Player Matchup

Ao Kuang
Ao Kuang
Artik54
Ao Kuang
Level 128
God Stats
0W - 1L
1,700 SR
Queue Stats
11W - 18L
1,527 Elo+
Party 2
Discordia
Discordia
ILC Mikeeey G
Discordia
Level 128
God Stats
2W - 1L
1,843 SR
Queue Stats
243W - 258L
1,438 Elo+
Solo
Neith
Neith
KUCHY99
Neith
Level 115
God Stats
0W - 2L
1,277 SR
Queue Stats
22W - 33L
1,419 Elo+
Party 1
Thor
Thor
M_Valter1312
Thor
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,376 Elo+
Party 1
Hel
Hel
pushdz
Hel
Level 126
God Stats
0W - 1L
1,881 SR
Queue Stats
8W - 11L
1,691 Elo+
Party 2
Team Averages
Level 123
1,640 SR
1,490 Elo+

VS

Team Averages
Level 79
1,617 SR
1,465 Elo+
Gilgamesh
Gilgamesh
AC-Snaker
Gilgamesh
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 51L
1,469 Elo+
Solo
Skadi
Skadi
Bolkom
Skadi
Level 102
God Stats
6W - 2L
1,969 SR
Queue Stats
344W - 330L
1,394 Elo+
Solo
Hachiman
Hachiman
THE EV1L SP00N
Hachiman
Level 114
God Stats
2W - 4L
1,258 SR
Queue Stats
333W - 310L
1,469 Elo+
Solo
Hou Yi
Hou Yi
choke101
Hou Yi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,433 Elo+
Solo
Hel
Hel
人心隔肚皮
Hel
Level 29
God Stats
4W - 0L
1,860 SR
Queue Stats
140W - 124L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Artik54
Ao Kuang
13
3 / 9 / 1
8,408
701
8,152
14,268
7,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Discordia
ILC Mikeeey G
Discordia
15
2 / 4 / 3
8,521
710
11,832
9,923
3,574
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
KUCHY99
Neith
16
2 / 3 / 2
8,667
722
9,489
11,559
4,659
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 8 / 2
8,351
696
7,080
18,572
7,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
pushdz
Hel
16
1 / 4 / 3
8,046
671
14,661
15,666
7,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AC-Snaker
Gilgamesh
17
6 / 2 / 19
10,409
867
14,733
23,589
18,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Bolkom
Skadi
17
6 / 2 / 12
10,468
872
17,911
12,181
5,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
17
7 / 1 / 16
10,529
877
10,917
7,962
2,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
choke101
Hou Yi
15
3 / 2 / 9
9,465
789
6,879
11,913
4,834
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
6 / 2 / 19
10,621
885
15,185
14,081
8,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
103
9
Kills
28
28
Deaths
9
11
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AC-Snaker
Gilgamesh
6
2
19
7.75
L
Ao Kuang
Artik54
Ao Kuang
3
9
1
0.39
W
Skadi
Bolkom
Skadi
6
2
12
6
L
Discordia
ILC Mikeeey G
Discordia
2
4
3
0.88
L
Neith
KUCHY99
Neith
2
3
2
1
L
1
8
2
0.25
W
Hachiman
7
1
16
15
W
Hou Yi
choke101
Hou Yi
3
2
9
3.75
L
Hel
pushdz
Hel
1
4
3
0.63
W
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,214
Damage
65,625
69,988
Taken
69,726
30,821
Mitigated
40,603
28,955
Healing
40,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AC-Snaker
Gilgamesh
14,733
2,237
489
6,783
23,589
18,792
714
9,242
12,771
1,111
23,389
L
Ao Kuang
Artik54
Ao Kuang
8,152
2,426
402
1,604
14,268
7,609
0
2,528
11,611
9,094
0
W
Skadi
Bolkom
Skadi
17,911
3,617
1,114
1,293
12,181
5,118
2,652
6,495
5,686
0
48,753
L
Discordia
ILC Mikeeey G
Discordia
11,832
393
697
687
9,923
3,574
0
2,462
7,253
21,055
0
L
Neith
KUCHY99
Neith
9,489
3,237
984
4,341
11,559
4,659
0
2,601
8,634
0
25,467
L
7,080
812
575
1,202
18,572
7,806
0
3,242
14,966
0
19,465
W
Hachiman
10,917
6,079
958
510
7,962
2,951
765
5,105
2,857
0
21,316
W
Hou Yi
choke101
Hou Yi
6,879
2,312
1,008
3,300
11,913
4,834
2,394
6,530
5,383
0
23,294
L
Hel
pushdz
Hel
14,661
194
9,702
8,761
15,666
7,173
0
4,435
11,055
27,971
0
W
15,185
786
15,894
9,235
14,081
8,908
158
7,273
6,808
27,024
450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,993
Gold Earned
51,492
102
Minions Killed
148
0
Camps Cleared
0
1,085,768
Distance Traveled
1,288,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,409
867
20
2
0
277,589
0
L
Ao Kuang
8,408
701
1
0
0
173,094
0
W
Skadi
10,468
872
36
3
0
229,468
0
L
Discordia
8,521
710
16
1
0
227,679
0
L
Neith
8,667
722
31
3
0
233,490
0
L
Thor
8,351
696
30
3
0
201,577
0
W
Hachiman
10,529
877
33
3
0
260,571
0
W
Hou Yi
9,465
789
40
3
0
240,563
0
L
Hel
8,046
671
24
2
0
249,928
0
W
Hel
10,621
885
19
2
0
279,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role