Player Matchup

Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 284
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver II
 
Arachne
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze II
Eyeluh
Hachiman
Bronze II
Level 68
God Stats
8W - 21L
1,429 SR
Queue Stats
76W - 134L
478 MMR
Solo
Cthulhu
Cthulhu
Silver I
Facundolotic32
Cthulhu
Silver I
Level 145
God Stats
10W - 7L
1,603 SR
Queue Stats
159W - 164L
1,035 MMR
Solo
Ah Puch
Ah Puch
Silver V
HareSage ROG
Ah Puch
Silver V
Level 156
God Stats
59W - 46L
1,567 SR
Queue Stats
745W - 774L
511 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 159
1,520 SR
1,005 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,589 SR
827 MMR
Kuzenbo
Kuzenbo
Silver III
La_Shorty_Lini
Kuzenbo
Silver III
Level 76
God Stats
42W - 54L
1,455 SR
Queue Stats
125W - 158L
1,122 MMR
Solo
Fenrir
Fenrir
Silver I
LazySam12
Fenrir
Silver I
Level 125
God Stats
12W - 7L
1,534 SR
Queue Stats
35W - 48L
1,158 MMR
Solo
Chiron
Chiron
Silver V
Shnada22
Chiron
Silver V
Level 124
God Stats
3W - 6L
1,567 SR
Queue Stats
110W - 143L
597 MMR
Solo
Janus
Janus
Silver I
Thuggoz-
Janus
Silver I
Level 122
God Stats
2W - 1L
1,702 SR
Queue Stats
380W - 393L
1,170 MMR
Solo
Persephone
Persephone
Bronze III
transforme
Persephone
Bronze III
Level 120
God Stats
6W - 1L
1,685 SR
Queue Stats
45W - 75L
87 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
4 / 4 / 2
7,930
610
7,373
6,855
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
 
Arachne
12
2 / 3 / 3
6,925
533
5,858
8,875
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hachiman
Eyeluh
Hachiman
11
0 / 2 / 0
6,196
477
2,205
4,490
1,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 1
8,554
658
4,319
6,445
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Puch
HareSage ROG
Ah Puch
12
1 / 1 / 1
6,969
536
3,115
3,913
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
MedusaThanatosBastetKumbhakarna

VS

Bans
ArtemisTyrPoseidonPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
7,065
543
2,355
8,201
6,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
LazySam12
Fenrir
14
7 / 2 / 0
7,614
586
6,421
11,544
4,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chiron
Shnada22
Chiron
13
1 / 0 / 1
7,001
539
1,873
3,891
1,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Janus
Thuggoz-
Janus
13
2 / 3 / 1
7,373
567
3,311
6,155
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
transforme
Persephone
10
0 / 4 / 0
5,956
458
3,028
6,271
2,113
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
10
Kills
11
11
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
4
2
1.25
L
Arachne
 
Arachne
2
3
3
1.17
L
Hachiman
Eyeluh
Hachiman
0
2
0
0
L
3
1
1
3.5
L
Ah Puch
HareSage ROG
Ah Puch
1
1
1
1.5
W
1
1
4
3
W
Fenrir
LazySam12
Fenrir
7
2
0
3.5
W
Chiron
Shnada22
Chiron
1
0
1
1.5
W
Janus
Thuggoz-
Janus
2
3
1
0.83
W
Persephone
transforme
Persephone
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,870
Damage
16,988
30,578
Taken
36,062
13,009
Mitigated
16,621
4,585
Healing
7,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,373
415
0
480
6,855
2,296
0
2,948
3,677
48,250
1,342
L
Arachne
 
Arachne
5,858
4,524
0
1,177
8,875
3,123
0
1,656
7,179
0
43,418
L
Hachiman
Eyeluh
Hachiman
2,205
290
0
1,472
4,490
1,405
0
521
3,969
0
34,025
L
4,319
246
0
815
6,445
4,570
0
1,510
4,751
41,767
3,011
L
Ah Puch
HareSage ROG
Ah Puch
3,115
44
0
641
3,913
1,615
224
1,563
2,308
42,888
553
W
2,355
825
0
2,514
8,201
6,748
129
2,386
5,500
23,906
0
W
Fenrir
LazySam12
Fenrir
6,421
982
0
1,661
11,544
4,682
0
3,854
7,556
0
60,381
W
Chiron
Shnada22
Chiron
1,873
845
344
1,615
3,891
1,170
1,337
903
2,822
0
59,143
W
Janus
Thuggoz-
Janus
3,311
98
0
827
6,155
1,908
0
3,528
2,557
52,812
0
W
Persephone
transforme
Persephone
3,028
93
0
770
6,271
2,113
0
2,845
3,080
33,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,574
Gold Earned
35,009
427
Minions Killed
430
0
Camps Cleared
0
1,262,666
Distance Traveled
1,257,446
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,930
610
94
7
0
228,857
0
L
Arachne
6,925
533
68
5
0
269,001
2
L
Hachiman
6,196
477
53
4
0
256,306
2
L
Cthulhu
8,554
658
102
8
0
247,682
2
L
Ah Puch
6,969
536
110
8
0
260,820
6
W
Kuzenbo
7,065
543
38
3
0
262,842
4
W
Fenrir
7,614
586
98
8
0
276,199
2
W
Chiron
7,001
539
132
10
0
248,102
2
W
Janus
7,373
567
107
8
0
257,679
0
W
Persephone
5,956
458
55
4
0
212,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role