Player Matchup

Surtr
Surtr
First48Pocho
Surtr
Level 66
God Stats
2W - 3L
1,479 SR
Queue Stats
31W - 35L
1,393 Elo+
Solo
Ix Chel
Ix Chel
H8ME_504
Ix Chel
Level 87
God Stats
9W - 14L
1,363 SR
Queue Stats
283W - 279L
1,373 Elo+
Solo
Ares
Ares
QuebecVictor
Ares
Level 69
God Stats
3W - 5L
1,441 SR
Queue Stats
195W - 180L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
SirGIocky
Ao Kuang
Level 39
God Stats
1W - 3L
1,254 SR
Queue Stats
1W - 3L
1,275 Elo+
Solo
Nut
Nut
will19035
Nut
Level 190
God Stats
6W - 5L
1,751 SR
Queue Stats
964W - 955L
1,478 Elo+
Solo
Team Averages
Level 90
1,458 SR
1,401 Elo+

VS

Team Averages
Level 105
1,514 SR
1,437 Elo+
Hera
Hera
INcactus08
Hera
Level 103
God Stats
10W - 4L
1,797 SR
Queue Stats
98W - 98L
1,446 Elo+
Solo
Artio
Artio
M0thrEarth
Artio
Level 69
God Stats
4W - 6L
1,391 SR
Queue Stats
118W - 125L
1,422 Elo+
Solo
Hun Batz
Hun Batz
aCupOfSwag
Hun Batz
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
225W - 227L
1,482 Elo+
Solo
Medusa
Medusa
feguren
Medusa
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
275W - 278L
1,453 Elo+
Solo
Surtr
Surtr
jjay585
Surtr
Level 146
God Stats
2W - 4L
1,380 SR
Queue Stats
289W - 294L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,016
557
3,273
7,915
6,623
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Ix Chel
H8ME_504
Ix Chel
5
0 / 1 / 0
3,917
435
775
2,503
551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 0
4,495
499
1,692
7,878
4,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
SirGIocky
Ao Kuang
11
3 / 1 / 0
5,715
635
2,133
4,940
1,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,310
479
4,860
4,563
1,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,246
694
1,876
1,483
333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
9
1 / 0 / 4
5,739
638
1,583
5,891
3,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
aCupOfSwag
Hun Batz
10
2 / 1 / 1
5,266
585
3,107
6,451
2,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
feguren
Medusa
10
1 / 0 / 1
5,347
594
5,213
5,170
1,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Surtr
jjay585
Surtr
10
3 / 3 / 0
6,144
683
5,055
6,767
3,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
8
8
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Ix Chel
H8ME_504
Ix Chel
0
1
0
0
W
1
0
0
1
W
Artio
1
0
4
3
L
0
2
0
0
L
Ao Kuang
SirGIocky
Ao Kuang
3
1
0
3
W
Hun Batz
aCupOfSwag
Hun Batz
2
1
1
2.5
W
Medusa
feguren
Medusa
1
0
1
1.5
W
Surtr
jjay585
Surtr
3
3
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,733
Damage
16,834
27,799
Taken
25,762
14,460
Mitigated
10,657
6,977
Healing
9,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,273
1,577
0
2,077
7,915
6,623
0
591
6,917
496
22,905
L
Ix Chel
H8ME_504
Ix Chel
775
0
50
1,013
2,503
551
0
363
2,054
11,496
0
W
1,876
604
0
500
1,483
333
124
422
983
35,385
1,307
W
Artio
1,583
285
353
3,654
5,891
3,444
0
931
4,960
14,607
1,209
L
1,692
124
0
2,169
7,878
4,070
0
1,923
5,880
13,349
0
L
Ao Kuang
SirGIocky
Ao Kuang
2,133
164
0
935
4,940
1,926
263
468
4,465
39,270
1,127
W
Hun Batz
aCupOfSwag
Hun Batz
3,107
603
0
1,301
6,451
2,094
0
1,842
4,489
0
33,165
W
Medusa
feguren
Medusa
5,213
2,435
0
1,749
5,170
1,610
215
374
4,796
0
35,850
W
Surtr
jjay585
Surtr
5,055
2,268
0
1,729
6,767
3,176
9
991
5,392
1,221
34,918
L
4,860
2,947
0
733
4,563
1,290
0
263
4,300
0
23,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,453
Gold Earned
28,742
202
Minions Killed
279
0
Camps Cleared
0
781,664
Distance Traveled
894,196
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,016
557
40
4
0
149,788
2
L
Ix Chel
3,917
435
24
3
0
69,700
0
W
Hera
6,246
694
75
8
0
169,869
0
W
Artio
5,739
638
35
4
0
199,826
6
L
Ares
4,495
499
23
3
0
187,275
0
L
Ao Kuang
5,715
635
78
9
0
198,793
0
W
Hun Batz
5,266
585
54
6
0
208,476
1
W
Medusa
5,347
594
44
5
0
173,434
2
W
Surtr
6,144
683
71
8
0
142,591
2
L
Nut
4,310
479
37
4
0
176,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role