Player Matchup

Shiva
Shiva
 
Shiva
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
malibulala92
Xbalanque
Level 106
God Stats
23W - 18L
1,578 SR
Queue Stats
448W - 421L
1,525 Elo+
Party 1
Scylla
Scylla
soeinding
Scylla
Level 127
God Stats
1W - 0L
1,327 SR
Queue Stats
75W - 61L
1,546 Elo+
Party 1
Team Averages
Level 132
1,481 SR
1,514 Elo+

VS

Team Averages
Level 121
1,516 SR
1,483 Elo+
Nox
Nox
 
Nox
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Nebels_senfbrot
Cthulhu
Level 32
God Stats
1W - 2L
1,720 SR
Queue Stats
116W - 132L
1,475 Elo+
Solo
Medusa
Medusa
sokurblack
Medusa
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 178L
1,457 Elo+
Solo
Cabrakan
Cabrakan
tamir884
Cabrakan
Level 157
God Stats
1W - 7L
1,359 SR
Queue Stats
185W - 182L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
0 / 1 / 3
5,173
739
2,044
3,970
2,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bacchus
 
Bacchus
7
0 / 0 / 5
5,016
717
1,555
4,643
2,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
 
Arachne
8
3 / 3 / 0
4,606
658
2,216
6,398
1,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xbalanque
malibulala92
Xbalanque
9
5 / 0 / 0
5,440
777
4,276
3,880
1,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
soeinding
Scylla
9
0 / 1 / 0
4,360
623
1,096
2,255
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
2 / 0 / 1
4,963
709
1,803
2,484
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
 
Skadi
8
2 / 2 / 0
4,260
609
3,127
5,003
1,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
3,561
509
1,398
4,395
1,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
sokurblack
Medusa
3
0 / 2 / 0
3,069
438
822
2,007
411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cabrakan
tamir884
Cabrakan
8
1 / 2 / 3
4,217
602
3,026
5,616
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
5
5
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
1
3
1.5
W
Bacchus
 
Bacchus
0
0
5
2.5
W
Arachne
 
Arachne
3
3
0
1
L
Nox
 
Nox
2
0
1
2.5
L
Skadi
 
Skadi
2
2
0
1
L
0
2
0
0
W
Xbalanque
malibulala92
Xbalanque
5
0
0
5
W
Scylla
soeinding
Scylla
0
1
0
0
L
Medusa
sokurblack
Medusa
0
2
0
0
L
Cabrakan
tamir884
Cabrakan
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,187
Damage
10,176
21,146
Taken
19,505
8,436
Mitigated
7,512
8,392
Healing
5,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
2,044
206
55
754
3,970
2,360
0
546
3,424
0
27,793
W
Bacchus
 
Bacchus
1,555
403
0
1,948
4,643
2,612
180
754
3,889
10,712
1,554
W
Arachne
 
Arachne
2,216
1,134
0
2,763
6,398
1,755
0
2,281
4,039
0
19,870
L
Nox
 
Nox
1,803
142
0
1,039
2,484
778
0
230
2,208
30,383
2,250
L
Skadi
 
Skadi
3,127
656
0
749
5,003
1,154
0
340
4,466
0
24,773
L
1,398
131
0
1,392
4,395
1,993
0
1,004
3,303
7,838
111
W
Xbalanque
malibulala92
Xbalanque
4,276
2,178
0
2,372
3,880
1,088
690
814
3,066
0
34,677
W
Scylla
soeinding
Scylla
1,096
92
0
500
2,255
621
0
1,653
514
27,746
0
L
Medusa
sokurblack
Medusa
822
246
0
185
2,007
411
0
275
1,732
0
7,993
L
Cabrakan
tamir884
Cabrakan
3,026
461
0
2,548
5,616
3,176
0
591
4,993
22,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,595
Gold Earned
20,070
206
Minions Killed
181
0
Camps Cleared
0
725,250
Distance Traveled
593,193
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,173
739
48
7
0
116,337
1
W
Bacchus
5,016
717
22
3
0
167,705
1
W
Arachne
4,606
658
37
5
0
166,323
0
L
Nox
4,963
709
77
11
0
161,329
2
L
Skadi
4,260
609
46
7
0
129,130
1
L
Cthulhu
3,561
509
10
1
0
95,122
0
W
Xbalanque
5,440
777
56
8
0
129,918
2
W
Scylla
4,360
623
43
6
0
144,967
0
L
Medusa
3,069
438
11
2
0
53,410
0
L
Cabrakan
4,217
602
37
5
0
154,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role