Player Matchup

Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
MegaMcChorizo
Nut
Level 128
God Stats
6W - 9L
1,695 SR
Queue Stats
281W - 266L
1,547 Elo+
Solo
Bastet
Bastet
hato31291
Bastet
Level 67
God Stats
5W - 7L
1,503 SR
Queue Stats
281W - 233L
1,495 Elo+
Party 1
Arachne
Arachne
obscure_obelisk
Arachne
Level 50
God Stats
0W - 1L
1,444 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ハリウッド〆ミン
Cthulhu
Level 144
God Stats
14W - 13L
1,591 SR
Queue Stats
335W - 294L
1,505 Elo+
Party 1
Team Averages
Level 109
1,547 SR
1,509 Elo+

VS

Team Averages
Level 115
1,447 SR
1,539 Elo+
Cerberus
Cerberus
 
Cerberus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
K0N7nookazu_4545
Sobek
Level 108
God Stats
9W - 9L
1,546 SR
Queue Stats
233W - 235L
1,489 Elo+
Solo
Set
Set
Lancеr
Set
Level 111
God Stats
1W - 1L
1,282 SR
Queue Stats
160W - 103L
1,620 Elo+
Party 2
Chiron
Chiron
douglasalmeida8
Chiron
Level 153
God Stats
1W - 2L
1,328 SR
Queue Stats
344W - 323L
1,513 Elo+
Solo
Hel
Hel
merciа
Hel
Level 101
God Stats
21W - 23L
1,580 SR
Queue Stats
517W - 449L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
4
0 / 2 / 0
3,817
382
791
2,373
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 0 / 1
6,658
666
10,033
6,081
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bastet
hato31291
Bastet
10
1 / 2 / 0
5,539
554
4,654
7,567
2,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 1
4,087
409
840
5,470
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
2 / 3 / 2
5,458
546
4,945
7,850
5,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 4 / 0
4,460
446
908
8,516
4,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 0 / 1
6,255
626
3,532
6,407
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
10
3 / 1 / 2
5,787
579
6,827
10,296
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 3 / 0
4,630
463
2,523
6,691
1,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
11
5 / 1 / 1
6,626
663
5,336
5,240
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
9
Kills
10
10
Deaths
9
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
2
0
0
W
Cerberus
 
Cerberus
0
4
0
0
W
2
0
1
2.5
W
Set
3
1
2
4
L
6
0
1
6.5
W
0
3
0
0
L
Bastet
hato31291
Bastet
1
2
0
0.5
W
Hel
5
1
1
5.5
L
0
3
1
0.17
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,263
Damage
19,126
29,341
Taken
37,150
11,279
Mitigated
14,678
7,593
Healing
15,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
791
186
0
540
2,373
467
0
1,299
1,074
9,174
0
W
Cerberus
 
Cerberus
908
63
0
1,327
8,516
4,650
66
379
8,137
14,053
0
W
3,532
126
0
4,399
6,407
3,351
0
0
6,407
37,784
1,776
W
Set
6,827
3,464
0
4,168
10,296
3,703
0
1,849
8,447
0
40,400
L
10,033
7,130
0
1,930
6,081
1,833
736
908
5,173
0
50,581
W
2,523
895
173
1,824
6,691
1,376
26
516
6,175
0
28,939
L
Bastet
hato31291
Bastet
4,654
1,063
0
2,631
7,567
2,214
0
2,609
4,958
0
38,977
W
Hel
5,336
90
668
2,862
5,240
1,598
1,114
2,983
2,257
36,490
1,116
L
840
826
0
633
5,470
1,433
0
2,476
2,994
0
9,730
L
4,945
868
0
1,859
7,850
5,332
0
2,443
5,407
18,243
2,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,559
Gold Earned
27,758
199
Minions Killed
311
0
Camps Cleared
0
800,407
Distance Traveled
957,126
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
3,817
382
19
2
0
71,487
0
W
Cerberus
4,460
446
43
4
0
191,761
0
W
Sobek
6,255
626
74
7
0
187,284
0
W
Set
5,787
579
80
8
0
212,040
0
L
Nut
6,658
666
68
7
0
170,721
0
W
Chiron
4,630
463
46
5
0
167,686
0
L
Bastet
5,539
554
68
7
0
208,452
0
W
Hel
6,626
663
68
7
0
198,355
2
L
Arachne
4,087
409
17
2
0
201,637
0
L
Cthulhu
5,458
546
27
3
0
148,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role