Player Matchup

Geb
Geb
BANANA-_-564
Geb
Level 49
God Stats
20W - 9L
1,574 SR
Queue Stats
30W - 28L
1,439 Elo+
Party 1
Hercules
Hercules
BlueMan316
Hercules
Level 145
God Stats
5W - 1L
1,654 SR
Queue Stats
90W - 69L
1,573 Elo+
Party 3
Danzaburou
Danzaburou
DAVID226RAYO
Danzaburou
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 51L
1,496 Elo+
Party 1
Erlang Shen
Erlang Shen
Rhorima
Erlang Shen
Level 132
God Stats
4W - 2L
1,612 SR
Queue Stats
230W - 210L
1,484 Elo+
Solo
Kukulkan
Kukulkan
darkman811
Kukulkan
Level 129
God Stats
2W - 2L
1,589 SR
Queue Stats
58W - 50L
1,566 Elo+
Party 3
Team Averages
Level 110
1,586 SR
1,512 Elo+

VS

Team Averages
Level 74
1,505 SR
1,491 Elo+
Danzaburou
Danzaburou
GodAlone22
Danzaburou
Level 33
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Lancelot
Lancelot
Magic-Turtell
Lancelot
Level 142
God Stats
3W - 3L
1,496 SR
Queue Stats
433W - 418L
1,572 Elo+
Solo
Cthulhu
Cthulhu
VARO549
Cthulhu
Level 16
God Stats
0W - 2L
1,317 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
Wookie_69_-
King Arthur
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 32L
1,406 Elo+
Solo
Chronos
Chronos
YOURSELF69
Chronos
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 9
7,981
532
5,537
11,602
8,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hercules
BlueMan316
Hercules
16
7 / 0 / 2
10,456
697
11,717
14,409
14,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
DAVID226RAYO
Danzaburou
14
5 / 4 / 3
8,338
556
11,878
9,837
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Rhorima
Erlang Shen
15
3 / 0 / 4
8,568
571
7,547
12,596
7,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kukulkan
darkman811
Kukulkan
15
2 / 1 / 4
9,186
612
9,350
6,734
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GodAlone22
Danzaburou
11
3 / 5 / 1
6,822
455
6,706
10,521
3,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Magic-Turtell
Lancelot
13
0 / 4 / 1
6,818
455
6,844
15,193
5,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
VARO549
Cthulhu
12
1 / 2 / 3
7,369
491
6,777
13,336
8,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Wookie_69_-
King Arthur
13
0 / 4 / 1
6,229
415
3,182
10,947
7,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
YOURSELF69
Chronos
13
0 / 2 / 0
7,489
499
6,374
10,631
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
17
Kills
4
5
Deaths
17
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
9
4.5
W
Hercules
BlueMan316
Hercules
7
0
2
8
W
Danzaburou
DAVID226RAYO
Danzaburou
5
4
3
1.63
L
Danzaburou
GodAlone22
Danzaburou
3
5
1
0.7
L
Lancelot
Magic-Turtell
Lancelot
0
4
1
0.13
W
Erlang Shen
Rhorima
Erlang Shen
3
0
4
5
L
Cthulhu
VARO549
Cthulhu
1
2
3
1.25
L
King Arthur
Wookie_69_-
King Arthur
0
4
1
0.13
L
Chronos
YOURSELF69
Chronos
0
2
0
0
W
Kukulkan
darkman811
Kukulkan
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,029
Damage
29,883
55,178
Taken
60,628
36,687
Mitigated
28,978
16,234
Healing
16,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,537
511
0
3,252
11,602
8,209
31
4,172
7,342
28,487
0
W
Hercules
BlueMan316
Hercules
11,717
2,455
0
6,622
14,409
14,731
473
2,520
11,605
0
78,057
W
Danzaburou
DAVID226RAYO
Danzaburou
11,878
6,076
0
2,450
9,837
3,733
59
2,220
7,617
0
64,831
L
Danzaburou
GodAlone22
Danzaburou
6,706
2,768
0
1,663
10,521
3,227
0
1,996
8,525
0
34,641
L
Lancelot
Magic-Turtell
Lancelot
6,844
1,437
0
5,003
15,193
5,649
0
3,105
12,088
0
57,975
W
Erlang Shen
Rhorima
Erlang Shen
7,547
4,423
0
3,160
12,596
7,674
0
479
12,069
0
75,318
L
Cthulhu
VARO549
Cthulhu
6,777
663
1,899
3,830
13,336
8,573
0
3,090
10,246
27,004
3,482
L
King Arthur
Wookie_69_-
King Arthur
3,182
434
0
250
10,947
7,254
0
3,550
7,397
0
31,873
L
Chronos
YOURSELF69
Chronos
6,374
350
0
3,722
10,631
4,275
0
3,138
7,493
52,510
1,270
W
Kukulkan
darkman811
Kukulkan
9,350
452
0
750
6,734
2,340
1,171
2,530
3,868
75,833
1,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,529
Gold Earned
34,727
538
Minions Killed
378
0
Camps Cleared
0
1,539,729
Distance Traveled
1,539,880
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,981
532
24
2
0
317,531
0
W
Hercules
10,456
697
153
10
0
341,528
3
W
Danzaburou
8,338
556
103
7
0
268,885
0
L
Danzaburou
6,822
455
64
4
0
264,914
0
L
Lancelot
6,818
455
99
7
0
370,962
2
W
Erlang Shen
8,568
571
118
8
0
311,755
2
L
Cthulhu
7,369
491
56
4
0
281,016
0
L
King Arthur
6,229
415
35
2
0
282,756
0
L
Chronos
7,489
499
124
8
0
340,232
2
W
Kukulkan
9,186
612
140
9
0
300,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role