Player Matchup

Jing Wei
Jing Wei
DaubenyIRL
Jing Wei
Level 89
God Stats
6W - 4L
1,571 SR
Queue Stats
120W - 112L
1,514 Elo+
Party 2
Kali
Kali
EGAetos
Kali
Level 32
God Stats
3W - 3L
1,358 SR
Queue Stats
17W - 30L
1,322 Elo+
Solo
Athena
Athena
Ethraël
Athena
Level 5
God Stats
0W - 2L
1,302 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Hercules
Hercules
Rozetteyy
Hercules
Level 75
God Stats
21W - 30L
1,201 SR
Queue Stats
52W - 85L
1,251 Elo+
Party 3
Discordia
Discordia
Skolas993
Discordia
Level 79
God Stats
8W - 6L
1,475 SR
Queue Stats
66W - 74L
1,457 Elo+
Party 2
Team Averages
Level 56
1,381 SR
1,409 Elo+

VS

Team Averages
Level 102
1,615 SR
1,467 Elo+
Anubis
Anubis
Lunacena
Anubis
Level 117
God Stats
10W - 10L
1,649 SR
Queue Stats
105W - 98L
1,434 Elo+
Party 1
Hades
Hades
PapillonCyan
Hades
Level 81
God Stats
8W - 7L
1,628 SR
Queue Stats
111W - 104L
1,444 Elo+
Party 1
Bastet
Bastet
Petitfilou8494
Bastet
Level 87
God Stats
9W - 11L
1,517 SR
Queue Stats
127W - 116L
1,430 Elo+
Party 1
Agni
Agni
Rol_Go1
Agni
Level 156
God Stats
1W - 0L
1,600 SR
Queue Stats
9W - 4L
1,535 Elo+
Solo
Artemis
Artemis
schnulzig-Yard
Artemis
Level 69
God Stats
38W - 14L
1,679 SR
Queue Stats
140W - 117L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaubenyIRL
Jing Wei
11
0 / 2 / 1
6,306
450
4,323
7,441
1,998
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
EGAetos
Kali
10
3 / 5 / 1
6,508
465
2,500
12,932
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Ethraël
Athena
10
2 / 2 / 0
6,826
488
1,900
10,261
7,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Rozetteyy
Hercules
8
0 / 5 / 0
5,189
371
1,401
10,240
7,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Skolas993
Discordia
13
4 / 5 / 2
7,507
536
8,924
6,241
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lunacena
Anubis
13
3 / 4 / 5
8,079
577
4,856
9,324
3,374
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
5 / 0 / 2
9,251
661
8,672
6,700
2,895
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 2 / 3
9,378
670
7,205
13,334
4,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Agni
Rol_Go1
Agni
11
0 / 2 / 1
6,509
465
2,450
6,418
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 1
7,245
518
4,503
5,502
1,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
9
Kills
18
19
Deaths
9
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DaubenyIRL
Jing Wei
0
2
1
0.25
L
Kali
EGAetos
Kali
3
5
1
0.7
L
Athena
Ethraël
Athena
2
2
0
1
W
Anubis
Lunacena
Anubis
3
4
5
1.38
W
5
0
2
6
W
9
2
3
5.25
W
Agni
Rol_Go1
Agni
0
2
1
0.25
L
Hercules
Rozetteyy
Hercules
0
5
0
0
L
Discordia
Skolas993
Discordia
4
5
2
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,048
Damage
27,686
47,115
Taken
41,278
22,290
Mitigated
14,324
8,429
Healing
19,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DaubenyIRL
Jing Wei
4,323
2,881
0
1,715
7,441
1,998
212
351
7,090
0
44,799
L
Kali
EGAetos
Kali
2,500
1,431
0
2,531
12,932
4,033
0
4,787
8,145
0
30,490
L
Athena
Ethraël
Athena
1,900
589
0
933
10,261
7,198
74
3,872
6,389
16,356
0
W
Anubis
Lunacena
Anubis
4,856
177
0
3,581
9,324
3,374
51
4,433
4,246
34,399
1,901
W
8,672
620
80
5,137
6,700
2,895
1,554
1,561
5,059
56,208
1,963
W
7,205
2,051
0
7,229
13,334
4,588
223
2,774
10,234
0
75,264
W
Agni
Rol_Go1
Agni
2,450
51
0
1,125
6,418
1,709
0
704
5,714
25,399
1,303
L
Hercules
Rozetteyy
Hercules
1,401
441
0
3,250
10,240
7,453
0
5,441
4,799
0
17,538
L
Discordia
Skolas993
Discordia
8,924
0
0
0
6,241
1,608
0
1,204
5,037
43,748
0
W
4,503
1,195
0
2,348
5,502
1,758
855
409
5,093
0
39,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,336
Gold Earned
40,462
266
Minions Killed
402
0
Camps Cleared
0
1,350,810
Distance Traveled
1,372,933
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,306
450
83
6
0
283,425
0
L
Kali
6,508
465
49
4
0
302,499
0
L
Athena
6,826
488
24
2
0
275,099
0
W
Anubis
8,079
577
60
4
0
263,173
9
W
Hades
9,251
661
116
8
0
248,737
6
W
Bastet
9,378
670
117
8
0
349,126
0
W
Agni
6,509
465
40
3
0
278,157
0
L
Hercules
5,189
371
25
2
0
214,218
0
L
Discordia
7,507
536
85
6
0
275,569
4
W
Artemis
7,245
518
69
5
0
233,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role