Player Matchup

Achilles
Achilles
Platinum III
 
Achilles
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum III
DiMiHaη
Mulan
Platinum III
Level 161
God Stats
46W - 47L
1,541 SR
Queue Stats
169W - 158L
1,910 MMR
Solo
Susano
Susano
Platinum V
Sikked-
Susano
Platinum V
Level 151
God Stats
7W - 16L
1,368 SR
Queue Stats
616W - 624L
1,569 MMR
Solo
Poseidon
Poseidon
Platinum II
mislalosytú
Poseidon
Platinum II
Level 108
God Stats
13W - 11L
1,687 SR
Queue Stats
288W - 240L
1,835 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,519 SR
1,663 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,606 SR
1,704 MMR
Chronos
Chronos
Platinum II
 
Chronos
Platinum II
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum II
DarioBP1
Lancelot
Platinum II
Level 125
God Stats
10W - 4L
1,729 SR
Queue Stats
73W - 54L
1,916 MMR
Solo
Hera
Hera
Bronze III
LolGodAxel
Hera
Bronze III
Level 154
God Stats
0W - 1L
1,739 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Mercury
Mercury
Gold I
iEyed
Mercury
Gold I
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 47L
1,801 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
igwalker
Cu Chulainn
Platinum V
Level 87
God Stats
6W - 5L
1,565 SR
Queue Stats
50W - 59L
1,805 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 0 / 7
6,959
497
2,880
5,953
4,089
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
 
Anhur
13
0 / 3 / 0
6,939
496
844
5,828
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
DiMiHaη
Mulan
14
4 / 1 / 2
8,599
614
8,653
10,844
7,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
Sikked-
Susano
14
3 / 0 / 6
7,727
552
6,191
9,604
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Poseidon
mislalosytú
Poseidon
16
9 / 0 / 4
9,934
710
11,766
6,906
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Maman BrigitteBacchusCthulhuVulcan

VS

Bans
CupidNu WaGebScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
2 / 0 / 1
8,603
615
2,477
3,967
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
DarioBP1
Lancelot
11
1 / 4 / 0
6,591
471
7,127
13,001
5,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 6 / 0
6,589
471
5,908
7,958
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
iEyed
Mercury
13
0 / 4 / 1
6,871
491
1,859
11,702
4,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cu Chulainn
igwalker
Cu Chulainn
11
1 / 3 / 1
6,037
431
5,787
12,486
5,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
16
Kills
4
4
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
0
7
3.5
W
Anhur
 
Anhur
0
3
0
0
L
Chronos
 
Chronos
2
0
1
2.5
L
Lancelot
DarioBP1
Lancelot
1
4
0
0.25
W
Mulan
DiMiHaη
Mulan
4
1
2
5
L
0
6
0
0
W
Susano
Sikked-
Susano
3
0
6
6
L
Mercury
iEyed
Mercury
0
4
1
0.13
L
Cu Chulainn
igwalker
Cu Chulainn
1
3
1
0.5
W
Poseidon
mislalosytú
Poseidon
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,334
Damage
23,158
39,135
Taken
49,114
18,264
Mitigated
17,934
17,908
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,880
596
0
2,554
5,953
4,089
0
1,342
4,379
0
15,100
W
Anhur
 
Anhur
844
533
0
1,846
5,828
1,656
0
1,486
4,186
0
52,130
L
Chronos
 
Chronos
2,477
899
0
1,453
3,967
1,284
1,171
0
3,967
69,094
4,147
L
Lancelot
DarioBP1
Lancelot
7,127
561
0
3,658
13,001
5,126
0
1,065
11,936
0
41,862
W
Mulan
DiMiHaη
Mulan
8,653
1,393
0
5,217
10,844
7,118
0
659
10,120
276
55,870
L
5,908
1,127
0
816
7,958
1,930
0
2,588
5,370
44,566
0
W
Susano
Sikked-
Susano
6,191
1,112
0
4,228
9,604
3,124
0
1,801
7,636
0
50,664
L
Mercury
iEyed
Mercury
1,859
1,080
0
2,187
11,702
4,186
0
3,850
7,852
0
61,094
L
Cu Chulainn
igwalker
Cu Chulainn
5,787
844
0
1,627
12,486
5,408
0
4,286
8,200
0
28,609
W
Poseidon
mislalosytú
Poseidon
11,766
2,504
0
4,063
6,906
2,277
160
2,243
4,443
89,508
3,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,158
Gold Earned
34,691
473
Minions Killed
458
0
Camps Cleared
0
1,599,496
Distance Traveled
1,473,727
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,959
497
12
1
0
326,352
9
W
Anhur
6,939
496
100
7
0
284,673
1
L
Chronos
8,603
615
162
12
0
302,550
1
L
Lancelot
6,591
471
57
4
0
242,853
5
W
Mulan
8,599
614
103
7
0
278,754
3
L
Hera
6,589
471
101
7
0
271,530
5
W
Susano
7,727
552
93
7
0
374,856
0
L
Mercury
6,871
491
110
8
0
339,947
0
L
Cu Chulainn
6,037
431
28
2
0
316,847
2
W
Poseidon
9,934
710
165
12
0
334,861
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role