Player Matchup

Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Devyn666187
Maui
Level 97
God Stats
8W - 7L
1,459 SR
Queue Stats
173W - 188L
1,474 Elo+
Solo
Raijin
Raijin
XGC Sprinkles
Raijin
Level 122
God Stats
0W - 3L
1,304 SR
Queue Stats
159W - 168L
1,401 Elo+
Solo
Agni
Agni
danielcastill834
Agni
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 22L
1,541 Elo+
Solo
Ratatoskr
Ratatoskr
xDeaconxJuanx
Ratatoskr
Level 89
God Stats
0W - 2L
1,267 SR
Queue Stats
90W - 138L
1,410 Elo+
Solo
Team Averages
Level 99
1,406 SR
1,465 Elo+

VS

Team Averages
Level 100
1,471 SR
1,440 Elo+
Eset
Eset
HotRodSlick
Eset
Level 129
God Stats
4W - 1L
1,442 SR
Queue Stats
84W - 116L
1,454 Elo+
Party 1
Atlas
Atlas
Kaxun007
Atlas
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Freya
Freya
LuckyHunt
Freya
Level 66
God Stats
3W - 4L
1,411 SR
Queue Stats
79W - 91L
1,459 Elo+
Party 1
Chiron
Chiron
WHYYOUBUTTHURT13
Chiron
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,383 Elo+
Solo
Jing Wei
Jing Wei
zerojack000
Jing Wei
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
4 / 5 / 9
8,496
850
10,830
11,951
4,863
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
10 / 4 / 5
9,713
971
11,386
16,057
17,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

2
0 / 2 / 1
2,761
276
0
1,022
167
2
0 / 1 / 1
2,761
276
0
689
162
Ratatoskr
xDeaconxJuanx
Ratatoskr
15
5 / 7 / 2
8,281
828
4,258
10,120
4,769
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 7
9,113
911
7,965
7,952
2,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Kaxun007
Atlas
15
2 / 5 / 8
9,446
945
3,499
15,286
12,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
LuckyHunt
Freya
15
8 / 4 / 7
9,749
975
10,591
9,603
3,252
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
0 / 3 / 11
9,464
946
5,558
8,997
3,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
zerojack000
Jing Wei
17
5 / 3 / 6
10,331
1,033
8,795
8,318
3,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
58
19
Kills
19
19
Deaths
20
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
5
9
1.7
L
10
4
5
3.13
W
4
5
7
1.5
W
Atlas
Kaxun007
Atlas
2
5
8
1.2
W
Freya
LuckyHunt
Freya
8
4
7
2.88
W
0
3
11
1.83
L
0
2
1
0.25
L
0
1
1
0.5
L
Ratatoskr
xDeaconxJuanx
Ratatoskr
5
7
2
0.86
W
Jing Wei
zerojack000
Jing Wei
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,474
Damage
36,408
39,839
Taken
50,156
27,716
Mitigated
25,424
8,598
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
10,830
5,178
1,603
3,525
11,951
4,863
0
5,863
6,088
0
21,444
L
11,386
1,414
280
1,775
16,057
17,755
0
7,290
8,767
26,659
439
W
7,965
819
869
784
7,952
2,905
685
2,371
5,361
17,099
215
W
Atlas
Kaxun007
Atlas
3,499
125
602
1,159
15,286
12,664
260
1,956
13,056
8,783
424
W
Freya
LuckyHunt
Freya
10,591
3,006
1,093
1,582
9,603
3,252
1,302
1,563
7,333
15,963
276
W
5,558
1,795
1,300
1,980
8,997
3,053
1,129
1,302
7,549
0
24,571
L
0
0
0
0
1,022
167
0
669
353
0
0
L
0
0
0
0
689
162
0
689
0
0
0
L
Ratatoskr
xDeaconxJuanx
Ratatoskr
4,258
578
0
1,415
10,120
4,769
0
6,909
3,211
0
7,667
W
Jing Wei
zerojack000
Jing Wei
8,795
7,431
940
1,317
8,318
3,550
2,572
2,870
5,264
0
28,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,012
Gold Earned
48,103
65
Minions Killed
119
0
Camps Cleared
0
478,311
Distance Traveled
881,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,496
850
27
3
0
197,064
0
L
Maui
9,713
971
32
3
0
177,874
0
W
Eset
9,113
911
18
2
0
170,105
0
W
Atlas
9,446
945
3
0
0
197,499
0
W
Freya
9,749
975
12
1
0
166,880
0
W
Chiron
9,464
946
45
5
0
188,944
0
L
Raijin
2,761
276
0
0
0
0
0
L
Agni
2,761
276
0
0
0
0
0
L
Ratatoskr
8,281
828
6
1
0
103,373
0
W
Jing Wei
10,331
1,033
41
4
0
157,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role