Player Matchup

Zeus
Zeus
Adrianex7000
Zeus
Level 158
God Stats
25W - 16L
1,622 SR
Queue Stats
517W - 527L
1,453 Elo+
Solo
Arachne
Arachne
Andymontesco
Arachne
Level 89
God Stats
29W - 30L
1,356 SR
Queue Stats
563W - 595L
1,396 Elo+
Solo
Bastet
Bastet
GeroR05
Bastet
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 24L
1,401 Elo+
Solo
Thor
Thor
Hotep Shakka
Thor
Level 40
God Stats
1W - 2L
1,323 SR
Queue Stats
30W - 30L
1,479 Elo+
Solo
Apollo
Apollo
rebby033
Apollo
Level 106
God Stats
9W - 5L
1,574 SR
Queue Stats
217W - 187L
1,480 Elo+
Solo
Team Averages
Level 92
1,475 SR
1,442 Elo+

VS

Team Averages
Level 98
1,483 SR
1,375 Elo+
Hun Batz
Hun Batz
Aaronmikey71
Hun Batz
Level 107
God Stats
25W - 27L
1,498 SR
Queue Stats
385W - 411L
1,509 Elo+
Solo
King Arthur
King Arthur
orion316
King Arthur
Level 156
God Stats
9W - 20L
1,390 SR
Queue Stats
87W - 96L
1,429 Elo+
Solo
Ganesha
Ganesha
romi0walker
Ganesha
Level 95
God Stats
28W - 22L
1,522 SR
Queue Stats
349W - 357L
1,392 Elo+
Solo
Zhong Kui
Zhong Kui
sgtcaimo
Zhong Kui
Level 102
God Stats
96W - 67L
1,571 SR
Queue Stats
919W - 929L
1,417 Elo+
Solo
Neith
Neith
unicorn1ATM
Neith
Level 32
God Stats
6W - 5L
1,435 SR
Queue Stats
43W - 59L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,606
512
1,121
2,830
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Andymontesco
Arachne
6
0 / 2 / 0
3,803
423
1,484
5,043
2,680
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
GeroR05
Bastet
6
0 / 1 / 1
3,906
434
1,685
4,001
1,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

2
0 / 1 / 0
3,335
371
237
1,191
324
Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Apollo
rebby033
Apollo
9
1 / 0 / 0
5,002
556
3,218
5,322
1,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aaronmikey71
Hun Batz
10
2 / 0 / 0
5,257
584
1,108
7,494
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
orion316
King Arthur
11
3 / 0 / 0
6,529
725
2,612
4,511
2,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
romi0walker
Ganesha
8
0 / 0 / 0
4,802
534
343
3,584
1,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Zhong Kui
sgtcaimo
Zhong Kui
8
0 / 0 / 2
4,886
543
2,309
3,710
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 1 / 1
5,021
558
4,252
4,217
1,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Aaronmikey71
Hun Batz
2
0
0
2
L
0
1
0
0
L
Arachne
Andymontesco
Arachne
0
2
0
0
L
Bastet
GeroR05
Bastet
0
1
1
0.5
L
0
1
0
0
W
King Arthur
orion316
King Arthur
3
0
0
3
L
Apollo
rebby033
Apollo
1
0
0
1
W
Ganesha
romi0walker
Ganesha
0
0
0
0
W
Zhong Kui
sgtcaimo
Zhong Kui
0
0
2
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,745
Damage
10,624
18,387
Taken
23,516
6,633
Mitigated
10,048
2,674
Healing
10,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Aaronmikey71
Hun Batz
1,108
306
0
5,152
7,494
2,231
0
0
7,494
0
37,972
L
1,121
321
0
675
2,830
687
0
1,185
1,645
20,437
0
L
Arachne
Andymontesco
Arachne
1,484
1,269
0
631
5,043
2,680
0
148
4,895
0
8,995
L
Bastet
GeroR05
Bastet
1,685
395
0
336
4,001
1,186
0
682
3,319
0
13,497
L
237
103
0
250
1,191
324
0
0
1,191
0
2,198
W
King Arthur
orion316
King Arthur
2,612
208
0
1,202
4,511
2,677
0
0
4,511
0
42,497
L
Apollo
rebby033
Apollo
3,218
1,445
0
782
5,322
1,756
0
554
4,768
0
36,368
W
Ganesha
romi0walker
Ganesha
343
0
1
577
3,584
1,751
250
0
3,584
14,093
2,350
W
Zhong Kui
sgtcaimo
Zhong Kui
2,309
394
0
1,523
3,710
2,167
768
949
2,589
17,544
6,229
W
4,252
702
0
1,554
4,217
1,222
330
0
4,217
0
35,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,652
Gold Earned
26,495
160
Minions Killed
288
0
Camps Cleared
0
643,845
Distance Traveled
918,036
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,257
584
77
9
0
212,154
0
L
Zeus
4,606
512
58
6
0
125,967
1
L
Arachne
3,803
423
18
2
0
141,868
0
L
Bastet
3,906
434
25
3
0
184,951
0
L
Thor
3,335
371
4
0
0
32,816
0
W
King Arthur
6,529
725
80
9
0
175,020
2
L
Apollo
5,002
556
55
6
0
158,243
0
W
Ganesha
4,802
534
20
2
0
166,256
3
W
Zhong Kui
4,886
543
40
4
0
182,328
0
W
Neith
5,021
558
71
8
0
182,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role