Player Matchup

Anubis
Anubis
 
Anubis
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Daredevilase
Da Ji
Level 176
God Stats
1W - 2L
1,311 SR
Queue Stats
346W - 385L
1,488 Elo+
Solo
Neith
Neith
iM Immortal333
Neith
Level 119
God Stats
1W - 4L
1,231 SR
Queue Stats
259W - 265L
1,499 Elo+
Solo
Sol
Sol
implogan
Sol
Level 155
God Stats
3W - 1L
1,704 SR
Queue Stats
84W - 93L
1,492 Elo+
Solo
Serqet
Serqet
osva-17
Serqet
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 131L
1,560 Elo+
Solo
Team Averages
Level 149
1,449 SR
1,508 Elo+

VS

Team Averages
Level 161
1,549 SR
1,474 Elo+
Athena
Athena
 
Athena
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
One00kDre
Cthulhu
Level 149
God Stats
8W - 9L
1,421 SR
Queue Stats
513W - 563L
1,492 Elo+
Solo
Ishtar
Ishtar
Stalone62
Ishtar
Level 267
God Stats
3W - 2L
1,571 SR
Queue Stats
207W - 252L
1,471 Elo+
Solo
Jormungandr
Jormungandr
woodscience
Jormungandr
Level 69
God Stats
3W - 1L
1,420 SR
Queue Stats
184W - 284L
1,403 Elo+
Solo
Kumbhakarna
Kumbhakarna
xRYZZOx
Kumbhakarna
Level 158
God Stats
10W - 3L
1,835 SR
Queue Stats
627W - 649L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 0 / 3
7,673
698
8,037
3,936
1,697
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 5 / 4
7,459
678
6,658
9,234
6,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
3 / 2 / 4
8,246
750
13,513
8,545
3,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
1 / 2 / 5
7,571
688
6,620
8,257
3,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
osva-17
Serqet
14
0 / 3 / 3
6,984
635
3,368
7,806
9,226
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 1 / 7
7,750
705
6,434
10,522
9,566
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
One00kDre
Cthulhu
15
3 / 3 / 9
8,506
773
7,252
9,807
9,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
Stalone62
Ishtar
13
0 / 2 / 7
7,817
711
5,526
7,082
3,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
woodscience
Jormungandr
14
2 / 2 / 7
8,084
735
6,106
12,577
13,442
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
xRYZZOx
Kumbhakarna
16
5 / 0 / 7
9,080
825
7,367
16,794
9,753
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
8
Kills
12
12
Deaths
8
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
0
3
3.5
W
Athena
 
Athena
2
1
7
5.5
L
2
5
4
0.8
W
Cthulhu
One00kDre
Cthulhu
3
3
9
2.5
W
Ishtar
Stalone62
Ishtar
0
2
7
1.75
L
3
2
4
2.5
L
1
2
5
1.75
L
Serqet
osva-17
Serqet
0
3
3
0.5
W
Jormungandr
woodscience
Jormungandr
2
2
7
2.75
W
Kumbhakarna
xRYZZOx
Kumbhakarna
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,196
Damage
32,685
37,778
Taken
56,782
24,178
Mitigated
45,425
14,343
Healing
19,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,037
291
1,305
895
3,936
1,697
0
3,337
599
17,578
0
W
Athena
 
Athena
6,434
567
914
2,309
10,522
9,566
0
3,905
6,315
11,707
1,237
L
6,658
935
334
513
9,234
6,667
0
5,680
3,554
0
12,660
W
Cthulhu
One00kDre
Cthulhu
7,252
28
1,033
1,954
9,807
9,351
76
1,910
7,861
21,720
0
W
Ishtar
Stalone62
Ishtar
5,526
3,358
288
765
7,082
3,313
176
2,156
4,506
0
18,994
L
13,513
3,931
779
3,172
8,545
3,520
0
6,078
2,467
0
27,162
L
6,620
1,556
493
3,887
8,257
3,068
0
5,813
2,444
24,300
0
L
Serqet
osva-17
Serqet
3,368
242
905
2,060
7,806
9,226
0
5,186
2,620
0
3,177
W
Jormungandr
woodscience
Jormungandr
6,106
1,673
989
4,032
12,577
13,442
14
3,343
9,121
15,616
407
W
Kumbhakarna
xRYZZOx
Kumbhakarna
7,367
126
128
6,864
16,794
9,753
149
3,343
13,100
17,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,933
Gold Earned
41,237
110
Minions Killed
126
0
Camps Cleared
0
872,456
Distance Traveled
1,017,713
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,673
698
37
3
0
122,986
0
W
Athena
7,750
705
16
1
0
186,278
0
L
Da Ji
7,459
678
14
1
0
178,650
0
W
Cthulhu
8,506
773
17
2
0
222,043
0
W
Ishtar
7,817
711
43
4
0
176,264
0
L
Neith
8,246
750
26
2
0
197,317
0
L
Sol
7,571
688
31
3
0
178,958
0
L
Serqet
6,984
635
2
0
0
194,545
0
W
Jormungandr
8,084
735
32
3
0
207,724
0
W
Kumbhakarna
9,080
825
18
2
0
225,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role