Player Matchup

Jing Wei
Jing Wei
Cersis
Jing Wei
Level 125
God Stats
2W - 5L
1,372 SR
Queue Stats
84W - 100L
1,507 Elo+
Solo
Ullr
Ullr
Fisefise
Ullr
Level 129
God Stats
0W - 2L
1,315 SR
Queue Stats
50W - 58L
1,457 Elo+
Party 2
Guan Yu
Guan Yu
RaDz1o
Guan Yu
Level 143
God Stats
0W - 2L
1,251 SR
Queue Stats
461W - 502L
1,510 Elo+
Solo
Odin
Odin
kuegelZ
Odin
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,423 Elo+
Party 2
Bacchus
Bacchus
savanyukaposzta
Bacchus
Level 150
God Stats
1W - 1L
1,715 SR
Queue Stats
16W - 7L
1,759 Elo+
Solo
Team Averages
Level 144
1,430 SR
1,531 Elo+

VS

Team Averages
Level 129
1,622 SR
1,565 Elo+
Hades
Hades
M1ourning
Hades
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,543 Elo+
Party 3
Xing Tian
Xing Tian
PinkiePieУнижай
Xing Tian
Level 149
God Stats
5W - 1L
1,739 SR
Queue Stats
296W - 98L
1,653 Elo+
Party 1
Xbalanque
Xbalanque
SahaPlaha
Xbalanque
Level 149
God Stats
10W - 3L
1,764 SR
Queue Stats
341W - 136L
1,648 Elo+
Party 1
Chang'e
Chang'e
Support1994
Chang'e
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,404 Elo+
Party 3
Surtr
Surtr
kmenya22
Surtr
Level 94
God Stats
4W - 2L
1,609 SR
Queue Stats
410W - 393L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cersis
Jing Wei
13
5 / 5 / 3
7,638
955
7,681
8,535
3,627
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ullr
12
0 / 3 / 8
6,599
825
6,997
6,845
2,824
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Guan Yu
RaDz1o
Guan Yu
11
0 / 6 / 2
6,527
816
4,778
15,456
10,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
kuegelZ
Odin
10
1 / 6 / 4
6,680
835
3,341
11,548
7,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 6 / 5
7,105
888
4,718
12,400
13,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
M1ourning
Hades
14
6 / 3 / 18
8,709
1,089
8,324
6,313
3,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
4 / 2 / 16
7,929
991
6,706
13,333
15,137
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
SahaPlaha
Xbalanque
15
11 / 1 / 12
9,406
1,176
15,237
6,318
2,966
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Support1994
Chang'e
14
1 / 1 / 22
7,994
999
7,792
7,793
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
kmenya22
Surtr
15
4 / 1 / 21
8,844
1,106
11,834
12,584
13,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
115
7
Kills
26
26
Deaths
8
22
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Cersis
Jing Wei
5
5
3
1.3
L
Ullr
0
3
8
1.33
W
Hades
M1ourning
Hades
6
3
18
5
W
4
2
16
6
L
Guan Yu
RaDz1o
Guan Yu
0
6
2
0.17
W
Xbalanque
SahaPlaha
Xbalanque
11
1
12
17
W
Chang'e
Support1994
Chang'e
1
1
22
12
W
Surtr
kmenya22
Surtr
4
1
21
14.5
L
Odin
kuegelZ
Odin
1
6
4
0.5
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,515
Damage
49,893
54,784
Taken
46,341
38,468
Mitigated
38,741
13,123
Healing
22,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Cersis
Jing Wei
7,681
3,530
1,187
807
8,535
3,627
0
4,755
3,780
0
22,188
L
Ullr
6,997
2,254
0
315
6,845
2,824
0
3,982
2,863
0
18,520
W
Hades
M1ourning
Hades
8,324
47
584
636
6,313
3,944
1,326
542
5,771
17,658
0
W
6,706
320
339
2,825
13,333
15,137
84
1,275
12,058
13,638
0
L
Guan Yu
RaDz1o
Guan Yu
4,778
116
4,244
3,967
15,456
10,955
0
5,744
9,712
0
8,887
W
Xbalanque
SahaPlaha
Xbalanque
15,237
5,110
361
261
6,318
2,966
3,255
419
5,899
0
29,970
W
Chang'e
Support1994
Chang'e
7,792
534
10,220
4,928
7,793
3,114
1,136
1,111
6,682
19,902
0
W
Surtr
kmenya22
Surtr
11,834
1,429
423
1,622
12,584
13,580
950
1,371
11,213
2,294
18,633
L
Odin
kuegelZ
Odin
3,341
1,503
302
679
11,548
7,082
0
4,576
6,972
0
5,860
L
4,718
370
601
1,021
12,400
13,980
0
5,092
7,308
10,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,549
Gold Earned
42,882
89
Minions Killed
102
0
Camps Cleared
0
678,516
Distance Traveled
786,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,638
955
31
4
0
121,186
0
L
Ullr
6,599
825
28
4
0
132,510
0
W
Hades
8,709
1,089
25
3
0
137,952
0
W
Xing Tian
7,929
991
7
1
0
145,608
0
L
Guan Yu
6,527
816
13
2
0
152,068
0
W
Xbalanque
9,406
1,176
29
4
0
141,850
0
W
Chang'e
7,994
999
22
3
0
182,491
0
W
Surtr
8,844
1,106
19
2
0
178,918
0
L
Odin
6,680
835
5
1
0
132,813
0
L
Bacchus
7,105
888
12
2
0
139,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role