Player Matchup

Chaac
Chaac
CaptainFordo856
Chaac
Level 121
God Stats
29W - 21L
1,555 SR
Queue Stats
196W - 206L
1,514 Elo+
Solo
Kukulkan
Kukulkan
Gobane
Kukulkan
Level 157
God Stats
6W - 3L
1,714 SR
Queue Stats
59W - 37L
1,603 Elo+
Party 2
Arachne
Arachne
Kentiped
Arachne
Level 148
God Stats
16W - 4L
1,831 SR
Queue Stats
58W - 37L
1,593 Elo+
Party 2
Cthulhu
Cthulhu
LordCheezusDiaga
Cthulhu
Level 123
God Stats
16W - 10L
1,606 SR
Queue Stats
79W - 79L
1,451 Elo+
Solo
Neith
Neith
rcpenia
Neith
Level 88
God Stats
2W - 3L
1,528 SR
Queue Stats
548W - 517L
1,536 Elo+
Solo
Team Averages
Level 127
1,647 SR
1,540 Elo+

VS

Team Averages
Level 121
1,613 SR
1,515 Elo+
Mulan
Mulan
 
Mulan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BlazingWings34
Morgan Le Fay
Level 77
God Stats
13W - 5L
1,772 SR
Queue Stats
146W - 130L
1,555 Elo+
Solo
Pele
Pele
Griffin3123
Pele
Level 74
God Stats
31W - 12L
1,719 SR
Queue Stats
144W - 120L
1,571 Elo+
Party 1
Chiron
Chiron
LordZombiie0
Chiron
Level 124
God Stats
3W - 3L
1,572 SR
Queue Stats
300W - 291L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 3
5,593
559
5,246
7,009
5,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Gobane
Kukulkan
12
2 / 0 / 2
6,320
632
4,010
3,559
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Arachne
Kentiped
Arachne
10
3 / 2 / 0
5,665
567
3,509
10,000
3,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 3 / 1
4,962
496
4,607
8,051
4,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Neith
rcpenia
Neith
10
2 / 2 / 3
5,788
579
3,778
6,334
1,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 1 / 1
6,041
604
7,958
8,794
4,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Kuzenbo
 
Kuzenbo
6
0 / 3 / 1
4,016
402
2,946
6,040
4,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Morgan Le Fay
BlazingWings34
Morgan Le Fay
10
1 / 1 / 0
5,613
561
3,475
4,550
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
4 / 3 / 0
5,576
558
4,801
9,156
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
6
0 / 3 / 1
4,233
423
2,872
5,287
1,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
7
7
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
1
1
2.5
L
Kuzenbo
 
Kuzenbo
0
3
1
0.17
L
Morgan Le Fay
BlazingWings34
Morgan Le Fay
1
1
0
1
W
4
0
3
5.5
W
Kukulkan
Gobane
Kukulkan
2
0
2
3
L
4
3
0
1.33
W
Arachne
Kentiped
Arachne
3
2
0
1.5
W
0
3
1
0.17
L
Chiron
0
3
1
0.17
W
Neith
rcpenia
Neith
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,150
Damage
22,052
34,953
Taken
33,827
16,100
Mitigated
14,844
10,114
Healing
10,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,958
1,200
0
4,127
8,794
4,393
0
4,468
4,287
444
36,473
L
Kuzenbo
 
Kuzenbo
2,946
948
40
1,426
6,040
4,597
0
724
5,110
8,596
0
L
Morgan Le Fay
BlazingWings34
Morgan Le Fay
3,475
85
0
1,132
4,550
1,408
0
1,995
2,516
33,634
0
W
5,246
854
0
1,968
7,009
5,317
77
2,340
4,352
0
28,496
W
Kukulkan
Gobane
Kukulkan
4,010
260
0
250
3,559
860
0
1,819
1,416
46,544
72
L
4,801
1,429
0
2,121
9,156
3,075
0
895
8,177
0
30,880
W
Arachne
Kentiped
Arachne
3,509
2,604
0
3,571
10,000
3,388
0
301
9,519
0
35,344
W
4,607
643
60
2,100
8,051
4,631
0
256
7,358
25,123
597
L
Chiron
2,872
1,219
180
1,510
5,287
1,371
0
420
4,729
0
23,300
W
Neith
rcpenia
Neith
3,778
979
0
2,165
6,334
1,904
1,865
1,190
4,860
0
33,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,328
Gold Earned
25,479
293
Minions Killed
251
0
Camps Cleared
0
1,036,071
Distance Traveled
859,289
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,041
604
77
8
0
190,116
1
L
Kuzenbo
4,016
402
11
1
0
147,660
1
L
Morgan Le Fay
5,613
561
72
7
0
187,786
1
W
Chaac
5,593
559
31
3
0
192,383
0
W
Kukulkan
6,320
632
94
9
0
218,793
5
L
Pele
5,576
558
51
5
0
215,179
0
W
Arachne
5,665
567
57
6
0
242,759
0
W
Cthulhu
4,962
496
38
4
0
187,478
0
L
Chiron
4,233
423
40
4
0
118,548
2
W
Neith
5,788
579
73
7
0
194,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role