Player Matchup

Vamana
Vamana
Silver I
BabyRage517
Vamana
Silver I
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,651 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
ManOfGodGoin
Gilgamesh
Gold V
Level 119
God Stats
0W - 1L
1,854 SR
Queue Stats
9W - 6L
1,665 MMR
Party 2
Vulcan
Vulcan
Gold V
dogeguy17
Vulcan
Gold V
Level 81
God Stats
2W - 2L
1,669 SR
Queue Stats
9W - 6L
1,665 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,674 SR
1,660 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,429 SR
1,510 MMR
Chang'e
Chang'e
Silver I
Borgarcia22
Chang'e
Silver I
Level 144
God Stats
2W - 1L
1,438 SR
Queue Stats
4W - 4L
1,648 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
allseeingeye132
Kumbhakarna
Gold II
Level 154
God Stats
133W - 97L
1,590 SR
Queue Stats
547W - 558L
1,522 MMR
Solo
Tyr
Tyr
Silver I
cami_santana09
Tyr
Silver I
Level 124
God Stats
1W - 1L
1,259 SR
Queue Stats
9W - 13L
1,360 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
1 / 3 / 1
7,870
715
6,973
9,189
6,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ManOfGodGoin
Gilgamesh
14
1 / 3 / 1
7,973
725
7,278
10,989
9,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vulcan
dogeguy17
Vulcan
14
0 / 4 / 1
7,884
717
10,352
5,953
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ZeusHerculesAchillesMulan

VS

Bans
HadesUllrMedusaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Borgarcia22
Chang'e
17
10 / 0 / 0
10,712
974
11,567
8,854
3,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
allseeingeye132
Kumbhakarna
14
0 / 2 / 9
8,086
735
6,286
11,365
11,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

16
0 / 0 / 9
8,923
811
4,805
11,375
9,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
10
10
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
3
1
0.5
W
Chang'e
Borgarcia22
Chang'e
10
0
0
10
L
Gilgamesh
ManOfGodGoin
Gilgamesh
1
3
1
0.5
W
Kumbhakarna
allseeingeye132
Kumbhakarna
0
2
9
2.25
W
0
0
9
4.5
L
Vulcan
dogeguy17
Vulcan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,603
Damage
22,658
26,131
Taken
31,594
18,658
Mitigated
24,230
1,751
Healing
14,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
6,973
2,237
0
814
9,189
6,570
0
6,844
2,271
0
22,545
W
Chang'e
Borgarcia22
Chang'e
11,567
264
2,661
5,225
8,854
3,738
906
2,157
6,562
49,014
2,223
L
Gilgamesh
ManOfGodGoin
Gilgamesh
7,278
1,618
0
613
10,989
9,918
0
5,781
5,166
0
25,223
W
Kumbhakarna
allseeingeye132
Kumbhakarna
6,286
313
0
1,527
11,365
11,395
0
3,084
8,030
10,044
0
W
4,805
180
0
4,686
11,375
9,097
347
4,416
6,596
0
34,516
L
Vulcan
dogeguy17
Vulcan
10,352
154
0
324
5,953
2,170
0
4,871
1,034
32,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,727
Gold Earned
27,721
126
Minions Killed
147
0
Camps Cleared
0
625,093
Distance Traveled
676,975
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,870
715
32
3
0
212,626
0
W
Chang'e
10,712
974
81
7
0
218,459
0
L
Gilgamesh
7,973
725
35
3
0
209,901
0
W
Kumbhakarna
8,086
735
7
1
0
206,219
3
W
Tyr
8,923
811
59
5
0
252,297
0
L
Vulcan
7,884
717
59
5
0
202,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role