Player Matchup

Thanatos
Thanatos
Diospchula
Thanatos
Level 99
God Stats
0W - 1L
1,120 SR
Queue Stats
16W - 19L
1,433 Elo+
Solo
Cupid
Cupid
FreeTime1234922
Cupid
Level 72
God Stats
0W - 2L
1,211 SR
Queue Stats
17W - 51L
1,287 Elo+
Solo
The Morrigan
The Morrigan
JUGGERNAUTtwins
The Morrigan
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,441 Elo+
Solo
Kukulkan
Kukulkan
sajkai
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,409 Elo+
Solo
Tyr
Tyr
txskullhead8
Tyr
Level 68
God Stats
40W - 47L
1,469 SR
Queue Stats
143W - 178L
1,401 Elo+
Solo
Team Averages
Level 65
1,360 SR
1,394 Elo+

VS

Team Averages
Level 56
1,540 SR
1,478 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Capone_Killer1
Zeus
Level 56
God Stats
53W - 58L
1,529 SR
Queue Stats
57W - 63L
1,480 Elo+
Solo
Chronos
Chronos
DesertEagleRCPIV
Chronos
Level 28
God Stats
16W - 8L
1,663 SR
Queue Stats
110W - 101L
1,485 Elo+
Solo
Mulan
Mulan
Ikkaoficial
Mulan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,527 Elo+
Solo
Serqet
Serqet
SmiteMostWanted
Serqet
Level 18
God Stats
36W - 34L
1,509 SR
Queue Stats
78W - 106L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Diospchula
Thanatos
12
2 / 4 / 4
7,062
1,009
6,760
6,506
1,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 2
6,279
897
1,686
3,699
1,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
JUGGERNAUTtwins
The Morrigan
14
2 / 2 / 4
7,795
1,114
5,087
4,332
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
sajkai
Kukulkan
13
2 / 3 / 2
7,443
1,063
8,936
5,624
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 1 / 3
7,578
1,083
3,637
8,806
4,888
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 1 / 5
6,535
934
938
5,902
3,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 2 / 1
7,829
1,118
5,516
4,467
1,285
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
4 / 1 / 4
7,665
1,095
9,428
8,081
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 3 / 3
7,024
1,003
3,130
8,536
5,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
5 / 1 / 3
7,125
1,018
4,853
7,971
4,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
8
Kills
13
13
Deaths
8
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
5
2.5
W
4
2
1
2.25
W
4
1
4
6
L
Thanatos
Diospchula
Thanatos
2
4
4
1
L
0
3
2
0.33
W
0
3
3
0.5
L
The Morrigan
JUGGERNAUTtwins
The Morrigan
2
2
4
2
W
5
1
3
6.5
L
Kukulkan
sajkai
Kukulkan
2
3
2
1
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,106
Damage
23,865
28,967
Taken
34,957
10,964
Mitigated
16,604
6,996
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
938
0
0
635
5,902
3,712
0
2,994
2,766
4,638
0
W
5,516
322
0
479
4,467
1,285
0
1,023
3,392
25,226
368
W
9,428
3,089
0
1,516
8,081
2,396
386
3,019
4,864
29,789
0
L
Thanatos
Diospchula
Thanatos
6,760
1,251
0
2,213
6,506
1,869
0
2,663
3,672
0
9,054
L
1,686
977
407
692
3,699
1,045
0
1,877
1,798
0
8,854
W
3,130
442
0
3,029
8,536
5,111
0
3,797
4,475
0
18,042
L
The Morrigan
JUGGERNAUTtwins
The Morrigan
5,087
951
0
750
4,332
1,466
0
2,411
1,804
23,618
0
W
4,853
1,029
0
2,140
7,971
4,100
0
2,240
5,571
0
4,975
L
Kukulkan
sajkai
Kukulkan
8,936
840
0
384
5,624
1,696
0
3,519
1,951
24,158
722
L
3,637
508
0
2,550
8,806
4,888
0
4,488
3,172
0
11,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,157
Gold Earned
36,178
137
Minions Killed
166
0
Camps Cleared
0
768,240
Distance Traveled
801,457
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,535
934
12
2
0
121,813
0
W
Zeus
7,829
1,118
55
8
0
147,914
0
W
Chronos
7,665
1,095
51
7
0
201,378
0
L
Thanatos
7,062
1,009
5
1
0
174,777
0
L
Cupid
6,279
897
20
3
0
98,729
0
W
Mulan
7,024
1,003
45
6
0
156,918
0
L
The Morrigan
7,795
1,114
42
6
0
153,238
0
W
Serqet
7,125
1,018
3
0
0
173,434
1
L
Kukulkan
7,443
1,063
43
6
0
156,415
0
L
Tyr
7,578
1,083
27
4
0
185,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role