Player Matchup

Olorun
Olorun
HomieDabbed420
Olorun
Level 156
God Stats
21W - 10L
1,998 SR
Queue Stats
200W - 179L
1,683 Elo+
Party 1
Sobek
Sobek
KakujinDansei
Sobek
Level 146
God Stats
3W - 7L
1,287 SR
Queue Stats
252W - 250L
1,463 Elo+
Solo
Ullr
Ullr
NoOrdinaryDingus
Ullr
Level 157
God Stats
2W - 3L
1,159 SR
Queue Stats
23W - 20L
1,513 Elo+
Party 1
Shiva
Shiva
RaginDiabetic
Shiva
Level 141
God Stats
1W - 0L
1,699 SR
Queue Stats
126W - 111L
1,604 Elo+
Party 1
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 276
God Stats
450W - 459L
1,569 SR
Queue Stats
1,609W - 1,603L
1,443 Elo+
Solo
Team Averages
Level 175
1,542 SR
1,541 Elo+

VS

Team Averages
Level 116
1,468 SR
1,514 Elo+
Anhur
Anhur
Aonyx
Anhur
Level 198
God Stats
40W - 26L
1,678 SR
Queue Stats
216W - 200L
1,520 Elo+
Solo
Terra
Terra
C0SMICNuRdZ
Terra
Level 103
God Stats
8W - 7L
1,552 SR
Queue Stats
33W - 25L
1,512 Elo+
Party 2
Nu Wa
Nu Wa
King Ken696
Nu Wa
Level 114
God Stats
0W - 2L
1,204 SR
Queue Stats
22W - 22L
1,516 Elo+
Solo
Mercury
Mercury
Roody927
Mercury
Level 56
God Stats
6W - 5L
1,592 SR
Queue Stats
32W - 22L
1,514 Elo+
Party 2
Rama
Rama
tmandabomb
Rama
Level 107
God Stats
1W - 2L
1,314 SR
Queue Stats
25W - 22L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 2
7,483
748
11,980
7,132
2,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 2 / 0
5,479
548
2,310
8,981
7,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Breastplate

Breastplate

+20
Physical Protection

11
6 / 1 / 2
6,910
691
5,569
5,858
1,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 1 / 9
6,464
646
5,236
8,612
6,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Robitotabi
Danzaburou
10
1 / 2 / 2
5,600
560
1,293
6,690
2,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aonyx
Anhur
12
2 / 2 / 0
7,271
727
6,433
8,848
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 3
5,225
523
3,879
9,363
4,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 5 / 2
5,125
513
4,109
4,854
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Roody927
Mercury
9
1 / 5 / 3
5,372
537
3,026
8,816
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 4 / 0
6,139
614
5,662
6,923
1,876
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
18
Kills
6
6
Deaths
18
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
Aonyx
Anhur
2
2
0
1
L
0
2
3
0.75
W
9
0
2
10
W
1
2
0
0.5
L
0
5
2
0.2
W
6
1
2
7
W
1
1
9
5.5
W
Danzaburou
Robitotabi
Danzaburou
1
2
2
1
L
Mercury
Roody927
Mercury
1
5
3
0.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,388
Damage
23,109
37,273
Taken
38,804
19,750
Mitigated
13,297
13,452
Healing
10,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Aonyx
Anhur
6,433
4,002
0
4,179
8,848
3,161
157
3,575
5,273
0
60,428
L
3,879
406
1,959
2,122
9,363
4,091
0
3,527
5,836
11,543
0
W
11,980
7,557
322
4,861
7,132
2,465
0
1,819
5,313
55,856
4,248
W
2,310
153
0
1,784
8,981
7,008
0
155
8,826
23,500
350
L
4,109
1,596
0
0
4,854
1,338
0
248
4,606
23,709
0
W
5,569
969
0
1,245
5,858
1,934
802
2,556
3,302
0
42,638
W
5,236
547
55
2,160
8,612
6,177
0
2,221
6,391
0
20,211
W
Danzaburou
Robitotabi
Danzaburou
1,293
616
0
3,025
6,690
2,166
0
1,237
5,453
0
43,557
L
Mercury
Roody927
Mercury
3,026
719
0
380
8,816
2,831
0
2,273
6,543
0
27,003
L
5,662
4,026
0
1,524
6,923
1,876
0
4,953
1,970
0
32,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,936
Gold Earned
29,132
314
Minions Killed
253
0
Camps Cleared
0
1,013,321
Distance Traveled
1,034,110
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,271
727
103
10
0
172,824
3
L
Terra
5,225
523
17
2
0
246,652
0
W
Olorun
7,483
748
105
11
0
211,443
3
W
Sobek
5,479
548
35
4
0
186,306
4
L
Nu Wa
5,125
513
31
3
0
191,009
2
W
Ullr
6,910
691
79
8
0
195,463
0
W
Shiva
6,464
646
20
2
0
222,122
3
W
Danzaburou
5,600
560
75
8
0
197,987
0
L
Mercury
5,372
537
48
5
0
236,803
0
L
Rama
6,139
614
54
5
0
186,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role