Player Matchup

Guan Yu
Guan Yu
Angryz_Ed216
Guan Yu
Level 129
God Stats
2W - 2L
1,602 SR
Queue Stats
177W - 151L
1,517 Elo+
Party 1
Sol
Sol
B_N9STY_9
Sol
Level 148
God Stats
9W - 7L
1,517 SR
Queue Stats
244W - 221L
1,536 Elo+
Solo
Hachiman
Hachiman
DarklordofShehol
Hachiman
Level 99
God Stats
10W - 4L
1,734 SR
Queue Stats
622W - 777L
1,385 Elo+
Solo
Atlas
Atlas
Panda-Thuggin
Atlas
Level 44
God Stats
2W - 0L
1,696 SR
Queue Stats
82W - 91L
1,442 Elo+
Party 1
Ratatoskr
Ratatoskr
mrnimbusk
Ratatoskr
Level 55
God Stats
4W - 6L
1,341 SR
Queue Stats
217W - 214L
1,420 Elo+
Solo
Team Averages
Level 95
1,578 SR
1,460 Elo+

VS

Team Averages
Level 155
1,600 SR
1,442 Elo+
He Bo
He Bo
Bboy3293
He Bo
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,463 Elo+
Solo
Fafnir
Fafnir
Dino-Dills
Fafnir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 191L
1,454 Elo+
Solo
Guan Yu
Guan Yu
Jaisho
Guan Yu
Level 88
God Stats
2W - 2L
1,655 SR
Queue Stats
187W - 189L
1,473 Elo+
Solo
Medusa
Medusa
KayEllBxNYC
Medusa
Level 232
God Stats
1W - 1L
1,735 SR
Queue Stats
113W - 126L
1,405 Elo+
Solo
Chaac
Chaac
Sca_the
Chaac
Level 157
God Stats
12W - 9L
1,611 SR
Queue Stats
728W - 743L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Angryz_Ed216
Guan Yu
16
5 / 4 / 15
10,555
960
8,386
18,524
11,014
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
12 / 1 / 12
11,234
1,021
16,933
9,183
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
6 / 1 / 18
10,751
977
13,290
9,189
3,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 3 / 18
10,376
943
8,511
18,900
23,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
mrnimbusk
Ratatoskr
14
2 / 8 / 16
9,218
838
11,444
16,495
6,271
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bboy3293
He Bo
13
4 / 6 / 4
8,169
743
7,187
10,017
3,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
Dino-Dills
Fafnir
14
2 / 4 / 4
8,540
776
4,890
14,895
22,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
Jaisho
Guan Yu
15
2 / 6 / 9
8,226
748
4,267
16,815
13,131
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Medusa
15
3 / 9 / 6
9,237
840
14,489
13,613
5,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Sca_the
Chaac
16
4 / 4 / 9
9,556
869
17,467
13,309
12,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
47
29
Kills
15
17
Deaths
29
79
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Angryz_Ed216
Guan Yu
5
4
15
3.13
W
12
1
12
18
L
He Bo
Bboy3293
He Bo
4
6
4
1
W
6
1
18
15
L
Fafnir
Dino-Dills
Fafnir
2
4
4
1
L
Guan Yu
Jaisho
Guan Yu
2
6
9
1.08
L
Medusa
3
9
6
0.67
W
4
3
18
4.33
L
Chaac
Sca_the
Chaac
4
4
9
2.13
W
Ratatoskr
mrnimbusk
Ratatoskr
2
8
16
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,564
Damage
48,300
72,291
Taken
68,649
47,896
Mitigated
56,213
36,134
Healing
18,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Angryz_Ed216
Guan Yu
8,386
1,261
10,801
8,155
18,524
11,014
1,416
2,586
15,938
0
15,315
W
16,933
4,660
1,192
2,399
9,183
3,810
1,517
978
8,205
38,910
1,937
L
He Bo
Bboy3293
He Bo
7,187
475
491
1,226
10,017
3,553
0
2,509
7,508
14,669
0
W
13,290
8,175
2,100
3,669
9,189
3,373
3,603
1,654
7,535
0
31,972
L
Fafnir
Dino-Dills
Fafnir
4,890
2,078
924
2,474
14,895
22,142
0
5,361
9,534
9,809
921
L
Guan Yu
Jaisho
Guan Yu
4,267
317
5,951
4,189
16,815
13,131
22
5,463
11,352
0
10,817
L
Medusa
14,489
4,958
460
200
13,613
5,071
64
5,545
8,068
0
32,765
W
8,511
1,733
798
2,048
18,900
23,428
452
3,799
15,101
17,215
1,479
L
Chaac
Sca_the
Chaac
17,467
720
272
2,526
13,309
12,316
128
5,709
7,600
0
28,915
W
Ratatoskr
mrnimbusk
Ratatoskr
11,444
3,434
1,296
3,676
16,495
6,271
1,192
2,765
13,730
0
18,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,134
Gold Earned
43,728
123
Minions Killed
103
0
Camps Cleared
0
1,085,035
Distance Traveled
905,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,555
960
7
1
0
234,966
0
W
Sol
11,234
1,021
39
4
0
199,781
0
L
He Bo
8,169
743
13
1
0
136,044
0
W
Hachiman
10,751
977
42
4
0
225,399
0
L
Fafnir
8,540
776
10
1
0
174,380
0
L
Guan Yu
8,226
748
11
1
0
208,697
0
L
Medusa
9,237
840
50
5
0
190,491
0
W
Atlas
10,376
943
15
1
0
218,655
0
L
Chaac
9,556
869
19
2
0
196,296
0
W
Ratatoskr
9,218
838
20
2
0
206,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role