Player Matchup

Anhur
Anhur
First48Pocho
Anhur
Level 66
God Stats
0W - 2L
1,213 SR
Queue Stats
20W - 26L
1,380 Elo+
Solo
Ares
Ares
QuebecVictor
Ares
Level 69
God Stats
2W - 3L
1,346 SR
Queue Stats
175W - 152L
1,476 Elo+
Solo
Nu Wa
Nu Wa
badriguix
Nu Wa
Level 109
God Stats
288W - 173L
1,578 SR
Queue Stats
392W - 385L
1,427 Elo+
Solo
Hel
Hel
herbal-swap3
Hel
Level 100
God Stats
1W - 3L
1,724 SR
Queue Stats
432W - 447L
1,470 Elo+
Solo
Kali
Kali
will19035
Kali
Level 190
God Stats
10W - 13L
1,474 SR
Queue Stats
771W - 746L
1,466 Elo+
Solo
Team Averages
Level 107
1,467 SR
1,444 Elo+

VS

Team Averages
Level 109
1,432 SR
1,428 Elo+
Hera
Hera
INcactus08
Hera
Level 103
God Stats
6W - 3L
1,840 SR
Queue Stats
92W - 93L
1,455 Elo+
Solo
Medusa
Medusa
JASD2705_
Medusa
Level 84
God Stats
24W - 25L
1,470 SR
Queue Stats
114W - 132L
1,390 Elo+
Solo
Chaac
Chaac
ShredFlanders
Chaac
Level 182
God Stats
21W - 20L
1,498 SR
Queue Stats
314W - 278L
1,504 Elo+
Solo
Chang'e
Chang'e
Spiltpie
Chang'e
Level 148
God Stats
2W - 1L
1,359 SR
Queue Stats
49W - 66L
1,393 Elo+
Party 1
Awilix
Awilix
xo_no3
Awilix
Level 29
God Stats
1W - 6L
996 SR
Queue Stats
14W - 21L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,462
446
1,294
5,685
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 1 / 0
4,753
475
1,657
7,810
4,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
badriguix
Nu Wa
10
0 / 1 / 0
5,375
538
6,700
5,338
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 0
5,123
512
5,067
10,813
3,709
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
8
0 / 2 / 0
4,538
454
1,688
7,507
2,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,885
589
2,286
5,381
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
JASD2705_
Medusa
10
2 / 0 / 3
6,063
606
4,408
5,418
1,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
5 / 0 / 1
7,797
780
9,789
10,715
6,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chang'e
Spiltpie
Chang'e
10
2 / 0 / 5
6,709
671
4,786
6,125
1,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Awilix
xo_no3
Awilix
12
4 / 0 / 2
6,501
650
4,281
6,748
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
13
13
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
0
0
0
0
W
Medusa
JASD2705_
Medusa
2
0
3
3.5
L
0
1
0
0
W
5
0
1
5.5
W
Chang'e
Spiltpie
Chang'e
2
0
5
4.5
L
Nu Wa
badriguix
Nu Wa
0
1
0
0
L
0
5
0
0
L
Kali
0
2
0
0
W
Awilix
xo_no3
Awilix
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,406
Damage
25,550
37,153
Taken
34,387
14,026
Mitigated
13,209
10,173
Healing
14,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,294
872
0
669
5,685
1,459
0
1,516
4,169
0
17,378
W
2,286
510
0
1,530
5,381
1,150
220
3,922
1,459
35,326
1,401
W
Medusa
JASD2705_
Medusa
4,408
1,714
0
1,483
5,418
1,431
404
1,129
4,289
0
36,356
L
1,657
185
0
2,001
7,810
4,657
0
2,447
5,363
16,148
0
W
9,789
3,262
0
4,875
10,715
6,419
0
4,804
5,911
0
53,208
W
Chang'e
Spiltpie
Chang'e
4,786
382
1,675
4,019
6,125
1,990
397
1,619
4,506
28,439
1,489
L
Nu Wa
badriguix
Nu Wa
6,700
3,150
0
1,750
5,338
1,505
0
2,257
2,760
37,348
0
L
5,067
523
84
4,502
10,813
3,709
0
0
10,265
33,019
1,032
L
Kali
1,688
408
0
1,167
7,507
2,696
0
446
6,951
0
26,915
W
Awilix
xo_no3
Awilix
4,281
1,056
0
1,110
6,748
2,219
713
1,877
4,871
0
50,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,251
Gold Earned
32,955
216
Minions Killed
359
0
Camps Cleared
0
928,604
Distance Traveled
1,075,574
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,462
446
35
4
0
148,393
1
W
Hera
5,885
589
80
8
0
203,382
0
W
Medusa
6,063
606
63
6
0
208,663
0
L
Ares
4,753
475
24
2
0
219,553
0
W
Chaac
7,797
780
91
9
0
211,774
0
W
Chang'e
6,709
671
50
5
0
192,399
1
L
Nu Wa
5,375
538
63
6
0
193,175
2
L
Hel
5,123
512
48
5
0
185,688
0
L
Kali
4,538
454
46
5
0
181,795
1
W
Awilix
6,501
650
75
8
0
259,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role