Player Matchup

Awilix
Awilix
Diamond III
DeadsNight
Awilix
Diamond III
Level 105
God Stats
71W - 36L
1,798 SR
Queue Stats
192W - 162L
2,231 MMR
Solo
Cerberus
Cerberus
Diamond V
JippyRedd
Cerberus
Diamond V
Level 95
God Stats
50W - 35L
1,591 SR
Queue Stats
248W - 254L
2,119 MMR
Solo
Nu Wa
Nu Wa
Diamond III
paragonchris
Nu Wa
Diamond III
Level 169
God Stats
10W - 5L
1,747 SR
Queue Stats
643W - 640L
2,320 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,712 SR
2,223 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 112
1,669 SR
2,210 MMR
Charybdis
Charybdis
Masters
BusyFlames863
Charybdis
Masters
Level 147
God Stats
14W - 11L
1,727 SR
Queue Stats
292W - 266L
2,670 MMR
Party 1
Ymir
Ymir
Diamond IV
InspectorThief
Ymir
Diamond IV
Level 82
God Stats
52W - 36L
1,687 SR
Queue Stats
645W - 620L
1,901 MMR
Party 1
Tiamat
Tiamat
Diamond V
Spacemayne
Tiamat
Diamond V
Level 107
God Stats
19W - 20L
1,592 SR
Queue Stats
344W - 375L
2,058 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DeadsNight
Awilix
18
3 / 2 / 3
11,305
870
11,137
9,138
4,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
JippyRedd
Cerberus
18
2 / 0 / 5
10,969
844
9,022
17,190
19,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 0 / 4
11,373
875
15,913
5,695
2,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
KumbhakarnaKuzenboCthulhuFafnirGeb

VS

Bans
SerqetAtlasDiscordiaXing TianXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BusyFlames863
Charybdis
15
2 / 3 / 0
9,731
749
8,242
11,580
3,310
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 3 / 2
9,308
716
4,377
16,524
16,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Spacemayne
Tiamat
16
0 / 2 / 1
9,551
735
8,806
10,905
6,884
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
2
2
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BusyFlames863
Charybdis
2
3
0
0.67
W
Awilix
DeadsNight
Awilix
3
2
3
2.25
L
0
3
2
0.33
W
Cerberus
JippyRedd
Cerberus
2
0
5
4.5
L
Tiamat
Spacemayne
Tiamat
0
2
1
0.25
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,072
Damage
21,425
32,023
Taken
39,009
26,407
Mitigated
26,741
12,950
Healing
8,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BusyFlames863
Charybdis
8,242
4,844
0
2,109
11,580
3,310
0
7,794
3,446
0
49,112
W
Awilix
DeadsNight
Awilix
11,137
2,666
0
2,162
9,138
4,933
1,558
2,459
6,538
0
63,035
L
4,377
630
0
4,147
16,524
16,547
0
8,905
7,050
26,230
2,142
W
Cerberus
JippyRedd
Cerberus
9,022
156
0
8,924
17,190
19,141
296
6,096
10,219
27,708
1,570
L
Tiamat
Spacemayne
Tiamat
8,806
87
0
2,443
10,905
6,884
0
7,506
3,103
47,627
591
W
15,913
4,948
0
1,864
5,695
2,333
1,290
3,069
2,302
52,913
1,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,647
Gold Earned
28,590
209
Minions Killed
196
0
Camps Cleared
0
821,850
Distance Traveled
708,472
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,731
749
71
5
0
229,258
2
W
Awilix
11,305
870
83
6
0
285,571
2
L
Ymir
9,308
716
47
4
0
236,153
1
W
Cerberus
10,969
844
56
4
0
272,857
0
L
Tiamat
9,551
735
78
6
0
243,061
0
W
Nu Wa
11,373
875
70
5
0
263,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role