Player Matchup

Thanatos
Thanatos
SA1-NTz
Thanatos
Level 141
God Stats
7W - 2L
1,824 SR
Queue Stats
171W - 176L
1,565 Elo+
Party 1
Ra
Ra
YoungWolfGaming
Ra
Level 141
God Stats
24W - 12L
1,663 SR
Queue Stats
121W - 121L
1,565 Elo+
Solo
Chaac
Chaac
i-OnlyPlayRank3s
Chaac
Level 15
God Stats
4W - 2L
1,670 SR
Queue Stats
13W - 14L
1,632 Elo+
Party 1
Team Averages
Level 99
1,719 SR
1,587 Elo+

VS

Team Averages
Level 24
1,435 SR
1,317 Elo+
Ra
Ra
CrspBacon8012
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,144 Elo+
Party 2
Bacchus
Bacchus
Faith Clutch
Bacchus
Level 36
God Stats
0W - 1L
1,250 SR
Queue Stats
28W - 44L
1,377 Elo+
Party 2
Medusa
Medusa
KOOLISTHENAME
Medusa
Level 30
God Stats
3W - 4L
1,557 SR
Queue Stats
3W - 4L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SA1-NTz
Thanatos
15
7 / 0 / 7
9,132
913
10,725
8,144
3,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 0 / 6
9,913
991
6,087
5,044
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 13
8,304
830
5,215
13,662
12,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,132
613
4,340
7,335
2,465
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bacchus
Faith Clutch
Bacchus
12
0 / 4 / 1
6,275
628
1,997
9,969
7,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 4 / 0
6,128
613
3,797
8,213
1,981
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
15
Kills
0
1
Deaths
15
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Bacchus
Faith Clutch
Bacchus
0
4
1
0.13
L
0
4
0
0
W
Thanatos
SA1-NTz
Thanatos
7
0
7
10.5
W
7
0
6
10
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,027
Damage
10,134
26,850
Taken
25,517
17,591
Mitigated
11,923
16,256
Healing
1,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,340
351
180
204
7,335
2,465
0
1,146
6,012
12,476
618
L
Bacchus
Faith Clutch
Bacchus
1,997
273
0
1,035
9,969
7,477
0
2,919
6,522
7,071
0
L
3,797
969
0
0
8,213
1,981
0
1,267
6,698
0
11,045
W
Thanatos
SA1-NTz
Thanatos
10,725
1,222
0
5,771
8,144
3,126
786
1,558
6,514
0
26,303
W
6,087
457
4,013
3,090
5,044
1,934
1,369
1,881
3,021
44,281
0
W
5,215
529
0
3,382
13,662
12,531
774
2,496
11,051
0
17,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,349
Gold Earned
18,535
154
Minions Killed
40
0
Camps Cleared
0
607,788
Distance Traveled
403,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,132
613
20
2
0
133,878
0
L
Bacchus
6,275
628
8
1
0
136,914
0
L
Medusa
6,128
613
12
1
0
132,541
0
W
Thanatos
9,132
913
28
3
0
207,148
0
W
Ra
9,913
991
90
9
0
198,295
0
W
Chaac
8,304
830
36
4
0
202,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role