Player Matchup

Merlin
Merlin
DurpeySlayer899
Merlin
Level 109
God Stats
8W - 5L
1,564 SR
Queue Stats
347W - 337L
1,488 Elo+
Party 2
Danzaburou
Danzaburou
NINJABLADE NATE
Danzaburou
Level 127
God Stats
39W - 30L
1,558 SR
Queue Stats
110W - 125L
1,394 Elo+
Solo
Chiron
Chiron
Rockyroad75V
Chiron
Level 120
God Stats
18W - 11L
1,577 SR
Queue Stats
349W - 321L
1,449 Elo+
Solo
Ah Puch
Ah Puch
bEY0nDThEHoR1Z0N
Ah Puch
Level 157
God Stats
4W - 3L
1,510 SR
Queue Stats
450W - 431L
1,543 Elo+
Solo
Da Ji
Da Ji
leoadonis18
Da Ji
Level 159
God Stats
2W - 0L
1,331 SR
Queue Stats
258W - 266L
1,474 Elo+
Party 2
Team Averages
Level 134
1,508 SR
1,470 Elo+

VS

Team Averages
Level 125
1,521 SR
1,524 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
AiKratos
Bakasura
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 58L
1,532 Elo+
Party 3
Chang'e
Chang'e
BoogaSugga
Chang'e
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,558 Elo+
Party 3
Mulan
Mulan
Natruhaly
Mulan
Level 109
God Stats
6W - 4L
1,603 SR
Queue Stats
83W - 79L
1,518 Elo+
Solo
Sobek
Sobek
XkingSoul
Sobek
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 4
8,455
650
9,160
3,471
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
NINJABLADE NATE
Danzaburou
14
1 / 1 / 4
7,841
603
4,744
5,819
2,466
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chiron
12
0 / 2 / 1
7,419
571
4,238
8,275
2,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 2 / 9
7,262
559
11,669
5,860
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
5 / 3 / 3
7,322
563
6,383
10,763
3,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 3 / 0
7,484
576
4,724
7,578
2,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
AiKratos
Bakasura
9
0 / 4 / 0
5,285
407
3,438
10,915
4,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
BoogaSugga
Chang'e
11
3 / 3 / 1
6,532
502
2,726
11,338
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Natruhaly
Mulan
14
3 / 1 / 1
7,715
593
4,790
9,939
5,908
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
XkingSoul
Sobek
9
0 / 5 / 1
5,891
453
2,394
14,351
10,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
16
Kills
7
8
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
0
0.33
L
Bakasura
AiKratos
Bakasura
0
4
0
0
L
Chang'e
BoogaSugga
Chang'e
3
3
1
1.17
W
6
0
4
8
W
Danzaburou
NINJABLADE NATE
Danzaburou
1
1
4
3
L
Mulan
Natruhaly
Mulan
3
1
1
3.5
W
Chiron
0
2
1
0.25
L
Sobek
XkingSoul
Sobek
0
5
1
0.1
W
4
2
9
4.25
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,194
Damage
18,072
34,188
Taken
54,121
12,234
Mitigated
26,391
9,997
Healing
23,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,724
2,644
0
3,289
7,578
2,964
0
1,124
6,454
0
65,328
L
Bakasura
AiKratos
Bakasura
3,438
2,563
0
3,496
10,915
4,252
0
1,516
9,355
0
22,976
L
Chang'e
BoogaSugga
Chang'e
2,726
292
1,024
5,890
11,338
2,897
0
7,362
3,832
28,695
0
W
9,160
246
0
1,465
3,471
1,093
0
1,849
1,592
53,588
837
W
Danzaburou
NINJABLADE NATE
Danzaburou
4,744
2,668
0
2,687
5,819
2,466
0
260
5,559
0
60,234
L
Mulan
Natruhaly
Mulan
4,790
142
0
4,765
9,939
5,908
0
1,841
8,047
0
50,696
W
Chiron
4,238
1,340
0
2,862
8,275
2,665
558
120
7,819
0
52,900
L
Sobek
XkingSoul
Sobek
2,394
32
163
5,246
14,351
10,370
0
7,898
6,281
21,062
0
W
11,669
718
0
1,159
5,860
2,201
245
2,374
3,450
30,644
1,870
W
6,383
1,337
0
1,824
10,763
3,809
11
637
9,925
0
53,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,299
Gold Earned
32,907
421
Minions Killed
358
0
Camps Cleared
0
1,326,870
Distance Traveled
1,298,795
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,484
576
115
9
0
232,062
0
L
Bakasura
5,285
407
56
4
0
272,738
0
L
Chang'e
6,532
502
58
4
0
260,898
6
W
Merlin
8,455
650
105
8
0
260,133
3
W
Danzaburou
7,841
603
110
8
0
292,223
0
L
Mulan
7,715
593
85
7
0
271,594
2
W
Chiron
7,419
571
93
7
0
223,478
5
L
Sobek
5,891
453
44
3
0
261,503
0
W
Ah Puch
7,262
559
38
3
0
279,060
3
W
Da Ji
7,322
563
75
6
0
271,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role