Player Matchup

Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
ElHerrero1324
Cerberus
Level 100
God Stats
7W - 7L
1,464 SR
Queue Stats
418W - 406L
1,421 Elo+
Solo
Ishtar
Ishtar
Kabdcos
Ishtar
Level 159
God Stats
4W - 6L
1,506 SR
Queue Stats
309W - 311L
1,448 Elo+
Party 1
Discordia
Discordia
Myzku
Discordia
Level 64
God Stats
2W - 1L
1,724 SR
Queue Stats
85W - 84L
1,444 Elo+
Solo
Team Averages
Level 114
1,539 SR
1,463 Elo+

VS

Team Averages
Level 91
1,488 SR
1,435 Elo+
Kumbhakarna
Kumbhakarna
FireEmperorSabo
Kumbhakarna
Level 27
God Stats
28W - 17L
1,555 SR
Queue Stats
115W - 119L
1,442 Elo+
Party 2
Thor
Thor
Jincx-_-
Thor
Level 149
God Stats
10W - 6L
1,666 SR
Queue Stats
201W - 178L
1,495 Elo+
Solo
Chaac
Chaac
Lil_Kenja
Chaac
Level 147
God Stats
2W - 1L
1,580 SR
Queue Stats
233W - 239L
1,443 Elo+
Party 2
Ishtar
Ishtar
Manikin_Suzuya
Ishtar
Level 85
God Stats
3W - 5L
1,336 SR
Queue Stats
67W - 69L
1,401 Elo+
Party 2
Sol
Sol
alexvoin211
Sol
Level 45
God Stats
3W - 7L
1,305 SR
Queue Stats
75W - 75L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 0 / 1
5,090
566
688
5,770
1,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
 
Athena
7
1 / 2 / 2
4,618
513
2,048
7,253
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
ElHerrero1324
Cerberus
11
4 / 0 / 1
6,675
742
3,860
4,887
2,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Kabdcos
Ishtar
10
1 / 1 / 1
5,346
594
3,368
3,980
1,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Myzku
Discordia
9
0 / 2 / 0
4,669
519
1,861
4,206
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FireEmperorSabo
Kumbhakarna
7
0 / 1 / 3
5,018
558
2,008
5,951
2,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
8
0 / 0 / 2
4,519
502
796
4,960
1,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Lil_Kenja
Chaac
10
3 / 0 / 1
5,651
628
3,772
4,276
2,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 1 / 1
4,670
519
2,779
2,857
743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 5 / 0
4,330
481
1,988
5,113
1,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
7
Kills
5
5
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
1
1.5
W
Athena
 
Athena
1
2
2
1
W
Cerberus
ElHerrero1324
Cerberus
4
0
1
4.5
L
Kumbhakarna
FireEmperorSabo
Kumbhakarna
0
1
3
1.5
L
Thor
0
0
2
1
W
Ishtar
Kabdcos
Ishtar
1
1
1
1.5
L
Chaac
Lil_Kenja
Chaac
3
0
1
3.5
L
2
1
1
2.5
W
Discordia
Myzku
Discordia
0
2
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,825
Damage
11,343
26,096
Taken
23,157
10,178
Mitigated
8,370
6,158
Healing
8,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
688
288
0
351
5,770
1,873
0
233
5,537
0
40,607
W
Athena
 
Athena
2,048
613
109
1,209
7,253
3,570
0
1,187
6,066
8,148
0
W
Cerberus
ElHerrero1324
Cerberus
3,860
193
0
2,862
4,887
2,574
0
1,784
3,103
39,827
1,535
L
Kumbhakarna
FireEmperorSabo
Kumbhakarna
2,008
512
0
2,037
5,951
2,847
315
1,375
4,576
9,025
2,150
L
Thor
796
406
0
2,496
4,960
1,224
0
810
4,150
0
23,821
W
Ishtar
Kabdcos
Ishtar
3,368
2,502
0
1,137
3,980
1,238
0
303
3,677
0
39,320
L
Chaac
Lil_Kenja
Chaac
3,772
189
0
1,457
4,276
2,458
0
1,614
2,662
0
34,821
L
2,779
1,519
0
1,307
2,857
743
720
513
2,344
0
23,327
W
Discordia
Myzku
Discordia
1,861
244
0
490
4,206
923
0
0
4,206
22,235
539
L
1,988
886
0
1,064
5,113
1,098
0
3,340
1,773
18,895
2,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,398
Gold Earned
24,188
319
Minions Killed
221
0
Camps Cleared
0
897,094
Distance Traveled
802,446
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,090
566
75
8
0
214,937
0
W
Athena
4,618
513
12
1
0
173,513
2
W
Cerberus
6,675
742
117
13
0
177,890
0
L
Kumbhakarna
5,018
558
14
2
0
155,004
0
L
Thor
4,519
502
46
5
0
194,812
0
W
Ishtar
5,346
594
74
8
0
160,437
0
L
Chaac
5,651
628
70
8
0
179,225
0
L
Ishtar
4,670
519
50
6
0
138,815
0
W
Discordia
4,669
519
41
5
0
170,317
0
L
Sol
4,330
481
41
5
0
134,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role