Player Matchup

Charon
Charon
Asderaxe
Charon
Level 83
God Stats
6W - 2L
1,500 SR
Queue Stats
12W - 11L
1,231 Elo+
Party 1
Freya
Freya
MrToasty101
Freya
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,231 Elo+
Party 1
King Arthur
King Arthur
shllshckr
King Arthur
Level 42
God Stats
27W - 21L
1,470 SR
Queue Stats
39W - 25L
1,526 Elo+
Solo
Team Averages
Level 79
1,490 SR
1,329 Elo+

VS

Team Averages
Level 125
1,506 SR
1,363 Elo+
Kukulkan
Kukulkan
hovajayy
Kukulkan
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 191L
1,396 Elo+
Solo
Jormungandr
Jormungandr
invisibleflip
Jormungandr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,276 Elo+
Solo
Serqet
Serqet
xPickleRickx715
Serqet
Level 89
God Stats
20W - 20L
1,517 SR
Queue Stats
233W - 213L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Asderaxe
Charon
16
2 / 1 / 9
9,968
831
7,438
12,862
12,387
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 0 / 6
11,247
937
9,716
6,763
3,161
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
shllshckr
King Arthur
16
5 / 3 / 7
10,401
867
10,661
15,200
12,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
hovajayy
Kukulkan
16
3 / 4 / 1
9,631
803
11,142
8,665
4,601
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Jormungandr
invisibleflip
Jormungandr
15
0 / 4 / 3
8,782
732
7,501
14,104
14,301
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 5 / 3
8,562
714
5,827
8,585
4,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
4
4
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charon
Asderaxe
Charon
2
1
9
6.5
W
6
0
6
9
L
Kukulkan
hovajayy
Kukulkan
3
4
1
0.88
L
Jormungandr
invisibleflip
Jormungandr
0
4
3
0.38
W
King Arthur
shllshckr
King Arthur
5
3
7
2.83
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,815
Damage
24,470
34,825
Taken
31,354
28,336
Mitigated
23,850
7,015
Healing
1,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Asderaxe
Charon
7,438
764
309
578
12,862
12,387
330
7,358
5,172
16,386
3,380
W
9,716
3,155
0
3,330
6,763
3,161
192
3,988
2,763
48,459
4,583
L
Kukulkan
hovajayy
Kukulkan
11,142
1,204
0
553
8,665
4,601
143
3,602
5,043
31,480
0
L
Jormungandr
invisibleflip
Jormungandr
7,501
1,942
0
570
14,104
14,301
0
8,757
5,327
27,768
1,747
W
King Arthur
shllshckr
King Arthur
10,661
1,507
0
2,798
15,200
12,788
0
6,424
7,988
40
36,448
L
5,827
705
0
110
8,585
4,948
0
3,542
5,037
0
10,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,616
Gold Earned
26,975
162
Minions Killed
102
0
Camps Cleared
0
690,245
Distance Traveled
620,247
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,968
831
20
2
0
247,206
0
W
Freya
11,247
937
98
8
0
236,043
0
L
Kukulkan
9,631
803
43
4
0
207,027
2
L
Jormungandr
8,782
732
41
3
0
201,479
0
W
King Arthur
10,401
867
44
4
0
206,996
0
L
Serqet
8,562
714
18
2
0
211,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role