Player Matchup

Fenrir
Fenrir
SA1-NTz
Fenrir
Level 141
God Stats
30W - 23L
1,666 SR
Queue Stats
168W - 174L
1,569 Elo+
Party 2
Ra
Ra
YoungWolfGaming
Ra
Level 141
God Stats
24W - 12L
1,674 SR
Queue Stats
121W - 121L
1,570 Elo+
Solo
Chaac
Chaac
i-OnlyPlayRank3s
Chaac
Level 15
God Stats
4W - 2L
1,720 SR
Queue Stats
13W - 14L
1,642 Elo+
Party 2
Team Averages
Level 99
1,687 SR
1,594 Elo+

VS

Team Averages
Level 109
1,685 SR
1,548 Elo+
Hera
Hera
Dragonboii21
Hera
Level 153
God Stats
216W - 144L
1,590 SR
Queue Stats
363W - 355L
1,594 Elo+
Party 1
Vamana
Vamana
IsaihTheHamster
Vamana
Level 127
God Stats
5W - 4L
1,599 SR
Queue Stats
66W - 47L
1,626 Elo+
Party 1
Neith
Neith
MrxPunisher7681
Neith
Level 48
God Stats
9W - 2L
1,867 SR
Queue Stats
48W - 68L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SA1-NTz
Fenrir
15
5 / 0 / 4
9,966
831
6,078
8,496
4,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

18
3 / 1 / 9
11,101
925
9,037
9,177
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 1 / 8
10,427
869
4,824
14,142
16,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 0
9,358
780
12,516
7,300
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 5 / 1
8,339
695
4,184
12,423
9,187
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
0 / 2 / 1
8,003
667
3,923
5,371
1,706
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
12
Kills
2
2
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
0
5
1
0.1
L
0
2
1
0.25
W
Fenrir
SA1-NTz
Fenrir
5
0
4
7
W
3
1
9
7.5
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,939
Damage
20,623
31,815
Taken
25,094
23,562
Mitigated
13,501
14,004
Healing
1,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,516
2,419
0
169
7,300
2,608
0
2,966
4,017
43,807
0
L
4,184
1,353
0
69
12,423
9,187
63
3,851
7,882
0
19,959
L
3,923
539
0
1,235
5,371
1,706
0
1,080
4,108
0
23,374
W
Fenrir
SA1-NTz
Fenrir
6,078
833
0
902
8,496
4,352
1,199
2,820
5,085
0
17,256
W
9,037
980
4,326
4,795
9,177
2,979
1,120
5,547
3,581
69,353
0
W
4,824
1,164
0
3,981
14,142
16,231
730
4,170
9,958
0
15,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,494
Gold Earned
25,700
169
Minions Killed
137
0
Camps Cleared
0
764,739
Distance Traveled
564,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,358
780
69
6
0
192,960
0
L
Vamana
8,339
695
25
2
0
223,235
0
L
Neith
8,003
667
43
4
0
148,634
0
W
Fenrir
9,966
831
20
2
0
257,594
0
W
Ra
11,101
925
127
11
0
255,437
0
W
Chaac
10,427
869
22
2
0
251,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role