Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
SmiteMexsSuk
Skadi
Level 50
God Stats
8W - 7L
1,562 SR
Queue Stats
35W - 51L
1,412 Elo+
Solo
Persephone
Persephone
X_DanielC_X
Persephone
Level 127
God Stats
7W - 9L
1,507 SR
Queue Stats
158W - 160L
1,481 Elo+
Solo
Da Ji
Da Ji
infernoleo03
Da Ji
Level 164
God Stats
32W - 33L
1,452 SR
Queue Stats
828W - 779L
1,481 Elo+
Solo
Team Averages
Level 140
1,504 SR
1,475 Elo+

VS

Team Averages
Level 143
1,535 SR
1,474 Elo+
Lancelot
Lancelot
 
Lancelot
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
AGustin6134
Maui
Level 145
God Stats
0W - 2L
1,325 SR
Queue Stats
90W - 75L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
NotAudreyHepburn
Tsukuyomi
Level 206
God Stats
13W - 12L
1,564 SR
Queue Stats
633W - 570L
1,504 Elo+
Solo
Chronos
Chronos
iBLunatic
Chronos
Level 114
God Stats
11W - 8L
1,760 SR
Queue Stats
230W - 248L
1,449 Elo+
Solo
Xbalanque
Xbalanque
shamanskyy54
Xbalanque
Level 97
God Stats
4W - 5L
1,526 SR
Queue Stats
90W - 86L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
1 / 1 / 0
4,411
882
1,959
3,382
862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Aphrodite
 
Aphrodite
7
1 / 0 / 2
3,951
790
1,001
679
392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

7
2 / 0 / 2
4,089
818
2,590
2,850
821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Persephone
X_DanielC_X
Persephone
7
0 / 0 / 1
3,902
780
477
1,258
230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
3 / 1 / 0
4,194
839
1,262
3,665
932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
3
0 / 0 / 1
2,892
578
620
1,080
238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

3
0 / 1 / 0
2,860
572
291
2,218
863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
4
1 / 1 / 0
3,080
616
482
1,680
383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chronos
iBLunatic
Chronos
6
1 / 2 / 0
3,637
727
1,211
3,151
1,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
shamanskyy54
Xbalanque
5
0 / 3 / 0
2,828
566
1,030
3,357
819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
2
2
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
1
0
1
W
Aphrodite
 
Aphrodite
1
0
2
2
L
Lancelot
 
Lancelot
0
0
1
0.5
L
0
1
0
0
L
Tsukuyomi
1
1
0
1
W
2
0
2
3
W
Persephone
X_DanielC_X
Persephone
0
0
1
0.5
L
Chronos
iBLunatic
Chronos
1
2
0
0.5
W
3
1
0
3
L
Xbalanque
shamanskyy54
Xbalanque
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,289
Damage
3,634
11,834
Taken
11,486
3,237
Mitigated
3,371
5,780
Healing
2,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,959
391
0
1,177
3,382
862
0
1,109
2,273
0
23,001
W
Aphrodite
 
Aphrodite
1,001
335
824
418
679
392
25
123
556
10,303
530
L
Lancelot
 
Lancelot
620
318
0
904
1,080
238
0
89
991
0
3,735
L
291
90
0
67
2,218
863
0
438
1,780
3,477
0
L
Tsukuyomi
482
159
0
330
1,680
383
0
354
1,326
0
6,982
W
2,590
957
0
677
2,850
821
87
168
2,682
0
22,519
W
Persephone
X_DanielC_X
Persephone
477
172
0
448
1,258
230
0
0
1,258
18,568
319
L
Chronos
iBLunatic
Chronos
1,211
498
0
803
3,151
1,068
0
0
3,151
14,479
0
W
1,262
279
0
2,236
3,665
932
151
102
3,563
0
23,267
L
Xbalanque
shamanskyy54
Xbalanque
1,030
474
0
550
3,357
819
0
557
2,800
0
9,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,547
Gold Earned
15,297
182
Minions Killed
85
0
Camps Cleared
0
514,628
Distance Traveled
353,610
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,411
882
42
8
0
110,536
0
W
Aphrodite
3,951
790
15
3
0
96,703
0
L
Lancelot
2,892
578
16
3
0
63,332
0
L
Maui
2,860
572
10
2
0
58,493
0
L
Tsukuyomi
3,080
616
8
2
0
51,817
0
W
Skadi
4,089
818
41
8
0
92,939
0
W
Persephone
3,902
780
31
6
0
87,595
1
L
Chronos
3,637
727
38
8
0
86,288
0
W
Da Ji
4,194
839
53
11
0
126,855
0
L
Xbalanque
2,828
566
13
3
0
93,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role