Player Matchup

Chang'e
Chang'e
Masters
 
Chang'e
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Masters
 
Achilles
Masters
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
 
Kuzenbo
Gold IV
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Platinum I
MaggiMann
Rama
Platinum I
Level 242
God Stats
13W - 7L
1,663 SR
Queue Stats
295W - 272L
1,984 MMR
Party 1
Hades
Hades
Grandmaster
spplein5314
Hades
Grandmaster
Level 183
God Stats
77W - 45L
1,706 SR
Queue Stats
275W - 219L
3,206 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 161
1,574 SR
1,938 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,571 SR
2,456 MMR
Gilgamesh
Gilgamesh
Masters
BiggyDoinks
Gilgamesh
Masters
Level 164
God Stats
5W - 7L
1,501 SR
Queue Stats
471W - 403L
2,786 MMR
Solo
Neith
Neith
Gold II
MantaJochen319
Neith
Gold II
Level 149
God Stats
27W - 19L
1,622 SR
Queue Stats
215W - 218L
1,711 MMR
Solo
He Bo
He Bo
Platinum I
Maverick
He Bo
Platinum I
Level 205
God Stats
20W - 20L
1,587 SR
Queue Stats
646W - 629L
1,898 MMR
Solo
Anubis
Anubis
Diamond I
Merqdallr
Anubis
Diamond I
Level 122
God Stats
1W - 3L
1,382 SR
Queue Stats
235W - 206L
3,367 MMR
Solo
Serqet
Serqet
Masters
Rikа
Serqet
Masters
Level 161
God Stats
1W - 1L
1,762 SR
Queue Stats
471W - 370L
2,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
6 / 0 / 2
6,724
747
3,962
4,937
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
 
Achilles
11
5 / 2 / 4
6,311
701
8,826
10,102
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Kuzenbo
 
Kuzenbo
10
1 / 0 / 5
5,733
637
3,216
6,210
4,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
11
3 / 0 / 3
6,178
686
5,632
5,826
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 6
5,621
625
3,845
8,042
4,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
RaLokiGuan YuThor

VS

Bans
ChaacAo KuangAphroditeHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BiggyDoinks
Gilgamesh
11
5 / 3 / 0
6,567
730
6,861
10,407
6,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 3 / 0
4,823
536
4,353
5,924
1,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

He Bo
Maverick
He Bo
10
0 / 2 / 1
5,004
556
4,269
5,931
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
Merqdallr
Anubis
11
1 / 4 / 5
5,769
641
6,164
6,837
2,388
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
Rikа
Serqet
6
0 / 3 / 0
4,355
484
1,366
5,315
2,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
15
Kills
6
6
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
2
7
W
Achilles
 
Achilles
5
2
4
3.5
W
Kuzenbo
 
Kuzenbo
1
0
5
3.5
L
Gilgamesh
BiggyDoinks
Gilgamesh
5
3
0
1.67
W
Rama
3
0
3
4.5
L
0
3
0
0
L
He Bo
Maverick
He Bo
0
2
1
0.25
L
Anubis
Merqdallr
Anubis
1
4
5
0.88
L
Serqet
Rikа
Serqet
0
3
0
0
W
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,481
Damage
23,013
35,117
Taken
34,414
15,368
Mitigated
13,826
16,579
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,962
553
1,000
2,599
4,937
1,511
0
2,085
2,852
47,403
2,431
W
Achilles
 
Achilles
8,826
3,529
0
3,024
10,102
2,843
0
4,779
5,173
0
34,177
W
Kuzenbo
 
Kuzenbo
3,216
1,190
0
2,665
6,210
4,931
6
580
5,630
14,176
0
L
Gilgamesh
BiggyDoinks
Gilgamesh
6,861
1,469
0
1,329
10,407
6,327
0
3,099
7,226
1,874
42,825
W
Rama
5,632
4,337
0
3,521
5,826
1,601
0
561
5,265
0
44,829
L
4,353
551
0
1,171
5,924
1,733
0
1,467
4,421
0
34,698
L
He Bo
Maverick
He Bo
4,269
304
0
2,556
5,931
1,333
0
1,318
4,497
33,981
0
L
Anubis
Merqdallr
Anubis
6,164
402
0
2,329
6,837
2,388
0
3,337
3,426
40,186
0
L
Serqet
Rikа
Serqet
1,366
369
0
1,694
5,315
2,045
0
1,188
4,127
0
6,245
W
3,845
770
64
3,706
8,042
4,482
0
3,296
4,746
32,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,567
Gold Earned
26,518
348
Minions Killed
283
0
Camps Cleared
0
1,017,766
Distance Traveled
989,007
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,724
747
106
12
0
220,165
0
W
Achilles
6,311
701
52
6
0
230,488
0
W
Kuzenbo
5,733
637
19
2
0
207,298
3
L
Gilgamesh
6,567
730
76
8
0
215,748
0
W
Rama
6,178
686
96
11
0
177,159
0
L
Neith
4,823
536
61
7
0
189,888
0
L
He Bo
5,004
556
66
7
0
235,751
0
L
Anubis
5,769
641
73
8
0
187,512
0
L
Serqet
4,355
484
7
1
0
160,108
2
W
Hades
5,621
625
75
8
0
182,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role