Player Matchup

Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Groww7
Ares
Level 117
God Stats
17W - 22L
1,510 SR
Queue Stats
545W - 501L
1,532 Elo+
Solo
Team Averages
Level 133
1,503 SR
1,511 Elo+

VS

Team Averages
Level 137
1,517 SR
1,725 Elo+
Medusa
Medusa
LuscaRage
Medusa
Level 207
God Stats
3W - 0L
1,550 SR
Queue Stats
645W - 160L
1,987 Elo+
Party 1
Maui
Maui
MάgicoMαgo
Maui
Level 166
God Stats
5W - 0L
1,500 SR
Queue Stats
178W - 41L
1,897 Elo+
Party 1
Eset
Eset
carroca_mimosa1
Eset
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 55L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 0 / 0
5,583
1,117
3,867
2,617
737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
4
0 / 0 / 0
3,985
797
0
0
0
Ares
Groww7
Ares
10
0 / 2 / 2
4,823
965
1,380
4,267
3,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LuscaRage
Medusa
9
1 / 1 / 1
5,234
1,047
2,937
3,305
959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 0 / 1
5,331
1,066
1,644
2,421
1,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 2
4,913
983
580
1,817
552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
2
2
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
0
0
2
L
Neith
 
Neith
0
0
0
0
L
Ares
Groww7
Ares
0
2
2
0.5
W
Medusa
LuscaRage
Medusa
1
1
1
1.5
W
1
0
1
1.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,247
Damage
5,161
6,884
Taken
7,543
4,280
Mitigated
3,165
1,229
Healing
1,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,867
0
0
750
2,617
737
0
456
2,057
23,612
0
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Ares
Groww7
Ares
1,380
0
0
479
4,267
3,543
0
1,434
2,638
4,001
0
W
Medusa
LuscaRage
Medusa
2,937
1,120
0
615
3,305
959
0
2,357
636
0
15,788
W
1,644
483
0
564
2,421
1,654
0
1,150
1,110
12,974
1,582
W
580
0
0
220
1,817
552
25
1,109
544
7,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,391
Gold Earned
15,478
64
Minions Killed
79
0
Camps Cleared
0
241,535
Distance Traveled
357,836
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,583
1,117
56
11
0
124,145
0
L
Neith
3,985
797
0
0
0
0
0
L
Ares
4,823
965
8
2
0
117,390
4
W
Medusa
5,234
1,047
24
5
0
113,389
0
W
Maui
5,331
1,066
33
7
0
129,177
0
W
Eset
4,913
983
22
4
0
115,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role