Player Matchup

Ravana
Ravana
AdmiralDash
Ravana
Level 105
God Stats
10W - 12L
1,473 SR
Queue Stats
187W - 173L
1,522 Elo+
Solo
Ra
Ra
Barretta7
Ra
Level 22
God Stats
3W - 2L
1,602 SR
Queue Stats
52W - 36L
1,638 Elo+
Party 1
Gilgamesh
Gilgamesh
Poopfransis
Gilgamesh
Level 153
God Stats
10W - 5L
1,504 SR
Queue Stats
151W - 135L
1,603 Elo+
Party 1
Yemoja
Yemoja
RAZRxLEAF
Yemoja
Level 29
God Stats
6W - 8L
1,447 SR
Queue Stats
15W - 18L
1,516 Elo+
Party 1
Apollo
Apollo
RandomHero69
Apollo
Level 158
God Stats
3W - 7L
1,191 SR
Queue Stats
386W - 360L
1,519 Elo+
Solo
Team Averages
Level 93
1,443 SR
1,560 Elo+

VS

Team Averages
Level 146
1,478 SR
1,510 Elo+
Anhur
Anhur
Bongory
Anhur
Level 107
God Stats
48W - 42L
1,565 SR
Queue Stats
644W - 594L
1,504 Elo+
Party 2
Janus
Janus
MasterLuffy2901
Janus
Level 148
God Stats
18W - 12L
1,632 SR
Queue Stats
220W - 196L
1,508 Elo+
Party 2
Ullr
Ullr
STL AVIDSPARK
Ullr
Level 161
God Stats
2W - 5L
1,466 SR
Queue Stats
275W - 246L
1,485 Elo+
Solo
Ymir
Ymir
mrbches
Ymir
Level 155
God Stats
1W - 3L
1,255 SR
Queue Stats
88W - 78L
1,567 Elo+
Solo
Fenrir
Fenrir
sharknado21
Fenrir
Level 157
God Stats
16W - 15L
1,472 SR
Queue Stats
145W - 136L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
5 / 0 / 2
5,548
793
2,704
1,583
602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 1 / 5
5,196
742
3,019
3,284
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Poopfransis
Gilgamesh
8
1 / 0 / 2
4,780
683
3,010
6,582
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
RAZRxLEAF
Yemoja
8
2 / 0 / 2
4,339
620
3,976
4,142
1,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
6
0 / 3 / 0
3,683
526
1,922
4,504
921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bongory
Anhur
8
2 / 1 / 1
4,532
647
3,464
2,984
728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 0
4,822
689
2,392
3,745
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 1
4,305
615
3,685
6,314
1,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
mrbches
Ymir
8
1 / 1 / 2
4,793
685
2,361
5,556
2,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
5
0 / 2 / 0
3,452
493
372
3,881
1,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
9
Kills
4
4
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
5
0
2
6
W
1
1
5
3.5
L
Anhur
Bongory
Anhur
2
1
1
2.5
L
1
3
0
0.33
W
Gilgamesh
Poopfransis
Gilgamesh
1
0
2
2
W
Yemoja
RAZRxLEAF
Yemoja
2
0
2
3
W
Apollo
0
3
0
0
L
0
2
1
0.25
L
Ymir
mrbches
Ymir
1
1
2
2
L
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,631
Damage
12,274
20,095
Taken
22,480
5,969
Mitigated
7,397
7,699
Healing
6,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
2,704
897
0
352
1,583
602
0
0
1,583
0
37,859
W
3,019
404
246
1,511
3,284
957
0
1,298
1,902
33,648
0
L
Anhur
Bongory
Anhur
3,464
2,427
0
1,479
2,984
728
0
1,118
1,866
0
29,081
L
2,392
47
0
380
3,745
930
0
1,930
1,815
29,290
895
W
Gilgamesh
Poopfransis
Gilgamesh
3,010
1,007
0
2,981
6,582
2,483
9
0
6,582
0
25,692
W
Yemoja
RAZRxLEAF
Yemoja
3,976
840
556
1,517
4,142
1,006
0
2,114
1,980
10,753
923
W
Apollo
1,922
1,059
0
536
4,504
921
0
1,209
3,295
0
16,926
L
3,685
1,712
0
1,893
6,314
1,593
0
1,089
5,181
0
23,308
L
Ymir
mrbches
Ymir
2,361
438
0
2,102
5,556
2,931
0
1,804
3,752
11,084
0
L
Fenrir
372
0
0
306
3,881
1,215
0
716
3,165
0
11,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,546
Gold Earned
21,904
213
Minions Killed
194
0
Camps Cleared
0
774,692
Distance Traveled
644,018
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,548
793
69
10
0
175,676
0
W
Ra
5,196
742
57
8
0
166,534
0
L
Anhur
4,532
647
51
7
0
121,523
0
L
Janus
4,822
689
72
10
0
158,689
0
W
Gilgamesh
4,780
683
46
7
0
147,817
0
W
Yemoja
4,339
620
12
2
0
145,101
0
W
Apollo
3,683
526
29
4
0
139,564
0
L
Ullr
4,305
615
40
6
0
122,565
1
L
Ymir
4,793
685
8
1
0
134,651
1
L
Fenrir
3,452
493
23
3
0
106,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role