Player Matchup

Charon
Charon
 
Charon
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
DarkStabber
Ullr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,511 Elo+
Party 2
Ra
Ra
FuNk09
Ra
Level 126
God Stats
1W - 1L
1,198 SR
Queue Stats
492W - 510L
1,402 Elo+
Party 1
Nu Wa
Nu Wa
Oninek
Nu Wa
Level 123
God Stats
5W - 1L
1,692 SR
Queue Stats
314W - 285L
1,560 Elo+
Solo
Khepri
Khepri
rann_off
Khepri
Level 124
God Stats
2W - 3L
1,318 SR
Queue Stats
425W - 445L
1,398 Elo+
Party 1
Team Averages
Level 108
1,442 SR
1,474 Elo+

VS

Team Averages
Level 142
1,729 SR
1,488 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Aliinwond
Guan Yu
Level 88
God Stats
1W - 1L
1,703 SR
Queue Stats
17W - 14L
1,498 Elo+
Solo
Rama
Rama
AlleAlibaba
Rama
Level 145
God Stats
2W - 2L
1,879 SR
Queue Stats
175W - 181L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SisaSuarez
Ah Muzen Cab
Level 251
God Stats
29W - 25L
1,552 SR
Queue Stats
1,013W - 1,052L
1,512 Elo+
Solo
Bake Kujira
Bake Kujira
lordMcFluffin
Bake Kujira
Level 100
God Stats
7W - 1L
2,009 SR
Queue Stats
555W - 547L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
17
6 / 3 / 11
10,488
874
10,454
15,703
8,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 13
9,884
824
15,175
20,466
8,905
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ra
17
5 / 1 / 12
10,152
846
9,143
11,618
6,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Oninek
Nu Wa
15
3 / 2 / 14
9,060
755
12,719
9,252
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
rann_off
Khepri
16
3 / 2 / 14
10,293
858
7,052
17,510
23,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
5 / 2 / 2
9,917
826
16,442
10,258
3,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Aliinwond
Guan Yu
13
1 / 7 / 5
8,109
676
4,372
17,308
19,768
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

15
3 / 6 / 6
9,282
774
13,174
12,108
4,178
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
SisaSuarez
Ah Muzen Cab
18
2 / 3 / 9
9,313
776
26,736
13,992
5,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

Bake Kujira
lordMcFluffin
Bake Kujira
7
0 / 2 / 0
6,651
554
835
3,989
3,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
33
20
Kills
11
11
Deaths
20
64
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
6
3
11
3.83
L
Medusa
 
Medusa
5
2
2
3
L
Guan Yu
Aliinwond
Guan Yu
1
7
5
0.5
L
3
6
6
1
W
3
3
13
3.17
W
Ra
5
1
12
11
W
Nu Wa
Oninek
Nu Wa
3
2
14
5
L
Ah Muzen Cab
SisaSuarez
Ah Muzen Cab
2
3
9
2.17
L
Bake Kujira
lordMcFluffin
Bake Kujira
0
2
0
0
W
Khepri
rann_off
Khepri
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,543
Damage
61,559
74,549
Taken
57,655
50,330
Mitigated
36,369
47,081
Healing
14,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
10,454
1,457
1,476
1,458
15,703
8,218
1,629
131
15,572
21,671
433
L
Medusa
 
Medusa
16,442
4,921
433
927
10,258
3,984
976
7,152
3,059
0
48,971
L
Guan Yu
Aliinwond
Guan Yu
4,372
26
3,565
3,695
17,308
19,768
0
10,143
7,165
0
8,581
L
13,174
9,557
650
2,183
12,108
4,178
1,301
7,762
4,346
0
27,052
W
15,175
7,718
1,497
5,266
20,466
8,905
2,519
411
20,055
0
25,435
W
Ra
9,143
693
22,204
7,154
11,618
6,161
991
0
11,618
31,709
400
W
Nu Wa
Oninek
Nu Wa
12,719
4,248
499
1,141
9,252
3,495
2,179
0
9,252
25,197
522
L
Ah Muzen Cab
SisaSuarez
Ah Muzen Cab
26,736
1,511
154
2,365
13,992
5,076
204
11,291
2,701
0
59,805
L
Bake Kujira
lordMcFluffin
Bake Kujira
835
372
0
526
3,989
3,363
0
2,322
1,667
1,080
280
W
Khepri
rann_off
Khepri
7,052
276
3,977
2,409
17,510
23,551
580
278
17,232
15,231
170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,877
Gold Earned
43,272
155
Minions Killed
172
0
Camps Cleared
0
1,167,894
Distance Traveled
913,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,488
874
27
2
0
242,557
0
L
Medusa
9,917
826
78
7
0
237,511
0
L
Guan Yu
8,109
676
9
1
0
203,332
0
L
Rama
9,282
774
30
3
0
165,867
0
W
Ullr
9,884
824
29
2
0
215,697
0
W
Ra
10,152
846
60
5
0
241,963
0
W
Nu Wa
9,060
755
21
2
0
233,550
0
L
Ah Muzen Cab
9,313
776
55
5
0
241,688
0
L
Bake Kujira
6,651
554
0
0
0
64,680
0
W
Khepri
10,293
858
18
2
0
234,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role