Player Matchup

Ix Chel
Ix Chel
ChromieHomie69
Ix Chel
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 47L
1,497 Elo+
Solo
Janus
Janus
Lahsakari
Janus
Level 83
God Stats
16W - 14L
1,543 SR
Queue Stats
614W - 680L
1,455 Elo+
Solo
Jing Wei
Jing Wei
MrAsian54
Jing Wei
Level 147
God Stats
3W - 0L
1,871 SR
Queue Stats
393W - 173L
1,893 Elo+
Party 1
Nike
Nike
Thunderbear66
Nike
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,564 Elo+
Solo
Ah Puch
Ah Puch
iStarFire
Ah Puch
Level 165
God Stats
16W - 6L
1,760 SR
Queue Stats
869W - 405L
1,838 Elo+
Party 1
Team Averages
Level 113
1,635 SR
1,649 Elo+

VS

Team Averages
Level 121
1,418 SR
1,523 Elo+
Medusa
Medusa
DarkHer0555
Medusa
Level 109
God Stats
0W - 3L
1,161 SR
Queue Stats
171W - 160L
1,529 Elo+
Solo
Ix Chel
Ix Chel
MoonIV
Ix Chel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,463 Elo+
Solo
Chronos
Chronos
Notmypookie
Chronos
Level 193
God Stats
3W - 4L
1,589 SR
Queue Stats
738W - 771L
1,545 Elo+
Solo
Nu Wa
Nu Wa
Saidit
Nu Wa
Level 159
God Stats
1W - 3L
1,340 SR
Queue Stats
112W - 113L
1,603 Elo+
Solo
Atlas
Atlas
Thetruethhurts
Atlas
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 58L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 12
9,085
826
2,126
10,108
3,257
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Lahsakari
Janus
15
2 / 4 / 13
9,280
844
7,155
9,393
3,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
MrAsian54
Jing Wei
18
9 / 2 / 14
11,193
1,018
13,193
10,977
3,648
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
7 / 3 / 14
10,103
918
9,864
16,739
13,172
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
iStarFire
Ah Puch
19
11 / 1 / 15
11,881
1,080
20,447
14,672
6,843
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 5 / 3
8,895
809
10,264
10,617
3,808
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
MoonIV
Ix Chel
13
0 / 6 / 6
7,508
683
1,101
10,441
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Notmypookie
Chronos
16
4 / 5 / 3
9,024
820
8,607
10,634
4,320
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Saidit
Nu Wa
15
3 / 7 / 4
9,377
852
9,236
10,149
3,532
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 6 / 5
7,509
683
6,370
13,022
11,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
32
29
Kills
11
12
Deaths
29
68
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
2
12
3
L
Medusa
4
5
3
1.1
W
Janus
Lahsakari
Janus
2
4
13
2.13
L
Ix Chel
MoonIV
Ix Chel
0
6
6
0.5
W
Jing Wei
MrAsian54
Jing Wei
9
2
14
8
L
Chronos
Notmypookie
Chronos
4
5
3
1.1
L
Nu Wa
Saidit
Nu Wa
3
7
4
0.71
L
0
6
5
0.42
W
7
3
14
4.67
W
Ah Puch
iStarFire
Ah Puch
11
1
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,785
Damage
35,578
61,889
Taken
54,863
30,218
Mitigated
27,254
29,806
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,126
380
13,008
4,963
10,108
3,257
438
5,943
4,165
13,259
649
L
Medusa
10,264
3,809
297
1,909
10,617
3,808
0
5,229
5,308
0
15,437
W
Janus
Lahsakari
Janus
7,155
54
831
1,481
9,393
3,298
296
3,738
5,655
21,322
0
L
Ix Chel
MoonIV
Ix Chel
1,101
0
2,982
2,369
10,441
3,702
0
6,401
3,996
10,355
0
W
Jing Wei
MrAsian54
Jing Wei
13,193
11,469
765
961
10,977
3,648
4,973
5,566
5,411
0
33,495
L
Chronos
Notmypookie
Chronos
8,607
1,498
0
1,033
10,634
4,320
0
5,816
4,784
17,241
0
L
Nu Wa
Saidit
Nu Wa
9,236
2,041
416
550
10,149
3,532
0
5,388
4,757
23,988
0
L
6,370
1,924
539
497
13,022
11,892
0
6,523
6,379
13,576
2,296
W
9,864
422
1,258
1,447
16,739
13,172
216
4,809
11,930
0
18,090
W
Ah Puch
iStarFire
Ah Puch
20,447
515
717
4,375
14,672
6,843
1,428
4,898
9,774
46,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,542
Gold Earned
42,313
170
Minions Killed
125
0
Camps Cleared
0
1,053,194
Distance Traveled
917,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,085
826
19
2
0
200,392
0
L
Medusa
8,895
809
28
3
0
203,916
0
W
Janus
9,280
844
39
4
0
203,390
0
L
Ix Chel
7,508
683
18
2
0
185,758
0
W
Jing Wei
11,193
1,018
37
3
0
214,613
0
L
Chronos
9,024
820
31
3
0
198,375
0
L
Nu Wa
9,377
852
39
4
0
167,067
0
L
Atlas
7,509
683
9
1
0
162,488
0
W
Nike
10,103
918
12
1
0
233,688
0
W
Ah Puch
11,881
1,080
63
6
0
201,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role