Player Matchup

Baron Samedi
Baron Samedi
Gold III
EvilBerry676412
Baron Samedi
Gold III
Level 202
God Stats
11W - 6L
1,601 SR
Queue Stats
535W - 560L
1,350 MMR
Solo
Heimdallr
Heimdallr
Silver II
XxIsmael18xX
Heimdallr
Silver II
Level 131
God Stats
7W - 5L
1,325 SR
Queue Stats
99W - 122L
905 MMR
Solo
Fafnir
Fafnir
Silver III
redman65455
Fafnir
Silver III
Level 103
God Stats
10W - 8L
1,519 SR
Queue Stats
856W - 1,140L
993 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,482 SR
1,083 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 62
1,419 SR
1,075 MMR
Danzaburou
Danzaburou
Silver V
OTK_Tone
Danzaburou
Silver V
Level 83
God Stats
10W - 16L
1,418 SR
Queue Stats
262W - 355L
716 MMR
Party 1
Nu Wa
Nu Wa
Bronze I
PapaIlama
Nu Wa
Bronze I
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 152L
1,157 MMR
Party 1
Apollo
Apollo
Bronze III
ziquinho
Apollo
Bronze III
Level 69
God Stats
0W - 4L
1,340 SR
Queue Stats
0W - 8L
1,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EvilBerry676412
Baron Samedi
17
4 / 3 / 12
10,842
904
9,710
14,301
12,073
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
XxIsmael18xX
Heimdallr
17
6 / 4 / 9
11,154
930
10,695
12,030
4,953
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
18
7 / 1 / 7
11,632
969
8,458
16,427
21,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Bans
AchillesBake KujiraNe ZhaCthulhu

VS

Bans
DiscordiaGebBakasuraCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OTK_Tone
Danzaburou
14
1 / 6 / 3
9,684
807
8,552
12,194
4,633
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
PapaIlama
Nu Wa
17
3 / 6 / 2
10,228
852
11,309
9,456
3,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
ziquinho
Apollo
15
3 / 5 / 2
10,124
844
8,159
11,811
4,365
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
17
Kills
7
8
Deaths
17
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
EvilBerry676412
Baron Samedi
4
3
12
3.33
L
Danzaburou
OTK_Tone
Danzaburou
1
6
3
0.42
L
Nu Wa
PapaIlama
Nu Wa
3
6
2
0.67
W
Heimdallr
XxIsmael18xX
Heimdallr
6
4
9
2.63
W
Fafnir
7
1
7
10.5
L
Apollo
ziquinho
Apollo
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,863
Damage
28,020
42,758
Taken
33,461
38,060
Mitigated
12,094
9,702
Healing
3,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
EvilBerry676412
Baron Samedi
9,710
628
1,483
4,491
14,301
12,073
558
2,958
11,343
39,166
0
L
Danzaburou
OTK_Tone
Danzaburou
8,552
2,335
0
1,018
12,194
4,633
1,702
6,682
5,441
0
27,905
L
Nu Wa
PapaIlama
Nu Wa
11,309
4,136
0
1,126
9,456
3,096
522
5,457
3,914
33,962
0
W
Heimdallr
XxIsmael18xX
Heimdallr
10,695
5,189
0
1,890
12,030
4,953
1,507
3,384
8,646
0
50,899
W
Fafnir
8,458
2,881
0
1,838
16,427
21,034
1,639
5,248
11,179
25,801
5,184
L
Apollo
ziquinho
Apollo
8,159
4,662
0
868
11,811
4,365
1,169
5,237
6,525
0
30,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,628
Gold Earned
30,036
175
Minions Killed
114
0
Camps Cleared
0
630,900
Distance Traveled
700,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,842
904
44
4
0
187,614
0
L
Danzaburou
9,684
807
43
4
0
251,669
0
L
Nu Wa
10,228
852
26
2
0
214,799
0
W
Heimdallr
11,154
930
87
7
0
204,823
0
W
Fafnir
11,632
969
44
4
0
238,463
0
L
Apollo
10,124
844
45
4
0
233,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role