Player Matchup

Bastet
Bastet
Silver II
Calebrem407
Bastet
Silver II
Level 62
God Stats
3W - 10L
1,277 SR
Queue Stats
212W - 269L
1,124 MMR
Solo
Merlin
Merlin
Diamond III
Some-Stoner_0717
Merlin
Diamond III
Level 196
God Stats
66W - 61L
1,596 SR
Queue Stats
76W - 67L
2,219 MMR
Solo
Neith
Neith
Silver I
yosoyn1
Neith
Silver I
Level 146
God Stats
70W - 83L
1,490 SR
Queue Stats
322W - 373L
1,251 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,454 SR
1,532 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,490 SR
871 MMR
Chaac
Chaac
Silver IV
Shinobi_jose
Chaac
Silver IV
Level 126
God Stats
3W - 4L
1,469 SR
Queue Stats
30W - 47L
739 MMR
Party 1
Cabrakan
Cabrakan
Silver II
aced__3
Cabrakan
Silver II
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,040 MMR
Party 1
Jing Wei
Jing Wei
Bronze II
playboiiblurry
Jing Wei
Bronze II
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
832 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
1 / 3 / 9
8,469
847
6,541
8,872
3,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
4 / 0 / 5
9,212
921
11,447
2,884
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Neith
yosoyn1
Neith
15
5 / 0 / 4
9,033
903
8,122
4,745
2,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
KumbhakarnaSkadiSerqetVulcanCerberus

VS

Bans
HeraNoxBacchusChang'eCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,970
697
3,940
9,203
8,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
aced__3
Cabrakan
12
1 / 5 / 2
6,997
700
1,766
11,951
12,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
12
0 / 3 / 2
6,935
694
2,263
8,119
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
3
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
1
3
9
1.83
L
1
2
0
0.5
W
4
0
5
6.5
L
Cabrakan
aced__3
Cabrakan
1
5
2
0.4
L
Jing Wei
0
3
2
0.33
W
Neith
yosoyn1
Neith
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,110
Damage
7,969
16,501
Taken
29,273
6,266
Mitigated
23,141
4,868
Healing
3,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
6,541
1,689
0
1,056
8,872
3,106
687
1,081
7,641
0
27,506
L
3,940
300
0
1,924
9,203
8,657
0
3,399
5,363
0
21,435
W
11,447
675
0
602
2,884
1,054
1,309
68
2,816
37,318
0
L
Cabrakan
aced__3
Cabrakan
1,766
187
0
777
11,951
12,494
0
4,421
7,048
7,083
211
L
Jing Wei
2,263
1,240
0
908
8,119
1,990
0
3,699
4,115
0
21,573
W
Neith
yosoyn1
Neith
8,122
2,940
0
3,210
4,745
2,106
1,112
268
4,434
0
22,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,714
Gold Earned
20,902
141
Minions Killed
99
0
Camps Cleared
0
599,823
Distance Traveled
524,976
19
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,469
847
38
4
0
220,540
13
L
Chaac
6,970
697
37
4
0
170,243
0
W
Merlin
9,212
921
61
6
0
193,745
0
L
Cabrakan
6,997
700
14
1
0
167,486
0
L
Jing Wei
6,935
694
48
5
0
187,247
0
W
Neith
9,033
903
42
4
0
185,538
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role