Player Matchup

Chiron
Chiron
 
Chiron
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Mythadriza
Horus
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 43L
1,486 Elo+
Solo
Charon
Charon
Siffris
Charon
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 36L
1,446 Elo+
Solo
He Bo
He Bo
Tibldorf
He Bo
Level 147
God Stats
3W - 0L
1,800 SR
Queue Stats
198W - 179L
1,543 Elo+
Solo
Nu Wa
Nu Wa
碰到包皮鸡儿会硬
Nu Wa
Level 155
God Stats
3W - 1L
1,491 SR
Queue Stats
161W - 173L
1,516 Elo+
Solo
Team Averages
Level 121
1,558 SR
1,498 Elo+

VS

Team Averages
Level 104
1,476 SR
1,490 Elo+
Kumbhakarna
Kumbhakarna
Dyresk
Kumbhakarna
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,290 Elo+
Solo
Ix Chel
Ix Chel
IG_Electro
Ix Chel
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 88L
1,545 Elo+
Solo
Mercury
Mercury
Puesvayasitotal
Mercury
Level 157
God Stats
2W - 5L
1,324 SR
Queue Stats
410W - 410L
1,527 Elo+
Solo
Discordia
Discordia
Rturn2BaseS-cker
Discordia
Level 67
God Stats
5W - 6L
1,496 SR
Queue Stats
229W - 243L
1,494 Elo+
Solo
Jormungandr
Jormungandr
x KaiTo
Jormungandr
Level 129
God Stats
0W - 1L
1,558 SR
Queue Stats
50W - 41L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
1 / 2 / 7
8,875
807
8,921
7,909
2,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
15
5 / 1 / 6
10,173
925
6,592
17,299
15,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon
Siffris
Charon
15
2 / 1 / 10
9,831
894
6,272
13,428
12,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
Tibldorf
He Bo
15
2 / 3 / 3
8,753
796
8,609
6,900
2,687
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 2 / 8
9,896
900
11,235
11,037
6,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dyresk
Kumbhakarna
1
0 / 0 / 0
2,672
243
0
553
143
Ix Chel
IG_Electro
Ix Chel
15
2 / 3 / 3
8,010
728
10,467
10,598
4,084
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
3 / 3 / 4
7,875
716
7,987
13,741
6,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
14
2 / 4 / 4
7,428
675
11,528
8,100
5,879
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Jormungandr
x KaiTo
Jormungandr
15
2 / 4 / 5
7,837
712
8,698
12,608
13,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
14
Kills
9
9
Deaths
14
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
2
7
2.25
L
Kumbhakarna
Dyresk
Kumbhakarna
0
0
0
0
L
Ix Chel
IG_Electro
Ix Chel
2
3
3
1.17
W
Horus
5
1
6
8
L
3
3
4
1.67
L
Discordia
2
4
4
1
W
Charon
Siffris
Charon
2
1
10
7
W
He Bo
Tibldorf
He Bo
2
3
3
1.17
L
Jormungandr
x KaiTo
Jormungandr
2
4
5
1.13
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,629
Damage
38,680
56,573
Taken
45,600
39,573
Mitigated
29,874
29,819
Healing
14,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,921
1,963
1,653
2,638
7,909
2,758
784
4,487
3,036
0
24,158
L
Kumbhakarna
Dyresk
Kumbhakarna
0
0
0
0
553
143
0
553
0
0
0
L
Ix Chel
IG_Electro
Ix Chel
10,467
1,027
2,190
4,409
10,598
4,084
0
7,518
3,080
29,271
0
W
Horus
6,592
3,272
4,382
9,047
17,299
15,175
695
6,937
9,711
1,091
15,602
L
7,987
2,389
48
4,769
13,741
6,630
0
7,471
6,270
0
14,697
L
Discordia
11,528
222
547
587
8,100
5,879
0
5,692
2,408
22,770
1,191
W
Charon
Siffris
Charon
6,272
1,065
4,429
5,436
13,428
12,893
396
5,195
7,915
16,639
555
W
He Bo
Tibldorf
He Bo
8,609
279
0
0
6,900
2,687
485
5,140
1,638
14,913
220
L
Jormungandr
x KaiTo
Jormungandr
8,698
933
142
1,592
12,608
13,138
0
5,626
6,982
24,262
0
W
11,235
3,320
194
2,040
11,037
6,060
905
7,225
3,428
23,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,528
Gold Earned
33,822
127
Minions Killed
105
0
Camps Cleared
0
1,048,292
Distance Traveled
784,747
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,875
807
37
3
0
198,681
0
L
Kumbhakarna
2,672
243
0
0
0
0
0
L
Ix Chel
8,010
728
26
2
0
211,572
1
W
Horus
10,173
925
16
1
0
210,519
0
L
Mercury
7,875
716
17
2
0
199,204
0
L
Discordia
7,428
675
26
2
0
167,659
0
W
Charon
9,831
894
19
2
0
227,040
0
W
He Bo
8,753
796
19
2
0
205,044
0
L
Jormungandr
7,837
712
36
3
0
206,312
0
W
Nu Wa
9,896
900
36
3
0
207,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role