Player Matchup

Cabrakan
Cabrakan
DarkRumorz
Cabrakan
Level 156
God Stats
8W - 6L
1,561 SR
Queue Stats
1,078W - 1,117L
1,542 Elo+
Solo
Nike
Nike
Enigwity
Nike
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 183L
1,552 Elo+
Solo
Ne Zha
Ne Zha
Sac Raptor
Ne Zha
Level 158
God Stats
11W - 12L
1,493 SR
Queue Stats
413W - 415L
1,544 Elo+
Solo
Hel
Hel
llKingWeedll
Hel
Level 178
God Stats
6W - 10L
1,454 SR
Queue Stats
411W - 418L
1,569 Elo+
Solo
Skadi
Skadi
zLenka
Skadi
Level 139
God Stats
3W - 3L
1,493 SR
Queue Stats
458W - 454L
1,561 Elo+
Solo
Team Averages
Level 151
1,500 SR
1,554 Elo+

VS

Team Averages
Level 111
1,562 SR
1,542 Elo+
Yemoja
Yemoja
HamsterTaxes
Yemoja
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 54L
1,596 Elo+
Solo
Janus
Janus
Naaaded
Janus
Level 205
God Stats
7W - 6L
1,578 SR
Queue Stats
431W - 445L
1,491 Elo+
Solo
Artemis
Artemis
ProlificYeeter
Artemis
Level 107
God Stats
10W - 2L
1,665 SR
Queue Stats
469W - 452L
1,612 Elo+
Party 1
Anhur
Anhur
RogueSenshi
Anhur
Level 35
God Stats
2W - 1L
1,536 SR
Queue Stats
124W - 118L
1,520 Elo+
Solo
Atlas
Atlas
xVol4life16x
Atlas
Level 66
God Stats
3W - 2L
1,532 SR
Queue Stats
153W - 141L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DarkRumorz
Cabrakan
10
0 / 4 / 2
6,331
703
2,209
9,612
8,045
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Nike
12
0 / 2 / 3
6,778
753
9,280
9,562
6,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ne Zha
Sac Raptor
Ne Zha
13
2 / 4 / 2
6,805
756
9,701
7,651
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 2 / 2
6,898
766
7,960
7,849
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
zLenka
Skadi
12
2 / 2 / 1
6,955
773
7,260
6,934
2,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
2 / 1 / 8
7,878
875
1,442
8,659
3,764
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Janus
Naaaded
Janus
12
1 / 1 / 6
7,612
846
9,176
4,086
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 9
8,375
931
14,146
11,776
10,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 1 / 5
8,762
974
6,645
8,577
2,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 12
8,731
970
6,874
15,661
14,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
5
Kills
14
14
Deaths
7
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
DarkRumorz
Cabrakan
0
4
2
0.25
L
Nike
0
2
3
0.75
W
Yemoja
2
1
8
6
W
Janus
Naaaded
Janus
1
1
6
4
W
3
1
9
7.5
W
7
1
5
9.5
L
Ne Zha
Sac Raptor
Ne Zha
2
4
2
0.75
L
1
2
2
1
W
1
3
12
2.33
L
Skadi
zLenka
Skadi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,410
Damage
38,283
41,608
Taken
48,759
22,954
Mitigated
32,119
13,747
Healing
29,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
DarkRumorz
Cabrakan
2,209
249
226
1,760
9,612
8,045
0
3,385
5,959
4,086
211
L
Nike
9,280
314
852
790
9,562
6,467
0
3,162
6,202
666
14,129
W
Yemoja
1,442
1,001
17,453
5,146
8,659
3,764
353
2,334
6,325
4,731
728
W
Janus
Naaaded
Janus
9,176
145
397
72
4,086
958
404
935
3,151
19,657
549
W
14,146
2,001
1,248
1,229
11,776
10,461
885
3,321
8,455
0
23,113
W
6,645
2,594
837
1,006
8,577
2,822
1,793
2,157
6,420
0
18,516
L
Ne Zha
Sac Raptor
Ne Zha
9,701
655
62
581
7,651
2,888
0
3,244
4,197
0
18,502
L
7,960
142
4,332
4,551
7,849
2,869
0
2,810
4,835
17,513
0
W
6,874
1,706
298
1,677
15,661
14,114
145
1,808
13,853
18,180
0
L
Skadi
zLenka
Skadi
7,260
2,192
0
593
6,934
2,685
90
3,628
3,250
0
18,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,767
Gold Earned
41,358
79
Minions Killed
117
0
Camps Cleared
0
788,443
Distance Traveled
785,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,331
703
5
1
0
97,981
0
L
Nike
6,778
753
26
3
0
206,316
0
W
Yemoja
7,878
875
7
1
0
146,027
0
W
Janus
7,612
846
28
3
0
171,704
0
W
Artemis
8,375
931
26
3
0
158,374
0
W
Anhur
8,762
974
32
4
0
163,306
0
L
Ne Zha
6,805
756
9
1
0
185,641
0
L
Hel
6,898
766
18
2
0
171,946
0
W
Atlas
8,731
970
24
3
0
146,447
0
L
Skadi
6,955
773
21
2
0
126,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role