Player Matchup

Nemesis
Nemesis
Asian20
Nemesis
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Brackling41
Ah Puch
Level 68
God Stats
14W - 13L
1,471 SR
Queue Stats
81W - 86L
1,410 Elo+
Solo
Bacchus
Bacchus
CrazySlow
Bacchus
Level 22
God Stats
3W - 6L
1,387 SR
Queue Stats
7W - 10L
1,359 Elo+
Party 1
Thor
Thor
Hianani5685
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nut
Nut
JEZSRLY
Nut
Level 154
God Stats
27W - 24L
1,588 SR
Queue Stats
390W - 358L
1,463 Elo+
Party 1
Team Averages
Level 68
1,489 SR
1,446 Elo+

VS

Team Averages
Level 110
1,584 SR
1,472 Elo+
King Arthur
King Arthur
 
King Arthur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
JASD2705_
Baba Yaga
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 181L
1,414 Elo+
Solo
Bacchus
Bacchus
KingOfSwag24
Bacchus
Level 125
God Stats
31W - 18L
1,693 SR
Queue Stats
104W - 101L
1,487 Elo+
Solo
Rama
Rama
Qwerty44044
Rama
Level 76
God Stats
2W - 0L
1,701 SR
Queue Stats
142W - 135L
1,467 Elo+
Solo
Poseidon
Poseidon
Tanneke
Poseidon
Level 146
God Stats
77W - 84L
1,523 SR
Queue Stats
413W - 379L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Asian20
Nemesis
6
0 / 3 / 2
4,734
364
1,863
7,414
1,480
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Brackling41
Ah Puch
11
1 / 3 / 0
6,590
507
7,083
7,378
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
CrazySlow
Bacchus
9
0 / 4 / 4
5,879
452
3,431
9,314
7,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 7 / 0
4,389
338
405
7,119
2,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Nut
12
5 / 4 / 0
7,015
540
9,770
9,862
3,112
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 0 / 2
8,058
620
5,329
9,337
7,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baba Yaga
JASD2705_
Baba Yaga
12
3 / 1 / 4
7,258
558
5,619
7,767
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bacchus
KingOfSwag24
Bacchus
12
6 / 3 / 5
8,700
669
5,980
11,146
12,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 3 / 4
8,613
663
4,646
7,830
2,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Tanneke
Poseidon
15
4 / 1 / 0
8,065
620
3,694
6,790
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
20
21
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
2
4
L
Nemesis
Asian20
Nemesis
0
3
2
0.33
L
Ah Puch
Brackling41
Ah Puch
1
3
0
0.33
L
Bacchus
CrazySlow
Bacchus
0
4
4
0.5
L
0
7
0
0
W
Baba Yaga
JASD2705_
Baba Yaga
3
1
4
5
L
Nut
5
4
0
1.25
W
Bacchus
KingOfSwag24
Bacchus
6
3
5
2.83
W
4
3
4
2
W
Poseidon
Tanneke
Poseidon
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,552
Damage
25,268
41,087
Taken
42,870
16,590
Mitigated
27,337
7,223
Healing
9,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,329
380
0
933
9,337
7,547
90
2,234
7,103
0
55,748
L
Nemesis
Asian20
Nemesis
1,863
887
251
620
7,414
1,480
0
1,684
5,620
0
13,912
L
Ah Puch
Brackling41
Ah Puch
7,083
83
0
1,576
7,378
2,160
80
4,628
2,636
40,970
0
L
Bacchus
CrazySlow
Bacchus
3,431
299
0
1,296
9,314
7,756
0
2,306
6,949
13,545
0
L
405
0
0
114
7,119
2,082
0
3,071
3,982
0
6,108
W
Baba Yaga
JASD2705_
Baba Yaga
5,619
358
0
3,153
7,767
3,031
809
4,304
3,434
35,441
820
L
Nut
9,770
7,070
0
3,366
9,862
3,112
912
3,178
6,670
0
55,495
W
Bacchus
KingOfSwag24
Bacchus
5,980
731
0
2,587
11,146
12,509
0
2,123
8,967
30,459
4,013
W
4,646
2,760
0
2,895
7,830
2,427
0
1,069
6,735
0
64,598
W
Poseidon
Tanneke
Poseidon
3,694
477
0
250
6,790
1,823
0
784
6,006
79,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,607
Gold Earned
40,694
222
Minions Killed
481
0
Camps Cleared
0
1,166,235
Distance Traveled
1,319,287
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,058
620
104
8
0
265,122
3
L
Nemesis
4,734
364
20
2
0
241,108
0
L
Ah Puch
6,590
507
91
7
0
251,206
0
L
Bacchus
5,879
452
16
1
0
254,801
0
L
Thor
4,389
338
7
1
0
205,723
0
W
Baba Yaga
7,258
558
78
6
0
259,944
0
L
Nut
7,015
540
88
7
0
213,397
0
W
Bacchus
8,700
669
52
4
0
279,067
2
W
Rama
8,613
663
108
8
0
234,352
0
W
Poseidon
8,065
620
139
11
0
280,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role