Player Matchup

Kukulkan
Kukulkan
CSO-Reek
Kukulkan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,376 Elo+
Solo
Surtr
Surtr
HiddenFangsoc
Surtr
Level 158
God Stats
21W - 11L
1,634 SR
Queue Stats
269W - 231L
1,526 Elo+
Solo
Charybdis
Charybdis
Lapetasus
Charybdis
Level 132
God Stats
3W - 2L
1,463 SR
Queue Stats
60W - 58L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
MorePerfectKing
Cthulhu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 56L
1,476 Elo+
Party 1
Odin
Odin
YourBackshotWind
Odin
Level 50
God Stats
12W - 9L
1,644 SR
Queue Stats
53W - 65L
1,464 Elo+
Solo
Team Averages
Level 100
1,548 SR
1,468 Elo+

VS

Team Averages
Level 135
1,353 SR
1,450 Elo+
Nox
Nox
 
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
I-Okami-Chan-I
Hera
Level 148
God Stats
2W - 6L
1,327 SR
Queue Stats
170W - 290L
1,409 Elo+
Party 2
Fenrir
Fenrir
SkippyDinglechud
Fenrir
Level 110
God Stats
0W - 2L
1,293 SR
Queue Stats
87W - 140L
1,408 Elo+
Party 2
Artio
Artio
deathbringer3469
Artio
Level 186
God Stats
1W - 3L
1,148 SR
Queue Stats
244W - 391L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CSO-Reek
Kukulkan
10
1 / 3 / 2
5,949
595
2,663
5,220
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 0 / 1
7,391
739
6,641
6,819
2,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Lapetasus
Charybdis
10
5 / 2 / 1
6,088
609
4,386
6,675
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
0 / 0 / 8
6,140
614
4,858
7,329
3,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 1 / 3
6,533
653
3,522
6,722
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 2 / 0
5,008
501
2,593
8,260
5,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
 
Skadi
8
0 / 4 / 2
4,528
453
4,382
4,535
1,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 2 / 1
6,071
607
4,876
5,004
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 4 / 2
4,517
452
3,149
10,551
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
3 / 2 / 0
6,042
604
2,186
8,498
4,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
6
6
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
2
0
0
L
Skadi
 
Skadi
0
4
2
0.25
W
Kukulkan
CSO-Reek
Kukulkan
1
3
2
0.67
W
4
0
1
4.5
L
3
2
1
1.75
W
Charybdis
Lapetasus
Charybdis
5
2
1
2.75
W
0
0
8
4
L
0
4
2
0.25
W
4
1
3
5.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,070
Damage
17,186
32,765
Taken
36,848
12,615
Mitigated
15,314
13,133
Healing
10,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,593
284
0
2,422
8,260
5,189
0
803
7,457
28,044
0
L
Skadi
 
Skadi
4,382
2,138
0
202
4,535
1,165
81
1,694
2,841
0
24,292
W
Kukulkan
CSO-Reek
Kukulkan
2,663
91
0
758
5,220
1,589
0
3,322
1,630
39,339
0
W
6,641
2,188
0
3,664
6,819
2,814
904
1,353
5,248
1,299
54,866
L
4,876
1,123
0
1,427
5,004
1,673
0
2,528
2,476
37,330
1,086
W
Charybdis
Lapetasus
Charybdis
4,386
1,875
0
2,743
6,675
1,758
576
1,277
5,358
0
31,466
W
4,858
672
1,702
2,960
7,329
3,921
58
1,436
5,811
22,430
1,109
L
3,149
554
0
4,075
10,551
3,058
0
965
9,586
0
26,754
W
3,522
1,847
0
1,306
6,722
2,533
72
1,419
5,223
0
38,885
L
2,186
433
200
2,458
8,498
4,229
0
1,744
6,754
10,002
31

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,101
Gold Earned
26,166
333
Minions Killed
250
0
Camps Cleared
0
983,565
Distance Traveled
916,284
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,008
501
66
7
0
150,961
0
L
Skadi
4,528
453
50
5
0
165,447
0
W
Kukulkan
5,949
595
69
7
0
184,214
0
W
Surtr
7,391
739
95
10
0
210,435
0
L
Hera
6,071
607
86
9
0
193,025
0
W
Charybdis
6,088
609
66
7
0
159,220
0
W
Cthulhu
6,140
614
35
4
0
204,985
0
L
Fenrir
4,517
452
38
4
0
216,979
1
W
Odin
6,533
653
68
7
0
224,711
3
L
Artio
6,042
604
10
1
0
189,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role