Player Matchup

Chiron
Chiron
 
Chiron
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Avakis
Izanami
Level 126
God Stats
2W - 0L
1,708 SR
Queue Stats
33W - 21L
1,594 Elo+
Solo
Hades
Hades
Black-Jezuz33
Hades
Level 106
God Stats
2W - 0L
1,683 SR
Queue Stats
58W - 51L
1,412 Elo+
Solo
Fenrir
Fenrir
Obdomundo
Fenrir
Level 111
God Stats
2W - 3L
1,339 SR
Queue Stats
430W - 419L
1,567 Elo+
Party 2
Shiva
Shiva
chychyndra
Shiva
Level 210
God Stats
33W - 19L
1,656 SR
Queue Stats
1,396W - 1,399L
1,572 Elo+
Party 2
Team Averages
Level 148
1,577 SR
1,529 Elo+

VS

Team Averages
Level 91
1,537 SR
1,489 Elo+
Da Ji
Da Ji
Generatii0nMelih
Da Ji
Level 107
God Stats
0W - 2L
1,242 SR
Queue Stats
106W - 116L
1,488 Elo+
Solo
Skadi
Skadi
MrChapick
Skadi
Level 130
God Stats
7W - 3L
1,807 SR
Queue Stats
401W - 432L
1,499 Elo+
Party 1
Susano
Susano
Shiwa22
Susano
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 131L
1,440 Elo+
Party 1
Geb
Geb
lanseg
Geb
Level 90
God Stats
1W - 2L
1,578 SR
Queue Stats
157W - 166L
1,496 Elo+
Solo
Rama
Rama
monstaxx
Rama
Level 74
God Stats
2W - 2L
1,560 SR
Queue Stats
162W - 156L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
5 / 0 / 29
10,280
1,028
9,463
7,158
3,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Avakis
Izanami
16
10 / 1 / 20
9,899
990
10,931
9,455
4,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 4 / 16
9,324
932
9,323
9,949
7,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
Obdomundo
Fenrir
16
6 / 1 / 23
10,075
1,008
7,272
14,207
13,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shiva
15
6 / 2 / 24
9,093
909
12,358
12,903
12,837
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
7,097
710
5,688
9,709
4,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
MrChapick
Skadi
14
0 / 5 / 4
7,575
758
7,298
8,264
2,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Susano
Shiwa22
Susano
11
1 / 10 / 3
7,220
722
4,714
10,655
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
lanseg
Geb
14
1 / 7 / 7
7,786
779
11,533
16,009
14,553
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Rama
15
4 / 6 / 3
8,207
821
11,831
9,567
3,328
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
28
34
Kills
7
8
Deaths
34
112
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
29
19.5
W
Izanami
Avakis
Izanami
10
1
20
20
W
7
4
16
3.75
L
1
6
4
0.5
L
Skadi
MrChapick
Skadi
0
5
4
0.4
W
Fenrir
Obdomundo
Fenrir
6
1
23
17.5
L
Susano
Shiwa22
Susano
1
10
3
0.25
W
Shiva
6
2
24
9
L
Geb
lanseg
Geb
1
7
7
0.64
L
Rama
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,347
Damage
41,064
53,672
Taken
54,204
41,997
Mitigated
28,885
17,957
Healing
7,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,463
3,209
2,724
1,541
7,158
3,704
1,641
2,563
4,595
0
26,711
W
Izanami
Avakis
Izanami
10,931
6,577
475
479
9,455
4,662
2,715
2,726
6,729
0
34,161
W
9,323
140
989
2,068
9,949
7,516
375
855
9,094
11,971
0
L
5,688
917
212
953
9,709
4,578
0
1,809
7,900
0
7,845
L
Skadi
MrChapick
Skadi
7,298
1,595
358
872
8,264
2,735
0
2,158
6,106
0
20,439
W
Fenrir
Obdomundo
Fenrir
7,272
1,181
3,472
3,394
14,207
13,278
466
3,280
10,927
0
10,050
L
Susano
Shiwa22
Susano
4,714
626
191
139
10,655
3,691
0
1,727
8,928
0
9,525
W
Shiva
12,358
927
1,763
1,052
12,903
12,837
94
2,109
10,794
563
17,629
L
Geb
lanseg
Geb
11,533
477
1,302
2,353
16,009
14,553
0
3,078
12,931
19,285
0
L
Rama
11,831
6,278
263
462
9,567
3,328
0
1,114
8,453
0
22,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,671
Gold Earned
37,885
124
Minions Killed
84
0
Camps Cleared
0
944,090
Distance Traveled
748,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,280
1,028
35
4
0
182,777
0
W
Izanami
9,899
990
61
6
0
178,327
0
W
Hades
9,324
932
7
1
0
178,955
0
L
Da Ji
7,097
710
6
1
0
156,981
0
L
Skadi
7,575
758
29
3
0
143,119
0
W
Fenrir
10,075
1,008
7
1
0
210,326
0
L
Susano
7,220
722
8
1
0
132,051
0
W
Shiva
9,093
909
14
1
0
193,705
0
L
Geb
7,786
779
6
1
0
169,411
0
L
Rama
8,207
821
35
4
0
147,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role