Player Matchup

Chaac
Chaac
 
Chaac
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
TiesTwist
Ares
Level 209
God Stats
14W - 13L
1,515 SR
Queue Stats
1,123W - 1,146L
1,538 Elo+
Party 2
Sun Wukong
Sun Wukong
Tompatromp
Sun Wukong
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
300W - 291L
1,566 Elo+
Solo
Team Averages
Level 174
1,503 SR
1,521 Elo+

VS

Team Averages
Level 137
1,580 SR
1,557 Elo+
Achilles
Achilles
ARAMPLAYER
Achilles
Level 173
God Stats
0W - 4L
1,385 SR
Queue Stats
190W - 178L
1,579 Elo+
Solo
Nut
Nut
ChoK0Bo
Nut
Level 169
God Stats
7W - 9L
1,588 SR
Queue Stats
408W - 449L
1,495 Elo+
Solo
Janus
Janus
Hamid102
Janus
Level 174
God Stats
6W - 2L
1,856 SR
Queue Stats
335W - 206L
1,720 Elo+
Solo
Charon
Charon
NotThisGuyAgain7
Charon
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 142L
1,492 Elo+
Solo
Bakasura
Bakasura
iplaysmite23
Bakasura
Level 149
God Stats
0W - 1L
1,572 SR
Queue Stats
32W - 38L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 0 / 8
6,959
1,392
3,982
6,056
4,719
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heimdallr
 
Heimdallr
12
3 / 2 / 8
6,848
1,370
7,970
4,011
1,469
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
 
Hera
11
3 / 2 / 5
6,810
1,362
4,288
3,819
1,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
10
2 / 2 / 7
6,643
1,329
3,338
5,889
4,745
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Tompatromp
Sun Wukong
11
1 / 1 / 10
6,385
1,277
3,589
4,487
3,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ARAMPLAYER
Achilles
12
2 / 4 / 5
5,773
1,155
4,701
7,721
4,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nut
8
0 / 2 / 1
4,756
951
1,470
2,637
850
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Janus
Hamid102
Janus
10
2 / 2 / 1
6,023
1,205
4,928
2,578
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 1 / 6
5,151
1,030
1,910
4,697
3,348
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
iplaysmite23
Bakasura
12
3 / 3 / 2
5,552
1,110
4,612
6,917
7,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
12
Kills
7
7
Deaths
12
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
8
7
W
Heimdallr
 
Heimdallr
3
2
8
3.5
W
Hera
 
Hera
3
2
5
2.75
L
Achilles
ARAMPLAYER
Achilles
2
4
5
1.13
L
Nut
0
2
1
0.25
L
Janus
Hamid102
Janus
2
2
1
1.25
L
0
1
6
3
W
Ares
2
2
7
2.75
W
Sun Wukong
Tompatromp
Sun Wukong
1
1
10
6
L
Bakasura
iplaysmite23
Bakasura
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,167
Damage
17,621
24,262
Taken
24,550
15,345
Mitigated
17,150
9,111
Healing
5,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,982
354
606
2,370
6,056
4,719
446
1,689
3,887
0
14,711
W
Heimdallr
 
Heimdallr
7,970
3,340
0
718
4,011
1,469
1,134
803
2,644
0
17,191
W
Hera
 
Hera
4,288
1,232
0
930
3,819
1,124
405
1,289
1,923
12,755
0
L
Achilles
ARAMPLAYER
Achilles
4,701
1,184
0
1,916
7,721
4,828
0
2,408
5,313
0
6,857
L
Nut
1,470
780
313
128
2,637
850
0
721
1,916
0
3,883
L
Janus
Hamid102
Janus
4,928
270
597
540
2,578
776
0
548
2,030
12,622
0
L
1,910
232
360
312
4,697
3,348
0
2,294
2,403
3,158
111
W
Ares
3,338
302
1,449
1,407
5,889
4,745
768
1,926
3,869
3,645
0
W
Sun Wukong
Tompatromp
Sun Wukong
3,589
194
914
717
4,487
3,288
631
1,020
2,838
0
5,366
L
Bakasura
iplaysmite23
Bakasura
4,612
2,154
407
1,352
6,917
7,348
0
1,655
5,262
0
3,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,645
Gold Earned
27,255
75
Minions Killed
33
0
Camps Cleared
0
562,257
Distance Traveled
448,909
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,959
1,392
27
5
0
138,797
0
W
Heimdallr
6,848
1,370
23
5
0
95,030
0
W
Hera
6,810
1,362
21
4
0
101,379
0
L
Achilles
5,773
1,155
3
1
0
106,072
0
L
Nut
4,756
951
6
1
0
54,225
0
L
Janus
6,023
1,205
15
3
0
68,172
0
L
Charon
5,151
1,030
3
1
0
57,124
0
W
Ares
6,643
1,329
1
0
0
102,205
1
W
Sun Wukong
6,385
1,277
3
1
0
124,846
0
L
Bakasura
5,552
1,110
6
1
0
163,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role