Player Matchup

Horus
Horus
 
Horus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Idoje
Zhong Kui
Level 68
God Stats
5W - 4L
1,500 SR
Queue Stats
448W - 427L
1,405 Elo+
Party 1
Thanatos
Thanatos
LobzikGG
Thanatos
Level 26
God Stats
14W - 8L
1,636 SR
Queue Stats
94W - 83L
1,550 Elo+
Party 2
Ra
Ra
TheAllCookie
Ra
Level 125
God Stats
7W - 7L
1,575 SR
Queue Stats
196W - 198L
1,458 Elo+
Party 1
Medusa
Medusa
xXYunoGasaiXx
Medusa
Level 98
God Stats
27W - 21L
1,464 SR
Queue Stats
274W - 243L
1,495 Elo+
Party 2
Team Averages
Level 84
1,535 SR
1,482 Elo+

VS

Team Averages
Level 108
1,461 SR
1,476 Elo+
Maman Brigitte
Maman Brigitte
Brickbosss
Maman Brigitte
Level 157
God Stats
2W - 5L
1,394 SR
Queue Stats
171W - 172L
1,487 Elo+
Solo
Vulcan
Vulcan
HYPE Jester
Vulcan
Level 44
God Stats
1W - 2L
1,291 SR
Queue Stats
100W - 104L
1,355 Elo+
Solo
Odin
Odin
InviSaba
Odin
Level 108
God Stats
14W - 10L
1,513 SR
Queue Stats
635W - 581L
1,513 Elo+
Solo
Kumbhakarna
Kumbhakarna
Windschneise420
Kumbhakarna
Level 147
God Stats
63W - 41L
1,661 SR
Queue Stats
121W - 122L
1,483 Elo+
Solo
Chiron
Chiron
nLayer
Chiron
Level 83
God Stats
1W - 3L
1,449 SR
Queue Stats
31W - 21L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 0 / 8
7,951
568
9,511
12,059
6,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Idoje
Zhong Kui
13
1 / 2 / 1
7,929
566
6,940
12,999
8,143
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
LobzikGG
Thanatos
14
5 / 4 / 0
7,854
561
3,725
10,600
3,765
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
7 / 1 / 5
9,250
661
9,346
9,657
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
6 / 1 / 4
9,057
647
10,156
4,728
1,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Brickbosss
Maman Brigitte
13
3 / 5 / 3
7,355
525
11,616
11,937
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vulcan
12
1 / 7 / 1
6,988
499
4,474
7,615
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
15
2 / 1 / 0
8,709
622
7,970
12,233
11,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kumbhakarna
Windschneise420
Kumbhakarna
12
2 / 3 / 1
7,524
537
3,731
12,268
5,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
nLayer
Chiron
10
0 / 6 / 2
6,013
430
3,314
8,391
1,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
22
Kills
8
8
Deaths
22
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
8
7
L
Maman Brigitte
Brickbosss
Maman Brigitte
3
5
3
0.9
L
Vulcan
1
7
1
0.21
W
Zhong Kui
Idoje
Zhong Kui
1
2
1
0.75
L
Odin
2
1
0
2
W
Thanatos
LobzikGG
Thanatos
5
4
0
1.25
W
7
1
5
9.5
L
Kumbhakarna
Windschneise420
Kumbhakarna
2
3
1
0.83
L
Chiron
nLayer
Chiron
0
6
2
0.17
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,678
Damage
31,105
50,043
Taken
52,444
23,581
Mitigated
22,761
25,492
Healing
12,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,511
2,983
725
3,890
12,059
6,160
0
5,657
6,402
425
28,421
L
Maman Brigitte
Brickbosss
Maman Brigitte
11,616
476
0
3,866
11,937
3,093
0
2,864
8,927
58,755
814
L
Vulcan
4,474
273
0
655
7,615
1,680
0
2,724
4,635
29,884
1,295
W
Zhong Kui
Idoje
Zhong Kui
6,940
2,145
0
6,195
12,999
8,143
0
1,366
10,850
53,739
472
L
Odin
7,970
1,931
0
4,046
12,233
11,256
299
7,069
5,079
0
67,194
W
Thanatos
LobzikGG
Thanatos
3,725
1,144
0
5,837
10,600
3,765
0
5,273
5,327
0
53,063
W
9,346
772
2,573
4,814
9,657
3,872
0
5,073
4,584
69,675
0
L
Kumbhakarna
Windschneise420
Kumbhakarna
3,731
117
1,288
1,280
12,268
5,170
0
2,645
9,404
24,259
1,139
L
Chiron
nLayer
Chiron
3,314
1,784
150
1,653
8,391
1,562
0
614
7,730
0
25,990
W
10,156
3,043
0
1,458
4,728
1,641
1,753
2,394
2,334
0
67,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,041
Gold Earned
36,589
466
Minions Killed
357
0
Camps Cleared
0
1,389,117
Distance Traveled
1,361,329
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,951
568
42
3
0
287,692
1
L
Maman Brigitte
7,355
525
93
7
0
318,893
0
L
Vulcan
6,988
499
47
3
0
260,468
0
W
Zhong Kui
7,929
566
115
8
0
238,755
0
L
Odin
8,709
622
122
9
0
274,955
0
W
Thanatos
7,854
561
78
6
0
289,000
0
W
Ra
9,250
661
115
8
0
305,865
4
L
Kumbhakarna
7,524
537
35
3
0
291,465
0
L
Chiron
6,013
430
60
4
0
215,548
0
W
Medusa
9,057
647
116
8
0
267,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role