Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Drumming4Life
Kuzenbo
Level 129
God Stats
1W - 1L
1,758 SR
Queue Stats
54W - 72L
1,454 Elo+
Solo
Sobek
Sobek
LSU-BOY777
Sobek
Level 68
God Stats
0W - 1L
1,106 SR
Queue Stats
10W - 9L
1,578 Elo+
Solo
Ravana
Ravana
Smurftasticbro
Ravana
Level 106
God Stats
2W - 1L
1,794 SR
Queue Stats
130W - 139L
1,542 Elo+
Solo
Bastet
Bastet
erntho
Bastet
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,237 Elo+
Solo
Team Averages
Level 98
1,532 SR
1,462 Elo+

VS

Team Averages
Level 105
1,549 SR
1,472 Elo+
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Lutin95
Nemesis
Level 139
God Stats
2W - 0L
1,779 SR
Queue Stats
340W - 345L
1,476 Elo+
Solo
Jormungandr
Jormungandr
csi413
Jormungandr
Level 61
God Stats
7W - 2L
1,704 SR
Queue Stats
462W - 481L
1,471 Elo+
Solo
Scylla
Scylla
iFaker sx
Scylla
Level 140
God Stats
2W - 2L
1,499 SR
Queue Stats
163W - 182L
1,462 Elo+
Solo
Anhur
Anhur
mudman3
Anhur
Level 26
God Stats
3W - 3L
1,261 SR
Queue Stats
208W - 239L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 3 / 0
5,433
906
2,876
4,203
2,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
10
0 / 3 / 1
5,464
911
2,128
6,454
5,989
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sobek
11
1 / 4 / 1
5,741
957
2,133
9,400
7,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

6
0 / 1 / 0
4,766
794
1,052
1,686
568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bastet
erntho
Bastet
10
2 / 4 / 1
5,614
936
1,807
5,710
3,341
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
6 / 1 / 8
7,354
1,226
4,284
5,278
3,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
Lutin95
Nemesis
12
1 / 1 / 11
6,779
1,130
4,991
5,827
4,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
csi413
Jormungandr
12
5 / 1 / 8
7,201
1,200
6,488
3,738
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
iFaker sx
Scylla
12
1 / 0 / 11
6,722
1,120
4,653
1,888
635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
mudman3
Anhur
11
2 / 1 / 9
6,542
1,090
5,065
3,163
1,065
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
62
4
Kills
15
15
Deaths
4
3
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
0
0.33
W
Bastet
 
Bastet
6
1
8
10
L
Kuzenbo
0
3
1
0.17
L
Sobek
1
4
1
0.38
W
Nemesis
Lutin95
Nemesis
1
1
11
6.5
L
0
1
0
0
W
Jormungandr
csi413
Jormungandr
5
1
8
9
L
Bastet
erntho
Bastet
2
4
1
0.63
W
Scylla
iFaker sx
Scylla
1
0
11
6.5
W
Anhur
mudman3
Anhur
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,996
Damage
25,481
27,453
Taken
19,894
19,808
Mitigated
12,484
4,850
Healing
5,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,876
271
239
1,240
4,203
2,445
0
1,315
2,597
7,034
29
W
Bastet
 
Bastet
4,284
694
177
297
5,278
3,508
770
1,681
3,597
1,151
8,488
L
Kuzenbo
2,128
793
87
441
6,454
5,989
0
2,694
3,489
4,704
0
L
Sobek
2,133
169
0
2,001
9,400
7,465
0
2,993
5,814
7,557
0
W
Nemesis
Lutin95
Nemesis
4,991
937
855
1,810
5,827
4,523
820
1,521
4,306
0
9,136
L
1,052
230
291
446
1,686
568
0
873
767
0
2,218
W
Jormungandr
csi413
Jormungandr
6,488
455
521
461
3,738
2,753
444
1,213
2,525
13,344
0
L
Bastet
erntho
Bastet
1,807
404
0
105
5,710
3,341
0
2,643
2,637
0
5,185
W
Scylla
iFaker sx
Scylla
4,653
243
350
320
1,888
635
917
1,093
795
12,223
0
W
Anhur
mudman3
Anhur
5,065
3,006
460
649
3,163
1,065
1,741
1,629
1,534
0
9,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,018
Gold Earned
34,598
41
Minions Killed
98
0
Camps Cleared
0
465,590
Distance Traveled
549,801
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,433
906
10
2
0
83,173
2
W
Bastet
7,354
1,226
7
1
0
90,716
0
L
Kuzenbo
5,464
911
9
2
0
102,028
0
L
Sobek
5,741
957
8
1
0
123,676
0
W
Nemesis
6,779
1,130
19
3
0
128,664
0
L
Ravana
4,766
794
6
1
0
53,413
0
W
Jormungandr
7,201
1,200
36
6
0
123,104
0
L
Bastet
5,614
936
8
1
0
103,300
0
W
Scylla
6,722
1,120
19
3
0
118,289
0
W
Anhur
6,542
1,090
17
3
0
89,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role