Player Matchup

Sylvanus
Sylvanus
Chrisophoro
Sylvanus
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 72L
1,454 Elo+
Solo
Lancelot
Lancelot
MrCurtis02
Lancelot
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Solo
Chiron
Chiron
Obeliscoxv
Chiron
Level 64
God Stats
3W - 1L
1,289 SR
Queue Stats
106W - 124L
1,441 Elo+
Solo
King Arthur
King Arthur
feguren
King Arthur
Level 101
God Stats
6W - 8L
1,325 SR
Queue Stats
272W - 270L
1,442 Elo+
Solo
Ra
Ra
pudgepalia
Ra
Level 103
God Stats
23W - 15L
1,557 SR
Queue Stats
229W - 210L
1,487 Elo+
Solo
Team Averages
Level 100
1,434 SR
1,465 Elo+

VS

Team Averages
Level 83
1,567 SR
1,452 Elo+
Ravana
Ravana
DarthCyker
Ravana
Level 125
God Stats
10W - 10L
1,543 SR
Queue Stats
357W - 364L
1,378 Elo+
Solo
Mulan
Mulan
M0thrEarth
Mulan
Level 69
God Stats
19W - 11L
1,648 SR
Queue Stats
110W - 119L
1,431 Elo+
Solo
Scylla
Scylla
MistelSHLONG
Scylla
Level 95
God Stats
7W - 10L
1,546 SR
Queue Stats
208W - 179L
1,592 Elo+
Solo
Atlas
Atlas
NikoTheGuy298
Atlas
Level 57
God Stats
1W - 1L
1,440 SR
Queue Stats
3W - 2L
1,357 Elo+
Solo
Xbalanque
Xbalanque
QuebecVictor
Xbalanque
Level 69
God Stats
2W - 2L
1,660 SR
Queue Stats
179W - 160L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chrisophoro
Sylvanus
8
0 / 1 / 4
5,439
494
4,486
7,376
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
MrCurtis02
Lancelot
10
1 / 1 / 3
6,072
552
849
5,430
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Obeliscoxv
Chiron
11
3 / 1 / 0
6,143
558
3,020
5,066
1,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
feguren
King Arthur
12
1 / 0 / 0
6,575
598
5,324
8,445
4,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
1 / 2 / 2
6,593
599
3,918
4,812
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DarthCyker
Ravana
8
4 / 0 / 0
5,539
504
4,869
4,358
1,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
11
0 / 0 / 0
5,655
514
2,957
8,617
6,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
12
1 / 2 / 1
6,356
578
4,790
4,260
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 4 / 1
4,257
387
2,367
9,039
3,492
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Xbalanque
QuebecVictor
Xbalanque
11
0 / 0 / 2
5,595
509
3,038
4,886
1,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
6
Kills
5
5
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Chrisophoro
Sylvanus
0
1
4
2
L
Ravana
DarthCyker
Ravana
4
0
0
4
L
Mulan
0
0
0
0
L
Scylla
1
2
1
0.75
W
Lancelot
MrCurtis02
Lancelot
1
1
3
2.5
L
0
4
1
0.13
W
Chiron
Obeliscoxv
Chiron
3
1
0
3
L
Xbalanque
QuebecVictor
Xbalanque
0
0
2
1
W
King Arthur
feguren
King Arthur
1
0
0
1
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,597
Damage
18,021
31,129
Taken
31,160
13,910
Mitigated
14,091
11,500
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Chrisophoro
Sylvanus
4,486
1,074
926
2,884
7,376
4,690
150
1,961
5,290
20,971
8,978
L
Ravana
DarthCyker
Ravana
4,869
1,763
0
1,245
4,358
1,706
0
401
3,957
0
27,338
L
Mulan
2,957
414
0
3,271
8,617
6,483
0
862
7,755
0
32,983
L
Scylla
4,790
301
0
833
4,260
1,062
0
2,401
1,657
47,645
763
W
Lancelot
MrCurtis02
Lancelot
849
57
0
280
5,430
2,239
136
624
4,769
0
32,064
L
2,367
869
0
204
9,039
3,492
0
2,618
6,225
12,016
0
W
Chiron
Obeliscoxv
Chiron
3,020
1,041
206
1,713
5,066
1,388
232
136
4,930
0
36,794
L
Xbalanque
QuebecVictor
Xbalanque
3,038
1,616
0
2,334
4,886
1,348
0
1,415
3,376
0
32,788
W
King Arthur
feguren
King Arthur
5,324
130
0
2,619
8,445
4,452
0
1,813
6,280
0
44,412
W
3,918
215
659
2,213
4,812
1,141
0
2,260
2,362
42,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,822
Gold Earned
27,402
319
Minions Killed
314
0
Camps Cleared
0
1,109,795
Distance Traveled
1,072,213
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,439
494
41
4
0
184,298
3
L
Ravana
5,539
504
47
4
0
170,617
0
L
Mulan
5,655
514
77
7
0
210,355
0
L
Scylla
6,356
578
108
10
0
240,170
2
W
Lancelot
6,072
552
62
6
0
265,676
0
L
Atlas
4,257
387
18
2
0
223,414
1
W
Chiron
6,143
558
56
5
0
192,947
0
L
Xbalanque
5,595
509
64
6
0
227,657
0
W
King Arthur
6,575
598
76
7
0
231,483
1
W
Ra
6,593
599
84
8
0
235,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role