Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CommieCole
Kukulkan
Level 84
God Stats
1W - 1L
1,842 SR
Queue Stats
46W - 46L
1,540 Elo+
Party 1
Anubis
Anubis
D2LORDS
Anubis
Level 106
God Stats
244W - 227L
1,542 SR
Queue Stats
310W - 308L
1,462 Elo+
Solo
Izanami
Izanami
FruityPebbles07
Izanami
Level 69
God Stats
5W - 3L
1,658 SR
Queue Stats
213W - 197L
1,562 Elo+
Party 1
Sylvanus
Sylvanus
Mex ePoX
Sylvanus
Level 127
God Stats
3W - 6L
1,444 SR
Queue Stats
228W - 199L
1,514 Elo+
Solo
Team Averages
Level 113
1,597 SR
1,516 Elo+

VS

Team Averages
Level 143
1,605 SR
1,511 Elo+
Cu Chulainn
Cu Chulainn
JaKeTheSniZZake4
Cu Chulainn
Level 157
God Stats
35W - 28L
1,611 SR
Queue Stats
523W - 503L
1,560 Elo+
Solo
Rama
Rama
NINOx52
Rama
Level 213
God Stats
105W - 89L
1,598 SR
Queue Stats
266W - 237L
1,583 Elo+
Solo
Scylla
Scylla
Ptangerang
Scylla
Level 64
God Stats
25W - 22L
1,605 SR
Queue Stats
167W - 171L
1,573 Elo+
Solo
Artemis
Artemis
adripr20047
Artemis
Level 129
God Stats
4W - 1L
1,713 SR
Queue Stats
129W - 126L
1,437 Elo+
Solo
Pele
Pele
wtfthisisntawii
Pele
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 4 / 1
8,138
479
10,165
14,769
6,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
CommieCole
Kukulkan
16
3 / 1 / 3
9,190
541
14,307
6,446
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
D2LORDS
Anubis
8
1 / 3 / 0
6,492
382
3,693
3,671
1,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
2 / 6 / 3
8,385
493
6,979
15,298
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Mex ePoX
Sylvanus
14
3 / 5 / 7
7,827
460
8,757
19,303
17,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JaKeTheSniZZake4
Cu Chulainn
15
2 / 2 / 6
9,343
550
6,501
13,574
10,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
NINOx52
Rama
18
7 / 1 / 3
10,687
629
10,363
9,384
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Ptangerang
Scylla
14
1 / 2 / 3
8,129
478
8,937
10,501
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
adripr20047
Artemis
14
4 / 7 / 4
8,902
524
12,174
14,532
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 3 / 4
9,537
561
8,825
14,817
4,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
14
Kills
19
19
Deaths
15
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
1
1.38
L
Kukulkan
CommieCole
Kukulkan
3
1
3
4.5
L
Anubis
D2LORDS
Anubis
1
3
0
0.33
L
2
6
3
0.58
W
Cu Chulainn
JaKeTheSniZZake4
Cu Chulainn
2
2
6
2.5
L
Sylvanus
Mex ePoX
Sylvanus
3
5
7
1.3
W
Rama
NINOx52
Rama
7
1
3
8.5
W
Scylla
Ptangerang
Scylla
1
2
3
1.25
W
Artemis
adripr20047
Artemis
4
7
4
0.86
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,901
Damage
46,800
59,487
Taken
62,808
32,339
Mitigated
25,210
14,110
Healing
22,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,165
1,218
0
1,109
14,769
6,596
0
3,037
11,732
0
58,717
L
Kukulkan
CommieCole
Kukulkan
14,307
516
0
458
6,446
2,508
0
2,262
4,184
81,478
948
L
Anubis
D2LORDS
Anubis
3,693
193
0
816
3,671
1,277
0
145
3,526
26,751
493
L
6,979
5,013
0
3,602
15,298
4,283
699
108
15,190
0
70,885
W
Cu Chulainn
JaKeTheSniZZake4
Cu Chulainn
6,501
688
0
3,885
13,574
10,668
525
6,514
6,975
7,539
47,131
L
Sylvanus
Mex ePoX
Sylvanus
8,757
3,017
1,545
6,580
19,303
17,675
0
4,558
14,745
21,079
7,246
W
Rama
NINOx52
Rama
10,363
7,950
0
6,475
9,384
3,379
1,269
1,645
7,675
0
91,154
W
Scylla
Ptangerang
Scylla
8,937
885
0
3,579
10,501
2,795
0
4,522
5,943
50,019
0
W
Artemis
adripr20047
Artemis
12,174
6,161
0
3,724
14,532
4,006
1,255
6,650
7,821
0
55,796
W
8,825
2,590
0
4,946
14,817
4,362
0
6,388
8,211
0
81,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,032
Gold Earned
46,598
438
Minions Killed
535
0
Camps Cleared
0
1,447,327
Distance Traveled
1,574,722
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,138
479
71
4
0
367,617
0
L
Kukulkan
9,190
541
140
8
0
361,295
0
L
Anubis
6,492
382
54
3
0
129,801
0
L
Izanami
8,385
493
142
8
0
292,164
0
W
Cu Chulainn
9,343
550
93
5
0
316,864
2
L
Sylvanus
7,827
460
31
2
0
296,450
4
W
Rama
10,687
629
150
9
0
322,705
4
W
Scylla
8,129
478
100
6
0
318,440
0
W
Artemis
8,902
524
89
5
0
244,340
0
W
Pele
9,537
561
103
6
0
372,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role