Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Elfusion22
Neith
Level 114
God Stats
3W - 2L
1,743 SR
Queue Stats
6W - 7L
1,279 Elo+
Solo
Cliodhna
Cliodhna
JohnVavrushka
Cliodhna
Level 129
God Stats
1W - 1L
1,542 SR
Queue Stats
110W - 119L
1,514 Elo+
Solo
Rama
Rama
PscetchNSkarz
Rama
Level 122
God Stats
0W - 2L
1,261 SR
Queue Stats
222W - 229L
1,389 Elo+
Solo
Team Averages
Level 126
1,509 SR
1,436 Elo+

VS

Team Averages
Level 63
1,442 SR
1,368 Elo+
Medusa
Medusa
Deatheo
Medusa
Level 104
God Stats
50W - 41L
1,571 SR
Queue Stats
125W - 108L
1,470 Elo+
Party 2
Arachne
Arachne
MARKEL_ANDER_8
Arachne
Level 27
God Stats
13W - 20L
1,335 SR
Queue Stats
15W - 44L
1,196 Elo+
Party 3
Sun Wukong
Sun Wukong
VirtualPL
Sun Wukong
Level 112
God Stats
3W - 5L
1,455 SR
Queue Stats
87W - 74L
1,461 Elo+
Party 2
Anubis
Anubis
guixe9
Anubis
Level 26
God Stats
22W - 32L
1,387 SR
Queue Stats
22W - 33L
1,340 Elo+
Party 3
Ymir
Ymir
inigo_martin760
Ymir
Level 44
God Stats
12W - 12L
1,461 SR
Queue Stats
40W - 66L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 2 / 2
5,542
462
1,529
7,107
1,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
 
Nu Wa
9
0 / 8 / 0
5,283
440
4,783
8,843
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
10
0 / 2 / 1
5,514
460
3,116
5,491
1,235
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
JohnVavrushka
Cliodhna
11
3 / 4 / 0
6,528
544
5,646
10,004
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 2 / 1
5,927
494
1,870
8,617
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Deatheo
Medusa
13
2 / 1 / 0
7,143
595
6,999
4,701
1,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
9 / 0 / 2
7,635
636
5,516
5,781
1,879
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
VirtualPL
Sun Wukong
12
0 / 1 / 2
7,466
622
2,801
6,747
4,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
guixe9
Anubis
13
4 / 1 / 8
8,009
667
6,517
6,349
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 3
6,943
579
3,466
8,544
7,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
17
18
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
2
0.5
L
Nu Wa
 
Nu Wa
0
8
0
0
W
Medusa
Deatheo
Medusa
2
1
0
2
L
Neith
0
2
1
0.25
L
Cliodhna
JohnVavrushka
Cliodhna
3
4
0
0.75
W
9
0
2
10
L
1
2
1
0.75
W
Sun Wukong
VirtualPL
Sun Wukong
0
1
2
1
W
Anubis
guixe9
Anubis
4
1
8
8
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,944
Damage
25,299
40,062
Taken
32,122
10,222
Mitigated
16,958
13,390
Healing
9,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,529
297
2,546
2,413
7,107
1,927
0
2,943
4,164
13,049
636
L
Nu Wa
 
Nu Wa
4,783
1,721
0
1,320
8,843
1,460
0
3,573
5,270
25,683
702
W
Medusa
Deatheo
Medusa
6,999
2,013
0
866
4,701
1,611
2,242
518
4,183
0
58,539
L
Neith
3,116
1,030
0
2,120
5,491
1,235
0
0
5,139
0
27,665
L
Cliodhna
JohnVavrushka
Cliodhna
5,646
1,248
0
3,422
10,004
2,834
0
2,172
7,832
0
45,045
W
5,516
4,479
0
2,782
5,781
1,879
0
696
5,085
0
32,603
L
1,870
1,291
0
1,569
8,617
2,766
0
1,295
7,322
0
33,219
W
Sun Wukong
VirtualPL
Sun Wukong
2,801
420
0
1,816
6,747
4,190
120
356
6,391
0
46,249
W
Anubis
guixe9
Anubis
6,517
342
0
3,344
6,349
2,248
452
3,058
3,291
46,894
1,210
W
3,466
185
0
1,148
8,544
7,030
681
1,587
6,957
24,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,794
Gold Earned
37,196
258
Minions Killed
348
0
Camps Cleared
0
1,071,715
Distance Traveled
1,227,704
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,542
462
30
3
0
140,443
1
L
Nu Wa
5,283
440
47
4
0
204,285
2
W
Medusa
7,143
595
102
9
0
238,045
4
L
Neith
5,514
460
55
5
0
209,993
3
L
Cliodhna
6,528
544
73
6
0
292,268
0
W
Arachne
7,635
636
48
4
0
273,215
0
L
Rama
5,927
494
53
4
0
224,726
3
W
Sun Wukong
7,466
622
84
7
0
262,171
0
W
Anubis
8,009
667
79
7
0
222,458
0
W
Ymir
6,943
579
35
3
0
231,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role