Player Matchup

Hercules
Hercules
Platinum II
 
Hercules
Platinum II
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond V
 
Cu Chulainn
Diamond V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Diamond IV
JGunCOmedY
Ullr
Diamond IV
Level 159
God Stats
38W - 26L
1,740 SR
Queue Stats
217W - 213L
2,110 MMR
Solo
Tiamat
Tiamat
Diamond I
Stankzz
Tiamat
Diamond I
Level 71
God Stats
6W - 1L
1,849 SR
Queue Stats
74W - 40L
2,432 MMR
Party 1
Maui
Maui
Masters
Wmoj
Maui
Masters
Level 96
God Stats
49W - 42L
1,623 SR
Queue Stats
289W - 232L
2,654 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 101
1,642 SR
2,039 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,524 SR
2,120 MMR
Hera
Hera
Masters
 
Hera
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Masters
Completed485
Chronos
Masters
Level 141
God Stats
8W - 7L
1,571 SR
Queue Stats
1,138W - 1,149L
2,538 MMR
Solo
Heimdallr
Heimdallr
Masters
FeetlessCow
Heimdallr
Masters
Level 150
God Stats
8W - 19L
1,452 SR
Queue Stats
329W - 333L
2,275 MMR
Solo
Arachne
Arachne
Platinum I
Larksonix
Arachne
Platinum I
Level 148
God Stats
1W - 2L
1,575 SR
Queue Stats
213W - 200L
1,958 MMR
Solo
Raijin
Raijin
Diamond II
tacharrero
Raijin
Diamond II
Level 108
God Stats
7W - 9L
1,522 SR
Queue Stats
57W - 61L
2,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
9 / 2 / 6
9,145
653
12,866
11,363
5,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
 
Cu Chulainn
15
2 / 1 / 1
9,107
651
7,680
12,931
8,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

17
1 / 1 / 1
9,144
653
6,042
9,789
3,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tiamat
Stankzz
Tiamat
16
5 / 0 / 2
9,781
699
5,892
6,390
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
Wmoj
Maui
12
3 / 4 / 4
7,699
550
2,640
11,839
8,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SobekCerberusAphroditeCabrakan

VS

Bans
SusanoKuzenboNemesisKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
2
0 / 0 / 0
4,186
299
0
249
23
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos
Completed485
Chronos
14
1 / 2 / 0
7,944
567
8,690
11,094
4,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
FeetlessCow
Heimdallr
12
0 / 2 / 1
7,009
501
5,471
9,603
3,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Larksonix
Arachne
9
2 / 9 / 1
6,012
429
2,986
14,848
4,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Raijin
tacharrero
Raijin
13
4 / 7 / 3
7,221
516
7,893
9,975
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
20
Kills
7
8
Deaths
20
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
9
2
6
6
W
Cu Chulainn
 
Cu Chulainn
2
1
1
2.5
L
Hera
 
Hera
0
0
0
0
L
Chronos
Completed485
Chronos
1
2
0
0.5
L
Heimdallr
FeetlessCow
Heimdallr
0
2
1
0.25
W
1
1
1
1.5
L
Arachne
Larksonix
Arachne
2
9
1
0.28
W
Tiamat
Stankzz
Tiamat
5
0
2
6
W
Maui
Wmoj
Maui
3
4
4
1.25
L
Raijin
tacharrero
Raijin
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,120
Damage
25,040
52,312
Taken
45,769
30,902
Mitigated
14,699
16,170
Healing
12,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,866
5,272
0
6,001
11,363
5,430
0
1,467
9,688
0
69,345
W
Cu Chulainn
 
Cu Chulainn
7,680
625
0
3,681
12,931
8,528
0
7,922
4,282
6,738
58,998
L
Hera
 
Hera
0
0
0
0
249
23
0
0
249
980
0
L
Chronos
Completed485
Chronos
8,690
2,898
0
4,649
11,094
4,288
579
1,072
10,022
64,571
0
L
Heimdallr
FeetlessCow
Heimdallr
5,471
3,209
0
3,360
9,603
3,296
8
1,146
8,449
0
55,170
W
6,042
3,167
0
4,273
9,789
3,952
1,737
828
8,909
0
84,026
L
Arachne
Larksonix
Arachne
2,986
1,707
0
3,579
14,848
4,071
0
1,758
12,834
0
34,192
W
Tiamat
Stankzz
Tiamat
5,892
430
0
1,553
6,390
4,472
528
2,651
3,429
63,845
0
W
Maui
Wmoj
Maui
2,640
362
0
662
11,839
8,520
0
2,223
9,314
17,019
185
L
Raijin
tacharrero
Raijin
7,893
380
0
745
9,975
3,021
0
4,477
4,618
43,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,876
Gold Earned
32,372
562
Minions Killed
363
0
Camps Cleared
0
1,487,817
Distance Traveled
1,094,776
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,145
653
112
8
0
337,018
2
W
Cu Chulainn
9,107
651
119
9
0
289,889
0
L
Hera
4,186
299
4
0
0
17,586
0
L
Chronos
7,944
567
120
9
0
274,956
0
L
Heimdallr
7,009
501
97
7
0
269,201
3
W
Ullr
9,144
653
147
11
0
274,573
0
L
Arachne
6,012
429
57
4
0
280,819
0
W
Tiamat
9,781
699
152
11
0
308,156
0
W
Maui
7,699
550
32
2
0
278,181
2
L
Raijin
7,221
516
85
6
0
252,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role