Player Matchup

Scylla
Scylla
 
Scylla
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Karlonis
Zeus
Level 84
God Stats
36W - 26L
1,608 SR
Queue Stats
180W - 171L
1,496 Elo+
Party 1
Medusa
Medusa
NoIThinkNot
Medusa
Level 62
God Stats
39W - 24L
1,605 SR
Queue Stats
159W - 142L
1,520 Elo+
Solo
Ah Puch
Ah Puch
The Samishe
Ah Puch
Level 137
God Stats
14W - 3L
1,845 SR
Queue Stats
296W - 263L
1,600 Elo+
Solo
Bacchus
Bacchus
eabwnhm
Bacchus
Level 26
God Stats
4W - 2L
1,592 SR
Queue Stats
29W - 28L
1,529 Elo+
Party 1
Team Averages
Level 100
1,630 SR
1,529 Elo+

VS

Team Averages
Level 109
1,402 SR
1,546 Elo+
Tyr
Tyr
AndyPapi
Tyr
Level 67
God Stats
1W - 2L
1,469 SR
Queue Stats
31W - 33L
1,609 Elo+
Solo
Odin
Odin
Geminice_-_
Odin
Level 181
God Stats
1W - 6L
1,338 SR
Queue Stats
661W - 800L
1,523 Elo+
Party 2
Poseidon
Poseidon
JASON010203
Poseidon
Level 112
God Stats
1W - 3L
1,169 SR
Queue Stats
115W - 108L
1,549 Elo+
Solo
Chernobog
Chernobog
John A Myth
Chernobog
Level 76
God Stats
11W - 16L
1,431 SR
Queue Stats
460W - 529L
1,550 Elo+
Party 2
Anubis
Anubis
MuLaN2293
Anubis
Level 111
God Stats
12W - 9L
1,604 SR
Queue Stats
564W - 570L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
8 / 0 / 1
6,846
622
7,441
5,148
1,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zeus
12
0 / 2 / 4
6,430
585
3,220
3,567
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
9
0 / 1 / 2
5,442
495
2,511
4,121
1,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ah Puch
The Samishe
Ah Puch
11
1 / 3 / 1
5,897
536
3,966
7,013
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
eabwnhm
Bacchus
9
2 / 0 / 2
6,145
559
2,893
6,746
5,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,372
488
3,110
8,047
3,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 1
5,931
539
3,659
7,752
5,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
JASON010203
Poseidon
11
2 / 4 / 0
6,412
583
3,691
7,647
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
John A Myth
Chernobog
11
3 / 1 / 1
6,171
561
3,018
3,693
1,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
MuLaN2293
Anubis
10
0 / 4 / 1
5,344
486
1,032
6,622
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
11
Kills
6
6
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
0
1
8.5
L
0
0
1
0.5
L
1
2
1
0.75
L
Poseidon
JASON010203
Poseidon
2
4
0
0.5
L
Chernobog
John A Myth
Chernobog
3
1
1
3.5
W
Zeus
0
2
4
1
L
Anubis
MuLaN2293
Anubis
0
4
1
0.13
W
Medusa
0
1
2
1
W
Ah Puch
The Samishe
Ah Puch
1
3
1
0.5
W
Bacchus
eabwnhm
Bacchus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,031
Damage
14,510
26,595
Taken
33,761
11,370
Mitigated
14,270
8,735
Healing
12,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,441
293
0
2,009
5,148
1,228
0
2,056
3,092
34,109
807
L
3,110
610
0
4,203
8,047
3,695
0
3,811
4,236
0
27,454
L
3,659
808
0
2,424
7,752
5,871
245
3,790
3,962
0
27,519
L
Poseidon
JASON010203
Poseidon
3,691
379
0
1,658
7,647
1,587
0
4,660
2,987
49,948
0
L
Chernobog
John A Myth
Chernobog
3,018
1,738
0
1,631
3,693
1,240
834
1,311
2,382
0
35,263
W
Zeus
3,220
44
0
500
3,567
1,005
0
2,456
1,111
39,041
524
L
Anubis
MuLaN2293
Anubis
1,032
100
0
2,216
6,622
1,877
0
3,651
2,971
36,996
0
W
Medusa
2,511
992
0
1,564
4,121
1,255
0
0
4,121
0
34,837
W
Ah Puch
The Samishe
Ah Puch
3,966
283
0
3,206
7,013
2,526
0
0
7,013
32,736
0
W
Bacchus
eabwnhm
Bacchus
2,893
266
0
1,456
6,746
5,356
639
211
6,535
18,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,760
Gold Earned
29,230
309
Minions Killed
318
0
Camps Cleared
0
1,103,011
Distance Traveled
1,149,900
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,846
622
61
6
0
247,631
2
L
Tyr
5,372
488
44
4
0
266,553
2
L
Odin
5,931
539
39
4
0
215,662
2
L
Poseidon
6,412
583
86
8
0
216,246
0
L
Chernobog
6,171
561
74
7
0
239,722
1
W
Zeus
6,430
585
86
8
0
224,326
0
L
Anubis
5,344
486
75
7
0
211,717
0
W
Medusa
5,442
495
56
5
0
208,653
0
W
Ah Puch
5,897
536
59
5
0
198,020
3
W
Bacchus
6,145
559
47
4
0
224,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role