Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
CheaterKory
Ah Puch
Level 64
God Stats
2W - 1L
1,443 SR
Queue Stats
225W - 239L
1,469 Elo+
Party 1
Ix Chel
Ix Chel
LaReineRaRousse
Ix Chel
Level 107
God Stats
7W - 5L
1,577 SR
Queue Stats
287W - 348L
1,395 Elo+
Solo
Ymir
Ymir
Pay2Brazy
Ymir
Level 78
God Stats
3W - 2L
1,630 SR
Queue Stats
73W - 74L
1,504 Elo+
Solo
Ao Kuang
Ao Kuang
Wolfyrou
Ao Kuang
Level 159
God Stats
2W - 0L
1,756 SR
Queue Stats
260W - 273L
1,439 Elo+
Party 1
Team Averages
Level 95
1,581 SR
1,461 Elo+

VS

Team Averages
Level 105
1,496 SR
1,441 Elo+
Thor
Thor
AtomicNuts6542
Thor
Level 85
God Stats
3W - 4L
1,464 SR
Queue Stats
392W - 438L
1,455 Elo+
Party 2
Xbalanque
Xbalanque
Deerunk
Xbalanque
Level 107
God Stats
1W - 4L
1,346 SR
Queue Stats
114W - 103L
1,416 Elo+
Party 3
Guan Yu
Guan Yu
DeviLPixiE
Guan Yu
Level 121
God Stats
4W - 4L
1,557 SR
Queue Stats
293W - 284L
1,431 Elo+
Party 3
Martichoras
Martichoras
Temping
Martichoras
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 141L
1,449 Elo+
Party 3
Atlas
Atlas
x4xSKIN
Atlas
Level 129
God Stats
29W - 22L
1,613 SR
Queue Stats
457W - 493L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
4 / 5 / 12
10,596
815
11,832
10,185
4,110
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
CheaterKory
Ah Puch
17
1 / 2 / 13
9,806
754
18,962
8,430
3,719
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 13
8,852
681
3,685
11,273
4,595
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ymir
17
2 / 5 / 16
10,240
788
6,529
16,770
16,287
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Wolfyrou
Ao Kuang
19
19 / 5 / 7
12,790
984
16,492
16,827
8,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 7
8,189
630
6,857
9,395
3,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Deerunk
Xbalanque
15
1 / 6 / 11
8,546
657
16,366
13,658
4,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Guan Yu
DeviLPixiE
Guan Yu
16
5 / 6 / 7
9,814
755
5,777
15,220
11,941
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Martichoras
Temping
Martichoras
16
5 / 7 / 4
9,013
693
8,346
12,269
5,599
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
x4xSKIN
Atlas
17
6 / 3 / 8
9,983
768
11,456
14,476
17,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
55
26
Kills
18
19
Deaths
26
61
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
5
12
2
L
1
4
7
1.13
W
Ah Puch
CheaterKory
Ah Puch
1
2
13
3.75
L
Xbalanque
Deerunk
Xbalanque
1
6
11
1.08
L
Guan Yu
DeviLPixiE
Guan Yu
5
6
7
1.42
W
0
2
13
3.25
W
Ymir
2
5
16
2
L
Martichoras
Temping
Martichoras
5
7
4
1
W
Ao Kuang
Wolfyrou
Ao Kuang
19
5
7
4.5
L
Atlas
x4xSKIN
Atlas
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,500
Damage
48,802
63,485
Taken
65,018
37,300
Mitigated
43,488
24,633
Healing
15,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
11,832
7,903
1,101
2,264
10,185
4,110
2,336
2,149
8,036
0
34,911
L
6,857
304
986
273
9,395
3,627
0
6,437
2,798
0
11,909
W
Ah Puch
CheaterKory
Ah Puch
18,962
471
1,036
1,560
8,430
3,719
965
1,475
6,955
32,751
0
L
Xbalanque
Deerunk
Xbalanque
16,366
2,794
1,019
1,474
13,658
4,894
0
10,797
2,357
0
27,881
L
Guan Yu
DeviLPixiE
Guan Yu
5,777
466
3,881
2,653
15,220
11,941
0
8,094
6,726
0
8,990
W
3,685
990
3,976
6,035
11,273
4,595
731
3,266
8,007
8,073
0
W
Ymir
6,529
402
1,175
1,176
16,770
16,287
443
2,179
14,591
21,461
377
L
Martichoras
Temping
Martichoras
8,346
2,481
420
430
12,269
5,599
0
9,580
2,263
0
23,807
W
Ao Kuang
Wolfyrou
Ao Kuang
16,492
1,881
766
5,544
16,827
8,589
1,647
2,126
14,701
29,014
0
L
Atlas
x4xSKIN
Atlas
11,456
3,747
1,250
3,359
14,476
17,427
0
8,747
5,206
26,534
582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,284
Gold Earned
45,545
141
Minions Killed
143
0
Camps Cleared
0
1,112,651
Distance Traveled
1,107,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,596
815
38
3
0
205,504
0
L
Thor
8,189
630
16
1
0
234,077
0
W
Ah Puch
9,806
754
30
2
0
267,059
0
L
Xbalanque
8,546
657
35
3
0
222,884
0
L
Guan Yu
9,814
755
10
1
0
224,263
0
W
Ix Chel
8,852
681
6
0
0
215,225
0
W
Ymir
10,240
788
40
3
0
203,297
0
L
Martichoras
9,013
693
41
3
0
192,336
0
W
Ao Kuang
12,790
984
27
2
0
221,566
0
L
Atlas
9,983
768
41
3
0
234,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role