Player Matchup

Cupid
Cupid
Balazska
Cupid
Level 114
God Stats
1W - 3L
1,248 SR
Queue Stats
10W - 20L
1,234 Elo+
Party 1
Kukulkan
Kukulkan
Chewiehun
Kukulkan
Level 11
God Stats
1W - 1L
1,693 SR
Queue Stats
7W - 12L
1,236 Elo+
Party 1
Cerberus
Cerberus
ajonman21
Cerberus
Level 6
God Stats
1W - 0L
1,724 SR
Queue Stats
3W - 3L
1,346 Elo+
Party 1
Team Averages
Level 44
1,555 SR
1,272 Elo+

VS

Team Averages
Level 128
1,516 SR
1,443 Elo+
Pele
Pele
 
Pele
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
EElimin8
Cu Chulainn
Level 129
God Stats
4W - 4L
1,612 SR
Queue Stats
356W - 360L
1,413 Elo+
Solo
Baron Samedi
Baron Samedi
La Explosiva
Baron Samedi
Level 133
God Stats
10W - 12L
1,435 SR
Queue Stats
51W - 63L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Balazska
Cupid
19
7 / 0 / 7
12,280
877
12,906
5,216
1,830
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Chewiehun
Kukulkan
16
6 / 2 / 6
11,238
803
8,480
6,264
2,447
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
ajonman21
Cerberus
15
1 / 1 / 10
10,182
727
4,160
10,336
6,388
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
1 / 5 / 1
9,673
691
4,446
9,198
2,962
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
EElimin8
Cu Chulainn
15
0 / 5 / 2
9,111
651
8,585
13,029
12,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
La Explosiva
Baron Samedi
16
1 / 4 / 1
9,712
694
5,691
8,153
4,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
14
Kills
2
3
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
5
1
0.3
W
Cupid
Balazska
Cupid
7
0
7
10.5
W
Kukulkan
Chewiehun
Kukulkan
6
2
6
4.5
L
Cu Chulainn
EElimin8
Cu Chulainn
0
5
2
0.2
L
Baron Samedi
La Explosiva
Baron Samedi
1
4
1
0.38
W
Cerberus
ajonman21
Cerberus
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,546
Damage
18,722
21,816
Taken
30,380
10,665
Mitigated
19,172
5,403
Healing
3,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,446
519
0
301
9,198
2,962
0
3,190
6,008
0
31,250
W
Cupid
Balazska
Cupid
12,906
6,665
911
2,577
5,216
1,830
1,114
2,114
3,086
0
45,200
W
Kukulkan
Chewiehun
Kukulkan
8,480
345
193
198
6,264
2,447
0
1,153
5,090
35,576
332
L
Cu Chulainn
EElimin8
Cu Chulainn
8,585
636
0
1,309
13,029
12,158
0
5,428
7,590
0
36,554
L
Baron Samedi
La Explosiva
Baron Samedi
5,691
618
428
963
8,153
4,052
0
3,419
4,711
29,731
763
W
Cerberus
ajonman21
Cerberus
4,160
327
133
1,391
10,336
6,388
0
2,428
7,832
14,328
1,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,700
Gold Earned
28,496
178
Minions Killed
159
0
Camps Cleared
0
683,534
Distance Traveled
608,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,673
691
62
4
0
231,013
0
W
Cupid
12,280
877
68
5
0
231,909
0
W
Kukulkan
11,238
803
78
6
0
250,711
0
L
Cu Chulainn
9,111
651
35
3
0
201,548
0
L
Baron Samedi
9,712
694
62
4
0
176,215
0
W
Cerberus
10,182
727
32
2
0
200,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role