Player Matchup

Serqet
Serqet
Gifted Z3ro
Serqet
Level 156
God Stats
28W - 22L
1,603 SR
Queue Stats
410W - 445L
1,495 Elo+
Party 2
Nike
Nike
Grincrant
Nike
Level 66
God Stats
12W - 8L
1,485 SR
Queue Stats
397W - 372L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
MDanzo
Danzaburou
Level 109
God Stats
23W - 21L
1,557 SR
Queue Stats
49W - 54L
1,337 Elo+
Solo
Xing Tian
Xing Tian
Super Abridged
Xing Tian
Level 109
God Stats
8W - 5L
1,496 SR
Queue Stats
392W - 419L
1,517 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Texap
Morgan Le Fay
Level 146
God Stats
63W - 65L
1,525 SR
Queue Stats
620W - 567L
1,508 Elo+
Party 1
Team Averages
Level 117
1,533 SR
1,470 Elo+

VS

Team Averages
Level 113
1,540 SR
1,484 Elo+
Izanami
Izanami
DecrepitWillow
Izanami
Level 140
God Stats
2W - 2L
1,409 SR
Queue Stats
38W - 30L
1,499 Elo+
Solo
Thor
Thor
Tawv_
Thor
Level 115
God Stats
30W - 18L
1,604 SR
Queue Stats
200W - 204L
1,430 Elo+
Solo
Cthulhu
Cthulhu
Tututata
Cthulhu
Level 159
God Stats
60W - 41L
1,654 SR
Queue Stats
495W - 475L
1,497 Elo+
Solo
Discordia
Discordia
ZagomButtos
Discordia
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 87L
1,448 Elo+
Solo
Sylvanus
Sylvanus
ilovekids101
Sylvanus
Level 94
God Stats
8W - 7L
1,531 SR
Queue Stats
308W - 301L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
2 / 1 / 6
5,895
536
4,091
6,850
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
10
0 / 1 / 0
5,277
480
1,838
7,686
4,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
MDanzo
Danzaburou
9
1 / 4 / 4
5,618
511
4,412
6,575
1,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Super Abridged
Xing Tian
9
2 / 3 / 5
5,855
532
3,512
9,520
5,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Texap
Morgan Le Fay
12
3 / 1 / 1
6,848
623
5,831
4,030
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 2
6,951
632
4,956
8,108
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
Tawv_
Thor
13
1 / 0 / 0
6,642
604
2,342
6,036
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Tututata
Cthulhu
12
1 / 1 / 0
7,324
666
4,051
4,953
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
ZagomButtos
Discordia
12
1 / 2 / 1
6,301
573
3,688
4,750
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ilovekids101
Sylvanus
10
2 / 1 / 6
6,587
599
6,385
9,511
6,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
8
Kills
10
10
Deaths
8
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
4
2
1.5
L
Serqet
2
1
6
5
L
Nike
0
1
0
0
L
Danzaburou
MDanzo
Danzaburou
1
4
4
0.75
L
Xing Tian
Super Abridged
Xing Tian
2
3
5
1.5
W
Thor
Tawv_
Thor
1
0
0
1
L
Morgan Le Fay
Texap
Morgan Le Fay
3
1
1
3.5
W
Cthulhu
Tututata
Cthulhu
1
1
0
1
W
Discordia
ZagomButtos
Discordia
1
2
1
0.75
W
Sylvanus
ilovekids101
Sylvanus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,684
Damage
21,422
34,661
Taken
33,358
14,133
Mitigated
16,822
8,729
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,956
3,647
0
1,151
8,108
2,566
1,689
1,865
6,075
0
42,893
L
Serqet
4,091
993
0
3,478
6,850
2,165
0
1,982
4,840
0
32,729
L
Nike
1,838
34
0
1,000
7,686
4,075
0
3,072
4,068
0
28,902
L
Danzaburou
MDanzo
Danzaburou
4,412
2,122
0
1,180
6,575
1,475
0
1,185
5,390
0
26,370
L
Xing Tian
Super Abridged
Xing Tian
3,512
501
0
1,918
9,520
5,384
0
4,140
5,380
14,483
0
W
Thor
Tawv_
Thor
2,342
105
0
4,099
6,036
2,090
0
1,120
4,916
0
50,767
L
Morgan Le Fay
Texap
Morgan Le Fay
5,831
425
0
1,153
4,030
1,034
0
1,995
2,035
50,380
461
W
Cthulhu
Tututata
Cthulhu
4,051
66
0
750
4,953
4,189
231
0
4,836
43,145
865
W
Discordia
ZagomButtos
Discordia
3,688
155
0
500
4,750
1,619
0
2,726
2,024
41,730
903
W
Sylvanus
ilovekids101
Sylvanus
6,385
2,288
2,518
4,227
9,511
6,358
140
3,632
5,711
22,598
2,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,493
Gold Earned
33,805
306
Minions Killed
398
0
Camps Cleared
0
1,172,081
Distance Traveled
1,080,523
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,951
632
93
8
0
210,651
0
L
Serqet
5,895
536
72
7
0
287,715
0
L
Nike
5,277
480
57
5
0
228,556
0
L
Danzaburou
5,618
511
51
5
0
199,707
0
L
Xing Tian
5,855
532
23
2
0
238,735
1
W
Thor
6,642
604
93
8
0
248,004
0
L
Morgan Le Fay
6,848
623
103
9
0
217,368
4
W
Cthulhu
7,324
666
101
9
0
233,876
2
W
Discordia
6,301
573
92
8
0
212,047
1
W
Sylvanus
6,587
599
19
2
0
175,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role