Player Matchup

King Arthur
King Arthur
Hisashine
King Arthur
Level 107
God Stats
8W - 4L
1,530 SR
Queue Stats
289W - 239L
1,548 Elo+
Solo
Ares
Ares
PAßU
Ares
Level 154
God Stats
15W - 11L
1,612 SR
Queue Stats
365W - 384L
1,482 Elo+
Solo
Achilles
Achilles
ariaoffline
Achilles
Level 65
God Stats
2W - 4L
1,249 SR
Queue Stats
140W - 139L
1,458 Elo+
Party 1
Izanami
Izanami
iliyazarreh
Izanami
Level 17
God Stats
2W - 11L
1,207 SR
Queue Stats
12W - 19L
1,352 Elo+
Party 1
Agni
Agni
ΜΑRΙΟ
Agni
Level 155
God Stats
0W - 1L
1,695 SR
Queue Stats
79W - 66L
1,552 Elo+
Solo
Team Averages
Level 100
1,458 SR
1,478 Elo+

VS

Team Averages
Level 173
1,460 SR
1,474 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Impellus
Loki
Level 174
God Stats
44W - 36L
1,604 SR
Queue Stats
442W - 427L
1,473 Elo+
Solo
Medusa
Medusa
LostIzalith
Medusa
Level 69
God Stats
3W - 6L
1,163 SR
Queue Stats
59W - 70L
1,432 Elo+
Solo
Janus
Janus
Zros90
Janus
Level 196
God Stats
36W - 27L
1,535 SR
Queue Stats
284W - 265L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hisashine
King Arthur
10
0 / 2 / 0
5,679
568
5,718
8,660
5,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ares
PAßU
Ares
6
0 / 1 / 0
4,424
442
3,337
4,459
2,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
ariaoffline
Achilles
9
0 / 2 / 0
4,567
457
1,570
7,203
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
iliyazarreh
Izanami
8
0 / 2 / 0
4,923
492
1,160
5,164
1,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Agni
9
1 / 5 / 0
5,076
508
1,941
7,118
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 0 / 4
5,483
548
2,079
6,563
4,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
 
Horus
10
1 / 0 / 1
5,021
502
4,697
7,898
5,622
Mace

Mace

+10
Physical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
11
3 / 0 / 3
5,803
580
3,720
5,315
1,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
9
2 / 0 / 1
5,412
541
2,816
3,394
1,051
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
Zros90
Janus
11
4 / 1 / 2
6,072
607
7,588
4,500
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
11
12
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
4
3
W
Horus
 
Horus
1
0
1
1.5
L
King Arthur
Hisashine
King Arthur
0
2
0
0
W
Loki
3
0
3
4.5
W
Medusa
2
0
1
2.5
L
Ares
PAßU
Ares
0
1
0
0
W
Janus
Zros90
Janus
4
1
2
5
L
Achilles
ariaoffline
Achilles
0
2
0
0
L
Izanami
iliyazarreh
Izanami
0
2
0
0
L
Agni
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,726
Damage
20,900
32,604
Taken
27,670
13,937
Mitigated
14,407
8,547
Healing
12,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,079
616
0
2,201
6,563
4,974
0
1,983
4,580
15,480
1,362
W
Horus
 
Horus
4,697
1,738
80
4,323
7,898
5,622
0
681
7,217
0
22,478
L
King Arthur
Hisashine
King Arthur
5,718
634
0
2,621
8,660
5,607
0
637
7,430
1,623
38,338
W
Loki
3,720
806
0
3,696
5,315
1,469
0
845
4,470
0
39,260
W
Medusa
2,816
1,318
0
950
3,394
1,051
0
868
2,526
0
27,486
L
Ares
PAßU
Ares
3,337
281
0
1,401
4,459
2,635
0
1,556
2,809
6,266
0
W
Janus
Zros90
Janus
7,588
650
0
752
4,500
1,291
0
1,709
2,791
39,038
874
L
Achilles
ariaoffline
Achilles
1,570
387
0
3,010
7,203
2,272
0
1,457
5,558
0
25,015
L
Izanami
iliyazarreh
Izanami
1,160
569
0
594
5,164
1,359
0
1,385
3,725
0
30,707
L
Agni
1,941
206
0
921
7,118
2,064
60
3,862
2,949
29,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,669
Gold Earned
27,791
228
Minions Killed
276
0
Camps Cleared
0
942,812
Distance Traveled
1,041,218
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,483
548
22
2
0
200,206
4
W
Horus
5,021
502
38
4
0
213,727
0
L
King Arthur
5,679
568
63
6
0
173,286
0
W
Loki
5,803
580
69
7
0
243,879
1
W
Medusa
5,412
541
57
6
0
179,116
0
L
Ares
4,424
442
4
0
0
186,658
0
W
Janus
6,072
607
90
9
0
204,290
5
L
Achilles
4,567
457
44
4
0
215,931
0
L
Izanami
4,923
492
66
7
0
166,286
0
L
Agni
5,076
508
51
5
0
200,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role