Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BlitzedBuddha
Ravana
Level 68
God Stats
15W - 6L
1,604 SR
Queue Stats
334W - 199L
1,559 Elo+
Solo
Ao Kuang
Ao Kuang
desmondgg
Ao Kuang
Level 161
God Stats
9W - 15L
1,375 SR
Queue Stats
554W - 589L
1,435 Elo+
Solo
Zeus
Zeus
dylanp133425
Zeus
Level 24
God Stats
4W - 4L
1,605 SR
Queue Stats
107W - 114L
1,437 Elo+
Solo
Skadi
Skadi
zSyRaX--
Skadi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 69L
1,490 Elo+
Solo
Team Averages
Level 101
1,517 SR
1,484 Elo+

VS

Team Averages
Level 87
1,671 SR
1,464 Elo+
Charon
Charon
 
Charon
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Arnold9009
Athena
Level 80
God Stats
2W - 2L
1,635 SR
Queue Stats
629W - 634L
1,479 Elo+
Solo
Scylla
Scylla
Nickelfrits
Scylla
Level 62
God Stats
3W - 4L
1,706 SR
Queue Stats
254W - 254L
1,448 Elo+
Solo
Nox
Nox
YaroTheConsumer
Nox
Level 111
God Stats
2W - 1L
1,828 SR
Queue Stats
40W - 44L
1,478 Elo+
Solo
Hou Yi
Hou Yi
kingwotles
Hou Yi
Level 27
God Stats
4W - 2L
1,684 SR
Queue Stats
86W - 87L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
2 / 2 / 23
9,518
865
14,093
19,329
19,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
11 / 0 / 15
10,583
962
14,595
8,408
4,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ao Kuang
desmondgg
Ao Kuang
5
0 / 0 / 0
6,276
571
0
272
81
17
5 / 2 / 13
9,954
905
15,556
8,267
3,280
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
zSyRaX--
Skadi
18
10 / 0 / 13
10,456
951
13,401
8,748
3,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
0 / 3 / 1
7,820
711
7,961
13,235
10,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
Arnold9009
Athena
14
0 / 6 / 3
8,091
736
6,893
20,185
19,390
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
13
0 / 6 / 3
7,294
663
5,485
8,388
2,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 7 / 1
8,120
738
4,739
8,955
3,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
kingwotles
Hou Yi
15
2 / 6 / 1
8,027
730
10,675
11,340
4,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
13
28
Kills
4
4
Deaths
28
64
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
23
6.75
L
Charon
 
Charon
0
3
1
0.17
L
Athena
Arnold9009
Athena
0
6
3
0.25
W
11
0
15
18.5
L
Scylla
0
6
3
0.25
L
2
7
1
0.36
W
Ao Kuang
desmondgg
Ao Kuang
0
0
0
0
W
5
2
13
5.75
L
Hou Yi
kingwotles
Hou Yi
2
6
1
0.42
W
Skadi
zSyRaX--
Skadi
10
0
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,645
Damage
35,753
45,024
Taken
62,103
31,308
Mitigated
40,349
22,322
Healing
13,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
14,093
782
2,025
8,641
19,329
19,291
107
7,602
11,727
16,616
2,626
L
Charon
 
Charon
7,961
840
554
2,004
13,235
10,359
0
7,188
5,561
21,459
824
L
Athena
Arnold9009
Athena
6,893
1,766
1,557
4,096
20,185
19,390
0
8,591
11,050
14,990
0
W
14,595
2,594
4,601
3,421
8,408
4,750
60
4,759
3,649
0
27,374
L
Scylla
5,485
164
972
471
8,388
2,895
0
4,898
3,412
12,871
0
L
4,739
289
618
245
8,955
3,181
0
2,884
5,948
10,428
0
W
Ao Kuang
desmondgg
Ao Kuang
0
0
0
0
272
81
0
223
49
0
0
W
15,556
1,420
487
503
8,267
3,280
703
6,355
1,912
37,498
0
L
Hou Yi
kingwotles
Hou Yi
10,675
3,514
547
2,006
11,340
4,524
0
3,756
7,415
0
27,513
W
Skadi
zSyRaX--
Skadi
13,401
4,263
889
1,755
8,748
3,906
1,265
5,453
3,295
0
29,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,787
Gold Earned
39,352
133
Minions Killed
111
0
Camps Cleared
0
941,527
Distance Traveled
894,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,518
865
15
1
0
231,106
0
L
Charon
7,820
711
13
1
0
154,065
0
L
Athena
8,091
736
20
2
0
207,975
0
W
Ravana
10,583
962
41
4
0
269,062
0
L
Scylla
7,294
663
25
2
0
184,819
0
L
Nox
8,120
738
26
2
0
185,711
0
W
Ao Kuang
6,276
571
0
0
0
94
0
W
Zeus
9,954
905
47
4
0
215,271
0
L
Hou Yi
8,027
730
27
2
0
162,206
0
W
Skadi
10,456
951
30
3
0
225,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role